Exemple #1
0
static void chopGenerateBlockIfNeeded(void)
{
    int i=0;
    int DistSpeedX = iPlayerSpeedX * 5;
    if(DistSpeedX<200) DistSpeedX = 200;

    while(i < NUMBER_OF_BLOCKS)
    {
        if(!mBlocks[i].bIsActive)
        {
            int iX,iY,sX,sY;

            iX = iLastBlockPlacedPosX + (350-DistSpeedX);
            sX = blockw;

            iY = iR(0,iScreenY);
            sY = blockh + iR(1,blockh/3);

            chopAddBlock(iX,iY,sX,sY,i);
        }

        i++;
    }

}
static void chopGenerateBlockIfNeeded()
{
	int i=0;
	
	while(i < NUMBER_OF_BLOCKS)
	{
		if(!mBlocks[i].bIsActive)
		{
			
			int iX,iY,sX,sY;
			
			iX = iLastBlockPlacedPosX + 300;
			sX = 5;
			
			iY = iR(0,iScreenY);
			sY = 25;//iR(0,50);
			
			chopAddBlock(iX,iY,sX,sY,i);
			
		}
			
		i++;
	}		

}