Exemple #1
0
void Game::backToMainMenu(){
    closeAllDialogs();
    getButtonPanel()->selectQueryTool();
    saveCityNG( "9_currentGameNG.scn" );
    running = false;
    quitState = MAINMENU;
}
Exemple #2
0
void Game::quickLoad(){
    closeAllDialogs();

    //load file
    getGameView()->printStatusMessage( "quick load...");
    std::string filename;
    filename.append( "quicksave.scn" );
    if( loadCityNG( filename ) ){
          getGameView()->printStatusMessage( "quick load successful.");
    } else {
          getGameView()->printStatusMessage( "quick load failed!");
    }
}
DialogManager::~DialogManager()
{
    closeAllDialogs();
}