void config_load( ) { char file_name[512]; PData *pd, *sub; /* set to defaults */ config_check_dir(); config_reset(); /* load config */ sprintf( file_name, "%s/%s", config.dir_name, CONFIG_FILE_NAME ); if ( ( pd = parser_read_file( "config", file_name ) ) == 0 ) { fprintf( stderr, "%s\n", parser_get_error() ); return; } /* parse config */ parser_get_int( pd, "gametype", &config.gametype ); parser_get_int( pd, "starting_level", &config.starting_level ); if (config.starting_level > 9 || config.starting_level < 0) { config.starting_level = 0; } parser_get_int( pd, "preview", &config.preview ); parser_get_int( pd, "help", &config.help ); parser_get_int( pd, "expert", &config.expert ); parser_get_int( pd, "center_preview", &config.center_preview ); parser_get_int( pd, "holes", &config.holes ); parser_get_int( pd, "rand_holes", &config.rand_holes ); parser_get_int( pd, "send_all", &config.send_all ); parser_get_int( pd, "send_tetris", &config.send_tetris ); if ( parser_get_pdata( pd, "player1", &sub ) ) parse_player( sub, &config.player1 ); if ( parser_get_pdata( pd, "player2", &sub ) ) parse_player( sub, &config.player2 ); if ( parser_get_pdata( pd, "player3", &sub ) ) parse_player( sub, &config.player3 ); parser_get_int( pd, "clear_keystate", &config.clear_keystate ); parser_get_int( pd, "cpu_aggr", &config.cpu_aggr ); parser_get_int( pd, "cpu_delay", &config.cpu_delay ); parser_get_int( pd, "cpu_rot_delay", &config.cpu_rot_delay ); parser_get_int( pd, "sound", &config.sound ); parser_get_int( pd, "volume", &config.volume ); parser_get_int( pd, "transparency", &config.trp ); parser_get_int( pd, "animations", &config.anim ); parser_get_int( pd, "fullscreen", &config.fullscreen ); parser_get_int( pd, "fading", &config.fade ); parser_get_int( pd, "fps", &config.fps ); parser_get_int( pd, "background", &config.bkgnd ); parser_get_int( pd, "static_background", &config.keep_bkgnd ); parser_get_int( pd, "smooth_hori", &config.smooth_hori ); parser_get_int( pd, "hori_delay", &config.hori_delay ); parser_get_int( pd, "vert_delay", &config.vert_delay ); parser_get_int( pd, "pause_key", &config.pause_key ); parser_get_int( pd, "block_by_block", &config.block_by_block ); parser_get_int( pd, "motion_mod", &config.motion_mod ); parser_get_int( pd, "relative_motion", &config.rel_motion ); parser_get_int( pd, "grap_input", &config.grab ); parser_get_int( pd, "invert_mouse", &config.invert ); parser_get_int( pd, "quick_help", &config.quick_help ); parser_get_int( pd, "async_collision_check", &config.async_col_check ); parser_free( &pd ); }
/* load config */ void config_load( ) { char *str; char file_name[512]; PData *pd; /* set to defaults */ config_check_dir(); config_reset(); /* load config */ sprintf( file_name, "%s/%s", config.dir_name, CONFIG_FILE_NAME ); if ( ( pd = parser_read_file( "config", file_name ) ) == 0 ) { fprintf( stderr, "%s\n", parser_get_error() ); return; } /* assign */ parser_get_int( pd, "set_id_local", &config.levelset_id_local ); parser_get_int( pd, "set_count_local", &config.levelset_count_local ); parser_get_int( pd, "set_id_home", &config.levelset_id_home ); parser_get_int( pd, "set_count_home", &config.levelset_count_home ); parser_get_int( pd, "player_count", &config.player_count ); if ( parser_get_value( pd, "player0", &str, 0 ) ) strcpy_lt( config.player_names[0], str, 31 ); if ( parser_get_value( pd, "player1", &str, 0 ) ) strcpy_lt( config.player_names[1], str, 31 ); if ( parser_get_value( pd, "player2", &str, 0 ) ) strcpy_lt( config.player_names[2], str, 31 ); if ( parser_get_value( pd, "player3", &str, 0 ) ) strcpy_lt( config.player_names[3], str, 31 ); parser_get_int( pd, "diff", &config.diff ); parser_get_int( pd, "starting_level", &config.startlevel ); parser_get_int( pd, "rel_warp_limit", &config.rel_warp_limit ); parser_get_int( pd, "add_bonus_levels", &config.addBonusLevels ); parser_get_int( pd, "left", &config.k_left ); parser_get_int( pd, "right", &config.k_right ); parser_get_int( pd, "fire_left", &config.k_lfire ); parser_get_int( pd, "fire_right", &config.k_rfire ); parser_get_int( pd, "return", &config.k_return ); parser_get_int( pd, "turbo", &config.k_turbo ); parser_get_int( pd, "rel_motion", &config.rel_motion ); parser_get_int( pd, "grab", &config.grab ); parser_get_int( pd, "motion_mod", &config.i_motion_mod ); config.motion_mod = 0.01 * config.i_motion_mod; parser_get_int( pd, "convex", &config.convex ); parser_get_int( pd, "linear_corner", &config.linear_corner ); parser_get_int( pd, "random_angle", &config.random_angle ); parser_get_int( pd, "maxballspeed", &config.maxballspeed_int1000 ); config.maxballspeed_float = (float)config.maxballspeed_int1000 / 1000; parser_get_int( pd, "invert", &config.invert ); parser_get_int( pd, "sound", &config.sound ); parser_get_int( pd, "volume", &config.volume ); parser_get_int( pd, "speech", &config.speech ); parser_get_int( pd, "badspeech", &config.badspeech ); parser_get_int( pd, "audio_buffer_size", &config.audio_buffer_size ); parser_get_int( pd, "anim", &config.anim ); parser_get_int( pd, "fullscreen", &config.fullscreen ); parser_get_int( pd, "fade", &config.fade ); parser_get_int( pd, "bonus_info", &config.bonus_info ); parser_get_int( pd, "fps", &config.fps ); parser_get_int( pd, "ball_level", &config.ball_level ); parser_get_int( pd, "debris_level", &config.debris_level ); parser_get_int( pd, "i_key_speed", &config.i_key_speed ); config.key_speed = 0.001 * config.i_key_speed; parser_get_int( pd, "use_hints", &config.use_hints ); parser_get_int( pd, "return_on_click", &config.return_on_click ); parser_get_int( pd, "theme_id", &config.theme_id ); parser_get_int( pd, "theme_count", &config.theme_count ); if ( parser_get_value( pd, "server", &str, 0 ) ) strcpy_lt( config.server, str, 64 ); if ( parser_get_value( pd, "local_port", &str, 0 ) ) strcpy_lt( config.local_port, str, 6 ); if ( parser_get_value( pd, "username", &str, 0 ) ) strcpy_lt( config.username, str, 15 ); parser_get_int( pd, "mp_diff", &config.mp_diff ); parser_get_int( pd, "mp_rounds", &config.mp_rounds ); parser_get_int( pd, "mp_frags", &config.mp_frags ); parser_get_int( pd, "mp_balls", &config.mp_balls ); parser_free( &pd ); }