Exemple #1
0
/* Calculate interpolants for triangle and line rasterization.
 */
static void
brw_upload_clip_prog(struct brw_context *brw)
{
   struct gl_context *ctx = &brw->ctx;
   struct brw_clip_prog_key key;

   memset(&key, 0, sizeof(key));

   /* Populate the key:
    */

   /* BRW_NEW_INTERPOLATION_MAP */
   key.interpolation_mode = brw->interpolation_mode;

   /* BRW_NEW_REDUCED_PRIMITIVE */
   key.primitive = brw->reduced_primitive;
   /* BRW_NEW_VUE_MAP_GEOM_OUT */
   key.attrs = brw->vue_map_geom_out.slots_valid;

   /* _NEW_LIGHT */
   key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
   /* _NEW_TRANSFORM (also part of VUE map)*/
   key.nr_userclip = _mesa_bitcount_64(ctx->Transform.ClipPlanesEnabled);

   if (brw->gen == 5)
       key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
   else
       key.clip_mode = BRW_CLIPMODE_NORMAL;

   /* _NEW_POLYGON */
   if (key.primitive == GL_TRIANGLES) {
      if (ctx->Polygon.CullFlag &&
	  ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
	 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
      else {
	 GLuint fill_front = CLIP_CULL;
	 GLuint fill_back = CLIP_CULL;
	 GLuint offset_front = 0;
	 GLuint offset_back = 0;

	 if (!ctx->Polygon.CullFlag ||
	     ctx->Polygon.CullFaceMode != GL_FRONT) {
	    switch (ctx->Polygon.FrontMode) {
	    case GL_FILL: 
	       fill_front = CLIP_FILL; 
	       offset_front = 0;
	       break;
	    case GL_LINE:
	       fill_front = CLIP_LINE;
	       offset_front = ctx->Polygon.OffsetLine;
	       break;
	    case GL_POINT:
	       fill_front = CLIP_POINT;
	       offset_front = ctx->Polygon.OffsetPoint;
	       break;
	    }
	 }

	 if (!ctx->Polygon.CullFlag ||
	     ctx->Polygon.CullFaceMode != GL_BACK) {
	    switch (ctx->Polygon.BackMode) {
	    case GL_FILL: 
	       fill_back = CLIP_FILL; 
	       offset_back = 0;
	       break;
	    case GL_LINE:
	       fill_back = CLIP_LINE;
	       offset_back = ctx->Polygon.OffsetLine;
	       break;
	    case GL_POINT:
	       fill_back = CLIP_POINT;
	       offset_back = ctx->Polygon.OffsetPoint;
	       break;
	    }
	 }

	 if (ctx->Polygon.BackMode != GL_FILL ||
	     ctx->Polygon.FrontMode != GL_FILL) {
	    key.do_unfilled = 1;

	    /* Most cases the fixed function units will handle.  Cases where
	     * one or more polygon faces are unfilled will require help:
	     */
	    key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;

	    if (offset_back || offset_front) {
	       /* _NEW_POLYGON, _NEW_BUFFERS */
	       key.offset_units = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD * 2;
	       key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
	    }

	    switch (ctx->Polygon.FrontFace) {
	    case GL_CCW:
	       key.fill_ccw = fill_front;
	       key.fill_cw = fill_back;
	       key.offset_ccw = offset_front;
	       key.offset_cw = offset_back;
	       if (ctx->Light.Model.TwoSide &&
		   key.fill_cw != CLIP_CULL) 
		  key.copy_bfc_cw = 1;
	       break;
	    case GL_CW:
	       key.fill_cw = fill_front;
	       key.fill_ccw = fill_back;
	       key.offset_cw = offset_front;
	       key.offset_ccw = offset_back;
	       if (ctx->Light.Model.TwoSide &&
		   key.fill_ccw != CLIP_CULL) 
		  key.copy_bfc_ccw = 1;
	       break;
	    }
	 }
      }
   }

   if (!brw_search_cache(&brw->cache, BRW_CLIP_PROG,
			 &key, sizeof(key),
			 &brw->clip.prog_offset, &brw->clip.prog_data)) {
      compile_clip_prog( brw, &key );
   }
}
Exemple #2
0
/* Calculate interpolants for triangle and line rasterization.
 */
void
brw_upload_clip_prog(struct brw_context *brw)
{
   struct gl_context *ctx = &brw->ctx;
   struct brw_clip_prog_key key;

   if (!brw_state_dirty(brw,
                        _NEW_BUFFERS |
                        _NEW_LIGHT |
                        _NEW_POLYGON |
                        _NEW_TRANSFORM,
                        BRW_NEW_BLORP |
                        BRW_NEW_FS_PROG_DATA |
                        BRW_NEW_REDUCED_PRIMITIVE |
                        BRW_NEW_VUE_MAP_GEOM_OUT))
      return;

   memset(&key, 0, sizeof(key));

   /* Populate the key:
    */

   /* BRW_NEW_FS_PROG_DATA */
   const struct brw_wm_prog_data *wm_prog_data =
      brw_wm_prog_data(brw->wm.base.prog_data);
   if (wm_prog_data) {
      key.contains_flat_varying = wm_prog_data->contains_flat_varying;
      key.contains_noperspective_varying =
         wm_prog_data->contains_noperspective_varying;

      STATIC_ASSERT(sizeof(key.interp_mode) ==
                    sizeof(wm_prog_data->interp_mode));
      memcpy(key.interp_mode, wm_prog_data->interp_mode,
             sizeof(key.interp_mode));
   }

   /* BRW_NEW_REDUCED_PRIMITIVE */
   key.primitive = brw->reduced_primitive;
   /* BRW_NEW_VUE_MAP_GEOM_OUT */
   key.attrs = brw->vue_map_geom_out.slots_valid;

   /* _NEW_LIGHT */
   key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
   /* _NEW_TRANSFORM (also part of VUE map)*/
   if (ctx->Transform.ClipPlanesEnabled)
      key.nr_userclip = _mesa_logbase2(ctx->Transform.ClipPlanesEnabled) + 1;

   if (brw->gen == 5)
       key.clip_mode = BRW_CLIP_MODE_KERNEL_CLIP;
   else
       key.clip_mode = BRW_CLIP_MODE_NORMAL;

   /* _NEW_POLYGON */
   if (key.primitive == GL_TRIANGLES) {
      if (ctx->Polygon.CullFlag &&
	  ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
	 key.clip_mode = BRW_CLIP_MODE_REJECT_ALL;
      else {
	 GLuint fill_front = BRW_CLIP_FILL_MODE_CULL;
	 GLuint fill_back = BRW_CLIP_FILL_MODE_CULL;
	 GLuint offset_front = 0;
	 GLuint offset_back = 0;

	 if (!ctx->Polygon.CullFlag ||
	     ctx->Polygon.CullFaceMode != GL_FRONT) {
	    switch (ctx->Polygon.FrontMode) {
	    case GL_FILL:
	       fill_front = BRW_CLIP_FILL_MODE_FILL;
	       offset_front = 0;
	       break;
	    case GL_LINE:
	       fill_front = BRW_CLIP_FILL_MODE_LINE;
	       offset_front = ctx->Polygon.OffsetLine;
	       break;
	    case GL_POINT:
	       fill_front = BRW_CLIP_FILL_MODE_POINT;
	       offset_front = ctx->Polygon.OffsetPoint;
	       break;
	    }
	 }

	 if (!ctx->Polygon.CullFlag ||
	     ctx->Polygon.CullFaceMode != GL_BACK) {
	    switch (ctx->Polygon.BackMode) {
	    case GL_FILL:
	       fill_back = BRW_CLIP_FILL_MODE_FILL;
	       offset_back = 0;
	       break;
	    case GL_LINE:
	       fill_back = BRW_CLIP_FILL_MODE_LINE;
	       offset_back = ctx->Polygon.OffsetLine;
	       break;
	    case GL_POINT:
	       fill_back = BRW_CLIP_FILL_MODE_POINT;
	       offset_back = ctx->Polygon.OffsetPoint;
	       break;
	    }
	 }

	 if (ctx->Polygon.BackMode != GL_FILL ||
	     ctx->Polygon.FrontMode != GL_FILL) {
	    key.do_unfilled = 1;

	    /* Most cases the fixed function units will handle.  Cases where
	     * one or more polygon faces are unfilled will require help:
	     */
	    key.clip_mode = BRW_CLIP_MODE_CLIP_NON_REJECTED;

	    if (offset_back || offset_front) {
	       /* _NEW_POLYGON, _NEW_BUFFERS */
	       key.offset_units = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD * 2;
	       key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
	       key.offset_clamp = ctx->Polygon.OffsetClamp * ctx->DrawBuffer->_MRD;
	    }

	    if (!brw->polygon_front_bit) {
	       key.fill_ccw = fill_front;
	       key.fill_cw = fill_back;
	       key.offset_ccw = offset_front;
	       key.offset_cw = offset_back;
	       if (ctx->Light.Model.TwoSide &&
		   key.fill_cw != BRW_CLIP_FILL_MODE_CULL)
		  key.copy_bfc_cw = 1;
	    } else {
	       key.fill_cw = fill_front;
	       key.fill_ccw = fill_back;
	       key.offset_cw = offset_front;
	       key.offset_ccw = offset_back;
	       if (ctx->Light.Model.TwoSide &&
		   key.fill_ccw != BRW_CLIP_FILL_MODE_CULL)
		  key.copy_bfc_ccw = 1;
	    }
	 }
      }
   }

   if (!brw_search_cache(&brw->cache, BRW_CACHE_CLIP_PROG,
			 &key, sizeof(key),
			 &brw->clip.prog_offset, &brw->clip.prog_data)) {
      compile_clip_prog( brw, &key );
   }
}
Exemple #3
0
/* Calculate interpolants for triangle and line rasterization.
 */
static void upload_clip_prog(struct brw_context *brw)
{
   struct intel_context *intel = &brw->intel;
   GLcontext *ctx = &intel->ctx;
   struct brw_clip_prog_key key;

   memset(&key, 0, sizeof(key));

   /* Populate the key:
    */
   /* BRW_NEW_REDUCED_PRIMITIVE */
   key.primitive = brw->intel.reduced_primitive;
   /* CACHE_NEW_VS_PROG */
   key.attrs = brw->vs.prog_data->outputs_written;
   /* _NEW_LIGHT */
   key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
   key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
   /* _NEW_TRANSFORM */
   key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);

   if (intel->gen == 5)
       key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
   else
       key.clip_mode = BRW_CLIPMODE_NORMAL;

   /* _NEW_POLYGON */
   if (key.primitive == GL_TRIANGLES) {
      if (ctx->Polygon.CullFlag &&
	  ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
	 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
      else {
	 GLuint fill_front = CLIP_CULL;
	 GLuint fill_back = CLIP_CULL;
	 GLuint offset_front = 0;
	 GLuint offset_back = 0;

	 if (!ctx->Polygon.CullFlag ||
	     ctx->Polygon.CullFaceMode != GL_FRONT) {
	    switch (ctx->Polygon.FrontMode) {
	    case GL_FILL: 
	       fill_front = CLIP_FILL; 
	       offset_front = 0;
	       break;
	    case GL_LINE:
	       fill_front = CLIP_LINE;
	       offset_front = ctx->Polygon.OffsetLine;
	       break;
	    case GL_POINT:
	       fill_front = CLIP_POINT;
	       offset_front = ctx->Polygon.OffsetPoint;
	       break;
	    }
	 }

	 if (!ctx->Polygon.CullFlag ||
	     ctx->Polygon.CullFaceMode != GL_BACK) {
	    switch (ctx->Polygon.BackMode) {
	    case GL_FILL: 
	       fill_back = CLIP_FILL; 
	       offset_back = 0;
	       break;
	    case GL_LINE:
	       fill_back = CLIP_LINE;
	       offset_back = ctx->Polygon.OffsetLine;
	       break;
	    case GL_POINT:
	       fill_back = CLIP_POINT;
	       offset_back = ctx->Polygon.OffsetPoint;
	       break;
	    }
	 }

	 if (ctx->Polygon.BackMode != GL_FILL ||
	     ctx->Polygon.FrontMode != GL_FILL) {
	    key.do_unfilled = 1;

	    /* Most cases the fixed function units will handle.  Cases where
	     * one or more polygon faces are unfilled will require help:
	     */
	    key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;

	    if (offset_back || offset_front) {
	       /* _NEW_POLYGON, _NEW_BUFFERS */
	       key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
	       key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
	    }

	    switch (ctx->Polygon.FrontFace) {
	    case GL_CCW:
	       key.fill_ccw = fill_front;
	       key.fill_cw = fill_back;
	       key.offset_ccw = offset_front;
	       key.offset_cw = offset_back;
	       if (ctx->Light.Model.TwoSide &&
		   key.fill_cw != CLIP_CULL) 
		  key.copy_bfc_cw = 1;
	       break;
	    case GL_CW:
	       key.fill_cw = fill_front;
	       key.fill_ccw = fill_back;
	       key.offset_cw = offset_front;
	       key.offset_ccw = offset_back;
	       if (ctx->Light.Model.TwoSide &&
		   key.fill_ccw != CLIP_CULL) 
		  key.copy_bfc_ccw = 1;
	       break;
	    }
	 }
      }
   }

   drm_intel_bo_unreference(brw->clip.prog_bo);
   brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
					&key, sizeof(key),
					NULL, 0,
					&brw->clip.prog_data);
   if (brw->clip.prog_bo == NULL)
      compile_clip_prog( brw, &key );
}