Status AuthzManagerExternalStateMongos::createIndex( const NamespaceString& collectionName, const BSONObj& pattern, bool unique, const BSONObj& writeConcern) { return clusterCreateIndex(collectionName, pattern, unique, writeConcern, NULL); }
void Balancer::_doBalanceRound( DBClientBase& conn, vector<CandidateChunkPtr>* candidateChunks ) { verify( candidateChunks ); // // 1. Check whether there is any sharded collection to be balanced by querying // the ShardsNS::collections collection // auto_ptr<DBClientCursor> cursor = conn.query(CollectionType::ConfigNS, BSONObj()); if ( NULL == cursor.get() ) { warning() << "could not query " << CollectionType::ConfigNS << " while trying to balance" << endl; return; } vector< string > collections; while ( cursor->more() ) { BSONObj col = cursor->nextSafe(); // sharded collections will have a shard "key". if ( ! col[CollectionType::keyPattern()].eoo() && ! col[CollectionType::noBalance()].trueValue() ){ collections.push_back( col[CollectionType::ns()].String() ); } else if( col[CollectionType::noBalance()].trueValue() ){ LOG(1) << "not balancing collection " << col[CollectionType::ns()].String() << ", explicitly disabled" << endl; } } cursor.reset(); if ( collections.empty() ) { LOG(1) << "no collections to balance" << endl; return; } // // 2. Get a list of all the shards that are participating in this balance round // along with any maximum allowed quotas and current utilization. We get the // latter by issuing db.serverStatus() (mem.mapped) to all shards. // // TODO: skip unresponsive shards and mark information as stale. // ShardInfoMap shardInfo; Status loadStatus = DistributionStatus::populateShardInfoMap(&shardInfo); if (!loadStatus.isOK()) { warning() << "failed to load shard metadata" << causedBy(loadStatus) << endl; return; } if (shardInfo.size() < 2) { LOG(1) << "can't balance without more active shards" << endl; return; } OCCASIONALLY warnOnMultiVersion( shardInfo ); // // 3. For each collection, check if the balancing policy recommends moving anything around. // for (vector<string>::const_iterator it = collections.begin(); it != collections.end(); ++it ) { const string& ns = *it; OwnedPointerMap<string, OwnedPointerVector<ChunkType> > shardToChunksMap; cursor = conn.query(ChunkType::ConfigNS, QUERY(ChunkType::ns(ns)).sort(ChunkType::min())); set<BSONObj> allChunkMinimums; while ( cursor->more() ) { BSONObj chunkDoc = cursor->nextSafe().getOwned(); auto_ptr<ChunkType> chunk(new ChunkType()); string errmsg; if (!chunk->parseBSON(chunkDoc, &errmsg)) { error() << "bad chunk format for " << chunkDoc << ": " << errmsg << endl; return; } allChunkMinimums.insert(chunk->getMin().getOwned()); OwnedPointerVector<ChunkType>*& chunkList = shardToChunksMap.mutableMap()[chunk->getShard()]; if (chunkList == NULL) { chunkList = new OwnedPointerVector<ChunkType>(); } chunkList->mutableVector().push_back(chunk.release()); } cursor.reset(); if (shardToChunksMap.map().empty()) { LOG(1) << "skipping empty collection (" << ns << ")"; continue; } for (ShardInfoMap::const_iterator i = shardInfo.begin(); i != shardInfo.end(); ++i) { // this just makes sure there is an entry in shardToChunksMap for every shard OwnedPointerVector<ChunkType>*& chunkList = shardToChunksMap.mutableMap()[i->first]; if (chunkList == NULL) { chunkList = new OwnedPointerVector<ChunkType>(); } } DistributionStatus status(shardInfo, shardToChunksMap.map()); // load tags Status result = clusterCreateIndex(TagsType::ConfigNS, BSON(TagsType::ns() << 1 << TagsType::min() << 1), true, // unique WriteConcernOptions::AllConfigs, NULL); if ( !result.isOK() ) { warning() << "could not create index tags_1_min_1: " << result.reason() << endl; continue; } cursor = conn.query(TagsType::ConfigNS, QUERY(TagsType::ns(ns)).sort(TagsType::min())); vector<TagRange> ranges; while ( cursor->more() ) { BSONObj tag = cursor->nextSafe(); TagRange tr(tag[TagsType::min()].Obj().getOwned(), tag[TagsType::max()].Obj().getOwned(), tag[TagsType::tag()].String()); ranges.push_back(tr); uassert(16356, str::stream() << "tag ranges not valid for: " << ns, status.addTagRange(tr) ); } cursor.reset(); DBConfigPtr cfg = grid.getDBConfig( ns ); if ( !cfg ) { warning() << "could not load db config to balance " << ns << " collection" << endl; continue; } // This line reloads the chunk manager once if this process doesn't know the collection // is sharded yet. ChunkManagerPtr cm = cfg->getChunkManagerIfExists( ns, true ); if ( !cm ) { warning() << "could not load chunks to balance " << ns << " collection" << endl; continue; } // loop through tags to make sure no chunk spans tags; splits on tag min. for all chunks bool didAnySplits = false; for ( unsigned i = 0; i < ranges.size(); i++ ) { BSONObj min = ranges[i].min; min = cm->getShardKey().extendRangeBound( min, false ); if ( allChunkMinimums.count( min ) > 0 ) continue; didAnySplits = true; log() << "ns: " << ns << " need to split on " << min << " because there is a range there" << endl; ChunkPtr c = cm->findIntersectingChunk( min ); vector<BSONObj> splitPoints; splitPoints.push_back( min ); BSONObj res; if ( !c->multiSplit( splitPoints, res ) ) { error() << "split failed: " << res << endl; } else { LOG(1) << "split worked: " << res << endl; } break; } if ( didAnySplits ) { // state change, just wait till next round continue; } CandidateChunk* p = _policy->balance( ns, status, _balancedLastTime ); if ( p ) candidateChunks->push_back( CandidateChunkPtr( p ) ); } }