Exemple #1
0
static void
astro_appview_hide (ClutterActor *view)
{
  AstroAppviewPrivate *priv;
  static ClutterTimeline *hide_time = NULL;
  
  g_return_if_fail (ASTRO_IS_APPVIEW (view));
  priv = ASTRO_APPVIEW (view)->priv;

  if (CLUTTER_IS_TIMELINE (hide_time) &&clutter_timeline_is_playing (hide_time))
    {
      clutter_timeline_stop (hide_time);
      g_object_unref (hide_time);
    }
  
  hide_time = clutter_effect_move (priv->hide_temp,
                                   CLUTTER_ACTOR (view),
                                   -1 * clutter_actor_get_width (view),
                                   clutter_actor_get_y (CLUTTER_ACTOR (view)),
                                   NULL, NULL);

  g_signal_connect (hide_time, "new-frame",
                    G_CALLBACK (on_move_timeline_new_frame), view); 
  g_signal_connect (hide_time, "completed",
                    G_CALLBACK (on_hide_timeline_completed), view);
}
Exemple #2
0
void
astro_appview_advance (AstroAppview *view,
                       gint          n)
{
  AstroAppviewPrivate *priv;
  static ClutterTimeline *move_time = NULL;
  gint new_active;

  g_return_if_fail (ASTRO_IS_APPVIEW (view));
  priv = view->priv;

  new_active = priv->active + n;
  if (new_active < 0 || new_active >= g_list_length (priv->apps))
    return;
  priv->active = new_active;

  if (CLUTTER_IS_TIMELINE (move_time) &&clutter_timeline_is_playing (move_time))
    {
      clutter_timeline_stop (move_time);
      g_object_unref (move_time);
    }
 
  move_time = clutter_effect_move (priv->move_temp,
                                   CLUTTER_ACTOR (view),
                          (CSW()/2)- (priv->active * ASTRO_APPICON_SPACING ()),
                                    clutter_actor_get_y (CLUTTER_ACTOR (view)),
                                    NULL, NULL);

  g_signal_connect (move_time, "new-frame",
                    G_CALLBACK (on_move_timeline_new_frame), view);
}
Exemple #3
0
static void
astro_appview_show (ClutterActor *view)
{
  AstroAppviewPrivate *priv;
  static ClutterTimeline *show_time = NULL;
  
  g_return_if_fail (ASTRO_IS_APPVIEW (view));
  priv = ASTRO_APPVIEW (view)->priv;

  if (CLUTTER_IS_TIMELINE (show_time) &&clutter_timeline_is_playing (show_time))
    {
      clutter_timeline_stop (show_time);
      g_object_unref (show_time);
    }

  clutter_actor_set_x (view, -1* clutter_actor_get_width (view));
  CLUTTER_ACTOR_CLASS (astro_appview_parent_class)->show (view);

  show_time = clutter_effect_move (priv->show_temp,
                                   CLUTTER_ACTOR (view),
                            (CSW()/2)- (priv->active * ASTRO_APPICON_SPACING()),
                             clutter_actor_get_y (CLUTTER_ACTOR (view)),
                                   NULL, NULL);

  g_signal_connect (show_time, "new-frame",
                    G_CALLBACK (on_move_timeline_new_frame), view); 
}
int
main (int argc, char *argv[])
{
  ClutterActor *stage, *actor;
  ClutterContainer *container;
  ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
  ClutterColor rect_color = { 0, 0, 0, 0xdd };

  clutter_init (&argc, &argv);

  timeline = clutter_timeline_new_for_duration (5000);
  clutter_timeline_set_loop (timeline, TRUE);
  tmpl =
    clutter_effect_template_new (timeline, CLUTTER_ALPHA_RAMP_INC);

  stage = clutter_stage_get_default ();
  container = CLUTTER_CONTAINER (stage);
  g_signal_connect (stage,
                    "button-press-event", G_CALLBACK (clutter_main_quit), 
                    NULL);

  clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
  clutter_stage_set_use_fog (CLUTTER_STAGE (stage), TRUE);
  clutter_actor_set_size (stage, 800, 600);
  clutter_actor_show_all (stage);

  actor = clutter_rectangle_new_with_color (&rect_color);
  clutter_container_add_actor (container, actor);
  clutter_actor_set_size (actor, 50, 50);
  clutter_actor_set_position (actor, 50, 10);
  clutter_effect_fade (tmpl, actor, 0x22, NULL, NULL);
  clutter_actor_show (actor);

  actor = clutter_rectangle_new_with_color (&rect_color);
  clutter_container_add_actor (container, actor);
  clutter_actor_set_size (actor, 50, 50);
  clutter_actor_set_position (actor, 750, 70);
  clutter_effect_depth (tmpl, actor, -500, NULL, NULL);
  clutter_actor_show (actor);

  actor = clutter_rectangle_new_with_color (&rect_color);
  clutter_container_add_actor (container, actor);
  clutter_actor_set_size (actor, 50, 50);
  clutter_actor_set_position (actor, 50, 140);
  clutter_effect_move (tmpl, actor, 750, 140, NULL, NULL); 
  clutter_actor_show (actor);

  actor = clutter_rectangle_new_with_color (&rect_color);
  clutter_container_add_actor (container, actor);
  clutter_actor_set_size (actor, 50, 50);
  clutter_actor_set_position (actor, 750, 210);
  {
    ClutterKnot knots[2];

    knots[0].x = 750; knots[0].y = 210;
    knots[1].x = 350; knots[1].y = 210;

    clutter_effect_path (tmpl, actor, knots, 2, NULL, NULL);
  }
  clutter_actor_show (actor);

  actor = clutter_rectangle_new_with_color (&rect_color);
  clutter_container_add_actor (container, actor);
  clutter_actor_set_size (actor, 50, 50);
  clutter_actor_set_position (actor, 50, 280);
  clutter_actor_set_anchor_point_from_gravity (actor, CLUTTER_GRAVITY_CENTER);
  
  clutter_effect_scale (tmpl, actor, 2.0, 2.0, NULL, NULL);
  clutter_actor_show (actor);

  actor = clutter_rectangle_new_with_color (&rect_color);
  clutter_container_add_actor (container, actor);
  clutter_actor_set_size (actor, 50, 50);
  clutter_actor_set_position (actor, 750, 350);
  clutter_effect_rotate (tmpl, actor,
                         CLUTTER_Z_AXIS, 180.0,
                         25, 25, 0,
                         CLUTTER_ROTATE_CW,
                         NULL, NULL);
  clutter_actor_show (actor);

  clutter_main ();

  g_object_unref (tmpl);
  g_object_unref (timeline);

  return EXIT_SUCCESS;
}