void GWSession::on_stop() { DBG("GWSession::on_stop\n"); if (!getDetached()) AmMediaProcessor::instance()->clearSession(this); else clearAudio(); }
void AmSession::stop() #endif { DBG("AmSession::stop()\n"); if (!isDetached()) AmMediaProcessor::instance()->clearSession(this); else clearAudio(); }
void AmSession::on_stop() { //sess_stopped.set(true); DBG("AmSession::on_stop()\n"); if (!getDetached()) AmMediaProcessor::instance()->clearSession(this); else clearAudio(); }