// Prepares the planarity test and the planar embedding
// Parallel edges:  do not need to be ignored, they can be handled
// by the planarity test.
// Selfloops: need to be ignored.
bool PlanarModule::preparation(Graph  &G,bool embed)
{

	if (G.numberOfEdges() < 9 && !embed)
		return true;
	else if (G.numberOfEdges() < 3 && embed)
		return true;


	node v;
	edge e;

	SListPure<node> selfLoops;
	makeLoopFree(G,selfLoops);

	prepareParallelEdges(G);

	int  isolated = 0;
	forall_nodes(v,G)
		if (v->degree() == 0)
			isolated++;

	if (((G.numberOfNodes()-isolated) > 2) &&
		((3*(G.numberOfNodes()-isolated) -6) < (G.numberOfEdges() - m_parallelCount)))
		return false;



	bool planar = true;


	NodeArray<node> tableNodes(G,0);
	EdgeArray<edge> tableEdges(G,0);
	NodeArray<bool> mark(G,0);

	EdgeArray<int> componentID(G);


	// Determine Biconnected Components
	int bcCount = biconnectedComponents(G,componentID);

	// Determine edges per biconnected component
	Array<SList<edge> > blockEdges(0,bcCount-1);
	forall_edges(e,G)
	{
		blockEdges[componentID[e]].pushFront(e);
	} 
int main(int argc, char* argv[])
{
    JAUS::Component component;

    // Add services to a component is done using the AddService
    // method.  Services can only be added before a 
    // component is initialized using the Initialize method.
    // Any attempt to add after will fail.  Finally, you
    // cannot add multiple of the same service.

    // Create a Global Pose Sensor service.
    JAUS::GlobalPoseSensor* globalPoseSensor = new JAUS::GlobalPoseSensor();
    // Set the update rate of the sensor (Hz).  This
    // is used to determine what type of periodic
    // events the sensor can support.
    globalPoseSensor->SetSensorUpdateRate(25);

    // Set some global pose values.
    JAUS::GlobalPose globalPose;
    globalPose.SetLatitude(34.12345);
    globalPose.SetLongitude(-116.12345);
    globalPose.SetAltitude(100);
    globalPose.SetTimeStamp(JAUS::Time(true));
    // Set the values.
    globalPoseSensor->SetGlobalPose(globalPose);

    // Add the sensor service to the component. Remember
    // this must be done before initialization.  Also,
    // the component will delete the service for us
    // automatically, so we don't have to!
    component.AddService(globalPoseSensor);

    // Setup identification info.  For questions about this,
    // see the previous tutorial(s).
    JAUS::Discovery* discoveryService = NULL;
    discoveryService = component.DiscoveryService();
    discoveryService->SetSubsystemIdentification(JAUS::Subsystem::Vehicle,
                                                 "Robot");
    discoveryService->SetNodeIdentification("Primary Computer");
    discoveryService->SetComponentIdentification("Baseline");

    JAUS::Address componentID(1000, 1, 6);
    // Initialize!
    std::cout << "Initializing component...";
    if(component.Initialize(componentID) == false)
    {
        std::cout << "Failed to initialize component [" << componentID.ToString() << "]\n";
        return 0;
    }
    std::cout << "Success!\n";

    // Now go into your main computer loop until the
    // component has been told to shutdown.
    JAUS::Time::Stamp displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
    while(true)
    {
        // To "simulate" a real sensor, lets modify
        // the latitude like the robot is moving north.
        globalPose.SetLatitude(globalPose.GetLatitude() + 0.00001);
        globalPose.SetTimeStamp(JAUS::Time(true));
        // Update the sensor with the new data.  This will
        // automatically trigger events if someone (i.e. another
        // component) is subscribing to the data from our sensor.
        // this is because the Global Pose Sensor class inherits
        // from the Events service and has implemented all the
        // methods needed to support subscriptions.
        globalPoseSensor->SetGlobalPose(globalPose);

        JAUS::Management* managementService = NULL;
        managementService = component.ManagementService();
        if(managementService->GetStatus() == JAUS::Management::Status::Shutdown)
        {
            // Exit program.
            break;
        }

        if(JAUS::Time::GetUtcTimeMs() - displayStatusTimeMs > 500)
        {
            // Print out status of the service.
            component.GetService(JAUS::GlobalPoseSensor::Name)->PrintStatus(); std::cout << std::endl;
            displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
        }

        if(CxUtils::GetChar() == 27)
        {
            break;
        }

        CxUtils::SleepMs(100);
    }

    // Shutdown your component completely.  Any
    // services added or belonging to the component
    // will be deleted.
    component.Shutdown();

    return 0;
}
Exemple #3
0
int main(int argc, char* argv[])
{
    JAUS::Component component;

    // Setup identification info.  For questions about this,
    // see the previous tutorial(s).
    JAUS::Discovery* discoveryService = NULL;
    discoveryService = component.DiscoveryService();
    discoveryService->SetSubsystemIdentification(JAUS::Subsystem::Vehicle,
                                                 "Robot");
    discoveryService->SetNodeIdentification("Primary Computer");
    discoveryService->SetComponentIdentification("Baseline");

    JAUS::Address componentID(1000, 1, 2);
    // Initialize!
    std::cout << "Initializing component...";
    if(component.Initialize(componentID) == false)
    {
        std::cout << "Failed to initialize component [" << componentID.ToString() << "]\n";
        return 0;
    }
    std::cout << "Success!\n";

    // Now go into your main computer loop until the
    // component has been told to shutdown.
    JAUS::Time::Stamp displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
    while(true)
    {
        JAUS::Management* managementService = NULL;
        managementService = component.ManagementService();
        if(managementService->GetStatus() == JAUS::Management::Status::Shutdown)
        {
            // Exit program.
            break;
        }

        if(JAUS::Time::GetUtcTimeMs() - displayStatusTimeMs > 500)
        {
            // Use the discovery service to get a list of 
            // discovered subsystems. (see below for how to clear map).
            JAUS::Subsystem::Map discoveredSubsystems;
            discoveryService->GetSubsystems(discoveredSubsystems);
            std::cout << "======================================================\n";

            JAUS::Subsystem::Map::iterator subsystem;
            // The map is indexed by the subsystem number.
            for(subsystem = discoveredSubsystems.begin();
                subsystem != discoveredSubsystems.end();
                subsystem++)
            {
                std::cout << "Subsystem: " 
                          << subsystem->first 
                          << " Identification: " 
                          << subsystem->second->mIdentification 
                          << std::endl;

                // Lets see if it has specific service we 
                // want to communicate with.  For this tutorial
                // let's check for the Liveness service, which
                // supports the Query Heartbeat Pulse and 
                // Report Heartbeat Pulse messages.
                // We can use the subsystem data structure to
                // get a list of components on the subsystem that
                // have the service, so we can send a message to it.
                JAUS::Address::List componentsWithLiveness;
                componentsWithLiveness = subsystem->second->GetComponentsWithService(JAUS::Liveness::Name);
                JAUS::Address::List::iterator c;
                for(c = componentsWithLiveness.begin();
                    c != componentsWithLiveness.end();
                    c++)
                {
                    // First, make sure it is not the 
                    // component we are using, because we
                    // want to talk to a different one.
                    if( (*c) != component.GetComponentID())
                    {
                        // Now that we have the ID of
                        // component with the Liveness
                        // service, lets send a query message
                        // and wait for the response.

                        // Setup the query message to send.
                        JAUS::QueryHeartbeatPulse query;
                        query.SetDestinationID( (*c) );
                        query.SetSourceID(component.GetComponentID());
                        
                        // This is the response message we want.
                        JAUS::ReportHeartbeatPulse response;

                        // Send and see if we got a
                        // response, but only wait up to 1 second
                        // for a response.  Default value for waiting
                        // is 100 ms.
                        std::cout << "\tSending Query to " << c->ToString() << std::endl;
                        if(component.Send(&query, &response, 1000))
                        {
                            std::cout << "\tReceived Response Message!\n\t";
                            response.Print();
                        }
                    }
                }
                // The above steps can be used to find any component
                // with a specific service you wish to communicate with.
            }

            // Make sure you delete the subsystem map when
            // you are done with it, otherwise you will have a 
            // memory leak.
            JAUS::Subsystem::DeleteSubsystemMap(discoveredSubsystems);

            displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
        }

        if(CxUtils::GetChar() == 27)
        {
            break;
        }

        CxUtils::SleepMs(1);
    }

    // Shutdown your component completely.  Any
    // services added or belonging to the component
    // will be deleted.
    component.Shutdown();

    return 0;
}
Exemple #4
0
int main(int argc, char* argv[]) {
    ros::init(argc, argv, "jaus");

    ros::NodeHandle self;

    JAUS::Component component;
    JAUS::Discovery* discoveryService = nullptr;
    JAUS::Transport* transportService = nullptr;
    localPoseSensor = new JAUS::LocalPoseSensor();
    velocityStateSensor = new JAUS::VelocityStateSensor();
    LocalWaypointDriver* localWaypointDriver = new LocalWaypointDriver(self.advertise<sb_msgs::MoveCommand>(MOVE_COMMAND_TOPIC,100),localPoseSensor,nullptr);
    LocalWaypointListDriver* localWaypointListDriver = new LocalWaypointListDriver(localWaypointDriver);
    localWaypointDriver->setListDriver(localWaypointListDriver);
    
    {
    	JAUS::ReportLocalPose localPose;
    	localPose.SetX(1.0);
    	localPose.SetY(1.0);
    	localPose.SetYaw(0.1);
    	localPoseSensor->SetLocalPose(localPose);
    }
    {
    	JAUS::ReportVelocityState state;
    	state.SetVelocityX(2);
    	state.SetYawRate(0.1);
    	velocityStateSensor->SetVelocityState(state);
    }

    self.subscribe("robot_state",100,onRobotStateChange);
    self.subscribe("GPS_COORD",100,onNewWaypoint);

    component.AddService(localPoseSensor);
    component.AddService(localWaypointDriver);
	component.AddService(velocityStateSensor);

    discoveryService = (JAUS::Discovery*)component.GetService(JAUS::Discovery::Name);
    discoveryService->SetSubsystemIdentification(JAUS::Subsystem::Vehicle,"Snowbots");
    discoveryService->SetNodeIdentification("Main");
    discoveryService->SetComponentIdentification("Baseline");
    int comp_id = 5000;
    JAUS::Address componentID(comp_id,1,1);

    discoveryService->EnableDebugMessages(true);
    while(component.Initialize(componentID)==false) {
        std::cout << "Failed to initialize [" << componentID.ToString() << "]" << std::endl;
        comp_id++;
        componentID(comp_id,1,1);
    }
    std::cout << "Success!" << std::endl;

    transportService = (JAUS::Transport*) component.GetService(JAUS::Transport::Name);
    transportService->LoadSettings("services.xml");
	
    const JAUS::Address comp_address_id = component.GetComponentID();
    if(!transportService->IsInitialized()) {
        transportService->Initialize(comp_address_id);
    }

    JAUS::Management* managementService = nullptr;
    managementService = (JAUS::Management*)component.GetService(JAUS::Management::Name);

    JAUS::Time::Stamp displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
    ros::Rate loop_rate(10);

    while(ros::ok()) {
        if(managementService->GetStatus() == JAUS::Management::Status::Shutdown) {
            break;
        }
        if(JAUS::Time::GetUtcTimeMs() - displayStatusTimeMs > 500) {
            std::cout << "==================" << std::endl;
            managementService->PrintStatus();
            discoveryService->PrintStatus();
            transportService->PrintStatus();
            std::cout << std::endl;
            displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
        }
        ros::spinOnce();
        loop_rate.sleep();
    }
    component.Shutdown();
    return 0;
}
//
// Prepare planarity test for one cluster
//
bool CconnectClusterPlanar::preparation(
	Graph  &G,
	cluster &cl,
	node superSink)
{
	int  bcIdSuperSink = -1; // ID of biconnected component that contains superSink
	// Initialization with -1 necessary for assertion
	bool cPlanar = true;


	NodeArray<node> tableNodes(G, nullptr);
	EdgeArray<edge> tableEdges(G, nullptr);
	NodeArray<bool> mark(G, 0);

	EdgeArray<int> componentID(G);


	// Determine Biconnected Components
	int bcCount = biconnectedComponents(G, componentID);

	// Determine edges per biconnected component
	Array<SList<edge> > blockEdges(0, bcCount - 1);
	for (edge e : G.edges) {
		blockEdges[componentID[e]].pushFront(e);
	}

	// Determine nodes per biconnected component.
	Array<SList<node> > blockNodes(0, bcCount - 1);
	for (int i = 0; i < bcCount; i++)
	{
		for (edge e : blockEdges[i])
		{
			if (!mark[e->source()])
			{
				blockNodes[i].pushBack(e->source());
				mark[e->source()] = true;
			}
			if (!mark[e->target()])
			{
				blockNodes[i].pushBack(e->target());
				mark[e->target()] = true;
			}
		}

		if (superSink && mark[superSink]) {
			OGDF_ASSERT(bcIdSuperSink == -1);
			bcIdSuperSink = i;
		}

		for (node v : blockNodes[i]) {
			if (mark[v])
				mark[v] = false;
			else {
				OGDF_ASSERT(mark[v]); // v has been placed two times on the list.
			}
		}
	}

	// Perform planarity test for every biconnected component

	if (bcCount == 1)
	{
		// Compute st-numbering
		NodeArray<int> numbering(G,0);
#ifdef OGDF_DEBUG
		int n =
#endif
		(superSink) ? stNumber(G,numbering,nullptr,superSink) : stNumber(G,numbering);
		OGDF_ASSERT_IF(dlConsistencyChecks,testSTnumber(G,numbering,n))

		EdgeArray<edge> backTableEdges(G,nullptr);
		for(edge e : G.edges)
			backTableEdges[e] = e;

		cPlanar = doTest(G,numbering,cl,superSink,backTableEdges);
	}
	else
	{
		for (int i = 0; i < bcCount; i++)
		{
			#ifdef OGDF_DEBUG
			if(int(ogdf::debugLevel)>=int(dlHeavyChecks)){
				cout<<endl<<endl<<"-----------------------------------";
				cout<<endl<<endl<<"Component "<<i<<endl;}
			#endif

			Graph C;

			for (node v : blockNodes[i])
			{
				node w = C.newNode();
				tableNodes[v] = w;

#ifdef OGDF_DEBUG
				if (int(ogdf::debugLevel) >= int(dlHeavyChecks)){
					cout << "Original: " << v << " New: " << w << endl;
				}
#endif
			}

			NodeArray<node> backTableNodes(C,nullptr);

			for (edge e : blockEdges[i])
			{
				edge f = C.newEdge(tableNodes[e->source()],tableNodes[e->target()]);
				tableEdges[e] = f;
			}

			EdgeArray<edge> backTableEdges(C,nullptr);
			for (edge e : blockEdges[i])
				backTableEdges[tableEdges[e]] = e;

			// Compute st-numbering
			NodeArray<int> numbering(C,0);
			if (bcIdSuperSink == i) {
#ifdef OGDF_DEBUG
				int n =
#endif
				stNumber(C,numbering,nullptr,tableNodes[superSink]);
				OGDF_ASSERT_IF(dlConsistencyChecks,testSTnumber(C,numbering,n))
				cPlanar = doTest(C,numbering,cl,tableNodes[superSink],backTableEdges);
			} else {
#ifdef OGDF_DEBUG
				int n =
#endif
				stNumber(C,numbering);
				OGDF_ASSERT_IF(dlConsistencyChecks,testSTnumber(C,numbering,n))
				cPlanar = doTest(C,numbering,cl,nullptr,backTableEdges);
			}

			if (!cPlanar)
				break;
		}
	}

	return cPlanar;
}
Exemple #6
0
int main(int argc, char* argv[])
{
    // Create a component.  By default a component
    // has all the services of the Core Service set:
    // - Transport (JUDP)
    // - Control
    // - Discovery
    // - Events
    // - Liveness
    // - Time
    // - Management
    JAUS::Component component;

    // The Transport service is used to send
    // and receive messages to other JAUS components.  All
    // other services use the Transport service.  The
    // default transport type for JAUS++ is UDP communication
    // using the JUDP class.

    // The Discovery service is used to find
    // other JAUS components and services on the 
    // network using the Transport service.  In JAUS++
    // Discovery will automatically find these components,
    // make connections to them, and keep track of what
    // services they have.
    
    //  The first thing we must do for a component is
    //  configure its identification.  This is done by
    //  using the Discovery Service.  Get a pointer
    //  to the service:
    JAUS::Discovery* discoveryService = NULL;
    discoveryService = (JAUS::Discovery*)component.GetService(JAUS::Discovery::Name);
    //  Alternative method:
    //  discoveryService = component.DiscoveryService();

    // Set the type of subsystem the component is for.  Subsystem
    // types available are currently Vehicle, or OCU.  The string
    // name "Robot" represents the type or category of platform.
    // You must set the subsystem identification before you will be
    // able to initialize your component.
    discoveryService->SetSubsystemIdentification(JAUS::Subsystem::Vehicle,
                                                 "Robot");
    // You can also set identification information for the component
    // and node that it is on.
    discoveryService->SetNodeIdentification("Primary Computer");
    discoveryService->SetComponentIdentification("Baseline");

    // Now that we have setup our identification information we
    // can initialize our component.  First, create the
    // component ID.
    JAUS::Address componentID(1000, 1, 1);
    // Initialize!
    std::cout << "Initializing component...";
    if(component.Initialize(componentID) == false)
    {
        std::cout << "Failed to initialize component [" << componentID.ToString() << "]\n";
        return 0;
    }
    std::cout << "Success!\n";

    // Now go into your main computer loop until the
    // component has been told to shutdown.
    JAUS::Time::Stamp displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
    while(true)
    {
        // Let's check the "state" of our component. This
        // is done using the Management service.  
        // A component can be in the following states:
        // - Initialized
        // - Ready
        // - Standby
        // - Shutdown
        // - Failure
        // - Emergency
        JAUS::Management* managementService = NULL;
        managementService = (JAUS::Management*)component.GetService(JAUS::Management::Name);
        // Alternative method:
        //managementService = component.ManagementService();
        if(managementService->GetStatus() == JAUS::Management::Status::Shutdown)
        {
            // Exit program.
            break;
        }
        if(JAUS::Time::GetUtcTimeMs() - displayStatusTimeMs > 500)
        {
            std::cout << "======================================================\n";
            // Print status of the service.
            managementService->PrintStatus(); std::cout << std::endl;

            displayStatusTimeMs = JAUS::Time::GetUtcTimeMs();
        }

        if(CxUtils::GetChar() == 27)
        {
            break;
        }

        CxUtils::SleepMs(1);
    }

    // Shutdown your component completely.  Any
    // services added or belonging to the component
    // will be deleted.
    component.Shutdown();

    return 0;
}