int cancel_order_helper() {
	int x;

	printf("Please enter the order id: ");
	scanf("%d", &x);

	return cancel_order(x);
}
Exemple #2
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bool database::fill_order( const limit_order_object& order, const asset& pays, const asset& receives )
{ try {
   FC_ASSERT( order.amount_for_sale().asset_id == pays.asset_id );
   FC_ASSERT( pays.asset_id != receives.asset_id );

   const account_object& seller = order.seller(*this);
   const asset_object& recv_asset = receives.asset_id(*this);

   auto issuer_fees = pay_market_fees( recv_asset, receives );
   pay_order( seller, receives - issuer_fees, pays );

   assert( pays.asset_id != receives.asset_id );
   push_applied_operation( fill_order_operation( order.id, order.seller, pays, receives, issuer_fees ) );

   // conditional because cheap integer comparison may allow us to avoid two expensive modify() and object lookups
   if( order.deferred_fee > 0 )
   {
      modify( seller.statistics(*this), [&]( account_statistics_object& statistics )
      {
         statistics.pay_fee( order.deferred_fee, get_global_properties().parameters.cashback_vesting_threshold );
      } );
   }

   if( pays == order.amount_for_sale() )
   {
      remove( order );
      return true;
   }
   else
   {
      modify( order, [&]( limit_order_object& b ) {
                             b.for_sale -= pays.amount;
                             b.deferred_fee = 0;
                          });
      /**
       *  There are times when the AMOUNT_FOR_SALE * SALE_PRICE == 0 which means that we
       *  have hit the limit where the seller is asking for nothing in return.  When this
       *  happens we must refund any balance back to the seller, it is too small to be
       *  sold at the sale price.
       */
      if( order.amount_to_receive().amount == 0 )
      {
         cancel_order(order);
         return true;
      }
      return false;
   }
} FC_CAPTURE_AND_RETHROW( (order)(pays)(receives) ) }
Exemple #3
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bool database::fill_order( const limit_order_object& order, const asset& pays, const asset& receives )
{
   assert( order.amount_for_sale().asset_id == pays.asset_id );
   assert( pays.asset_id != receives.asset_id );

   const account_object& seller = order.seller(*this);
   const asset_object& recv_asset = receives.asset_id(*this);

   auto issuer_fees = pay_market_fees( recv_asset, receives );
   pay_order( seller, receives - issuer_fees, pays );

   assert( pays.asset_id != receives.asset_id );
   push_applied_operation( fill_order_operation( order.id, order.seller, pays, receives, issuer_fees ) );

   if( pays == order.amount_for_sale() )
   {
      remove( order );
      return true;
   }
   else
   {
      modify( order, [&]( limit_order_object& b ) {
                             b.for_sale -= pays.amount;
                          });
      /**
       *  There are times when the AMOUNT_FOR_SALE * SALE_PRICE == 0 which means that we
       *  have hit the limit where the seller is asking for nothing in return.  When this
       *  happens we must refund any balance back to the seller, it is too small to be
       *  sold at the sale price.
       */
      if( order.amount_to_receive().amount == 0 )
      {
         cancel_order(order);
         return true;
      }
      return false;
   }
}
Exemple #4
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void database::clear_expired_orders()
{
   detail::with_skip_flags( *this,
      get_node_properties().skip_flags | skip_authority_check, [&](){
         transaction_evaluation_state cancel_context(this);

         //Cancel expired limit orders
         auto& limit_index = get_index_type<limit_order_index>().indices().get<by_expiration>();
         while( !limit_index.empty() && limit_index.begin()->expiration <= head_block_time() )
         {
            limit_order_cancel_operation canceler;
            const limit_order_object& order = *limit_index.begin();
            canceler.fee_paying_account = order.seller;
            canceler.order = order.id;
            apply_operation(cancel_context, canceler);
         }
     });

   //Process expired force settlement orders
   auto& settlement_index = get_index_type<force_settlement_index>().indices().get<by_expiration>();
   if( !settlement_index.empty() )
   {
      asset_id_type current_asset = settlement_index.begin()->settlement_asset_id();
      asset max_settlement_volume;

      auto next_asset = [&current_asset, &settlement_index] {
         auto bound = settlement_index.upper_bound(current_asset);
         if( bound == settlement_index.end() )
            return false;
         current_asset = bound->settlement_asset_id();
         return true;
      };

      // At each iteration, we either consume the current order and remove it, or we move to the next asset
      for( auto itr = settlement_index.lower_bound(current_asset);
           itr != settlement_index.end();
           itr = settlement_index.lower_bound(current_asset) )
      {
         const force_settlement_object& order = *itr;
         auto order_id = order.id;
         current_asset = order.settlement_asset_id();
         const asset_object& mia_object = get(current_asset);
         const asset_bitasset_data_object mia = mia_object.bitasset_data(*this);

         // Has this order not reached its settlement date?
         if( order.settlement_date > head_block_time() )
         {
            if( next_asset() )
               continue;
            break;
         }
         // Can we still settle in this asset?
         if( mia.current_feed.settlement_price.is_null() )
         {
            ilog("Canceling a force settlement in ${asset} because settlement price is null",
                 ("asset", mia_object.symbol));
            cancel_order(order);
            continue;
         }
         if( max_settlement_volume.asset_id != current_asset )
            max_settlement_volume = mia_object.amount(mia.max_force_settlement_volume(mia_object.dynamic_data(*this).current_supply));
         if( mia.force_settled_volume >= max_settlement_volume.amount )
         {
            /*
            ilog("Skipping force settlement in ${asset}; settled ${settled_volume} / ${max_volume}",
                 ("asset", mia_object.symbol)("settlement_price_null",mia.current_feed.settlement_price.is_null())
                 ("settled_volume", mia.force_settled_volume)("max_volume", max_settlement_volume));
                 */
            if( next_asset() )
               continue;
            break;
         }

         auto& pays = order.balance;
         auto receives = (order.balance * mia.current_feed.settlement_price);
         receives.amount = (fc::uint128_t(receives.amount.value) *
                            (GRAPHENE_100_PERCENT - mia.options.force_settlement_offset_percent) / GRAPHENE_100_PERCENT).to_uint64();
         assert(receives <= order.balance * mia.current_feed.settlement_price);

         price settlement_price = pays / receives;

         auto& call_index = get_index_type<call_order_index>().indices().get<by_collateral>();
         asset settled = mia_object.amount(mia.force_settled_volume);
         // Match against the least collateralized short until the settlement is finished or we reach max settlements
         while( settled < max_settlement_volume && find_object(order_id) )
         {
            auto itr = call_index.lower_bound(boost::make_tuple(price::min(mia_object.bitasset_data(*this).options.short_backing_asset,
                                                                           mia_object.get_id())));
            // There should always be a call order, since asset exists!
            assert(itr != call_index.end() && itr->debt_type() == mia_object.get_id());
            asset max_settlement = max_settlement_volume - settled;
            settled += match(*itr, order, settlement_price, max_settlement);
         }
         modify(mia, [settled](asset_bitasset_data_object& b) {
            b.force_settled_volume = settled.amount;
         });
      }
   }
}