void MImWordTracker::select()
{
    if (showHideTimeline.state() == QTimeLine::Running) {
        // Ignore select actions during animation.
        return;
    }
    if (!mCandidate.isEmpty()) {
        emit candidateClicked(mCandidate);
    }
}
Exemple #2
0
void
Engine::CandidateClicked (uint index, uint button, uint state)
{
    candidateClicked(index, button, state);
}