void Game::backToMainMenu(){ closeAllDialogs(); getButtonPanel()->selectQueryTool(); saveCityNG( "9_currentGameNG.scn" ); running = false; quitState = MAINMENU; }
void Game::quickLoad(){ closeAllDialogs(); //load file getGameView()->printStatusMessage( "quick load..."); std::string filename; filename.append( "quicksave.scn" ); if( loadCityNG( filename ) ){ getGameView()->printStatusMessage( "quick load successful."); } else { getGameView()->printStatusMessage( "quick load failed!"); } }
DialogManager::~DialogManager() { closeAllDialogs(); }