Exemple #1
0
void destroy_map()
{
	int i;
#ifdef EXTRA_DEBUG
	ERR();
#endif

	have_a_map = 0;

	clear_bbox_tree(main_bbox_tree);
	//kill the tile and height map
	if(tile_map)
	{
		free (tile_map);
		tile_map = NULL;
	}
	memset(tile_list,0,sizeof(tile_list));
	tile_map_size_x = tile_map_size_y = 0;

	if(height_map)
	{
		free (height_map);
		height_map = NULL;
	}

#ifndef MAP_EDITOR2
	///kill the pathfinding tile map
	if(pf_tile_map)
	{
		free(pf_tile_map);
		pf_tile_map = NULL;

		if (pf_follow_path)
			pf_destroy_path();
	}
#endif

	//kill the 3d objects links
	destroy_all_3d_objects();

	//kill the 2d objects links
	destroy_all_2d_objects();

	//kill the lights links
	for(i=0;i<MAX_LIGHTS;i++)
		{
			if(lights_list[i])
				{
					free(lights_list[i]);
					lights_list[i]= NULL;	//kill any refference to it
				}
		}
	num_lights= 0;

#ifdef CLUSTER_INSIDES
	destroy_clusters_array ();
#endif
}
Exemple #2
0
void free_bbox_tree(BBOX_TREE* bbox_tree)
{
	if (bbox_tree != NULL)
	{
		clear_bbox_tree(bbox_tree);
		free(bbox_tree);
		bbox_tree = NULL;
	}
	else BBOX_TREE_LOG_INFO("bbox_tree");
}