Exemple #1
0
static void goodmove (enum EPlayer player, unsigned m)
{
    printplayer (OTHER(player));
    wprintw (_wmsg, "have %u %s%s.\n", _hand[OTHER(player)][m], c_CardNames[m], _hand[OTHER(player)][m] == 1 ? "" : "'s");

    _hand[player][m] += _hand[OTHER(player)][m];
    _hand[OTHER(player)][m] = 0;

    if (_hand[player][m] == SUITS) {
	printplayer (player);
	wprintw (_wmsg, "made a book of %s's!\n", c_CardNames[m]);
	chkwinner (player);
    }
    chkwinner (OTHER(player));

    printplayer (player);
    waddstr (_wmsg, "get another guess!\n");
}
Exemple #2
0
void
goodmove(int player, int move, int *hand, int *opphand)
{
	printplayer(OTHER(player));
	(void)printf("have %d %s%s.\n",
	    opphand[move], cards[move], opphand[move] == 1 ? "": "'s");

	hand[move] += opphand[move];
	opphand[move] = 0;

	if (hand[move] == CARDS) {
		printplayer(player);
		(void)printf("made a book of %s's!\n", cards[move]);
		chkwinner(player, hand);
	}

	chkwinner(OTHER(player), opphand);

	printplayer(player);
	(void)printf("get another guess!\n");
}
Exemple #3
0
static unsigned drawcard (enum EPlayer player)
{
    unsigned card = _deck[--_decksz];
    ++_hand[player][card];
    if (player == USER || _hand[player][card] == SUITS) {
	printplayer(player);
	wprintw (_wmsg, "drew %s", c_CardNames[card]);
	if (_hand[player][card] == SUITS) {
	    wprintw (_wmsg, " and made a book of %s's.\n", c_CardNames[card]);
	    chkwinner (player);
	} else
	    waddstr (_wmsg, ".\n");
    }
    return card;
}
Exemple #4
0
int
drawcard(int player, int *hand)
{
	int card;

	++hand[card = deck[--curcard]];
	if (player == USER || hand[card] == CARDS) {
		printplayer(player);
		(void)printf("drew %s", cards[card]);
		if (hand[card] == CARDS) {
			(void)printf(" and made a book of %s's!\n",
			     cards[card]);
			chkwinner(player, hand);
		} else
			(void)printf(".\n");
	}
	return(card);
}