Exemple #1
0
void cleanup()
{
    cleanMaps();
    //On fait le ménage et on remet les pointeurs à NULL
    SDL_DestroyRenderer(renderer);
    renderer = NULL;
    SDL_DestroyWindow(screen);
    screen = NULL;
 
    //On quitte la SDL 
    SDL_Quit();
}
Exemple #2
0
int main(
    int  argc,
    char *argv[]
)
{
    double start = usecs();

        initCallback(argc, argv);
        mapBlockChainFiles();
        initHashtables();
        firstPass();
        secondPass();
        cleanMaps();

    double elapsed = (usecs()-start)*1e-6;
    info("all done in %.3f seconds\n", elapsed);
    return 0;
}
Exemple #3
0
int main(
    int   argc,
    char *argv[]
) {

    auto start = usecs();

    initCallback(argc, argv);
    makeBlockMaps();
    initHashtables();
    buildNullBlock();
    buildBlockHeaders();
    computeBlockHeights();
    wireLongestChain();
    parseLongestChain();
    cleanMaps();

    auto elapsed = (usecs() - start)*1e-6;
    info("all done in %.2f seconds\n", elapsed);
    return 0;
}