void MainWindow::prepareUi(){
    gt = new GTServer;

    connect(ui->startButton, SIGNAL(clicked()), this, SLOT(clickStart()));
    connect(ui->stopButton, SIGNAL(clicked()), this, SLOT(clickStop()));

    connect(gt, SIGNAL(signalNewConnect()), this, SLOT(newConnect()));
}
QResourceDiffDialog::QResourceDiffDialog(QWidget *parent) :
    QDialog(parent),
    ui(new Ui::QResourceDiffDialog)
{
    ui->setupUi(this);

    connect(ui->browse1, SIGNAL(clicked()), this, SLOT(clickBrowse1()));
    connect(ui->browse2, SIGNAL(clicked()), this, SLOT(clickBrowse2()));
    connect(ui->browse3, SIGNAL(clicked()), this, SLOT(clickBrowse3()));
    connect(ui->start, SIGNAL(clicked()), this, SLOT(clickStart()));
    connect(ui->quit, SIGNAL(clicked()), this, SLOT(clickQuit()));

    QSettings settings("QResourceDiffDialog");
    m_oneDir = settings.value("oneDir",QString("")).toString();
    m_otherDir = settings.value("otherDir",QString("")).toString();
    m_standDir = settings.value("standDir",QString("")).toString();

    ui->oneDir->setText( m_oneDir );
    ui->otherDir->setText( m_otherDir );
    ui->standDir->setText( m_standDir );
}
Exemple #3
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void title::update() {
  sceneChange();
  if (clickStart()) { return; }
  modeSelect();
}