/** * SET: show/hide console (while running, or 10 seconds after finished) * */ static unsigned int script_keypress_cbr(unsigned int key) { if (gui_menu_shown()) return 1; if (script_state == SCRIPT_RUNNING) { //~ if (handle_picoc_lib_keys(event)==0) return 0; } //~ extern int console_visible; if (script_state != SCRIPT_IDLE) // toggle show/hide { if (key == MODULE_KEY_PRESS_SET && display_idle()) { console_toggle(); return 0; } } /* if (script_state == SCRIPT_JUST_FINISHED) // after script finished, hide the console on first key press { if (key == MODULE_KEY_UNPRESS_SET) { return 0; } if (console_visible) { console_hide(); return 1; } }*/ return 1; }
/** * * rct2: 0x006E3B43 */ void title_handle_keyboard_input() { rct_window *w; int key; if (gOpenRCT2Headless) { return; } if (!gConsoleOpen) { // Handle modifier keys and key scrolling gInputPlaceObjectModifier = PLACE_OBJECT_MODIFIER_NONE; if (RCT2_GLOBAL(0x009E2B64, uint32) != 1) { if (gKeysState[SDL_SCANCODE_LSHIFT] || gKeysState[SDL_SCANCODE_RSHIFT]) gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_SHIFT_Z; if (gKeysState[SDL_SCANCODE_LCTRL] || gKeysState[SDL_SCANCODE_RCTRL]) gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_COPY_Z; if (gKeysState[SDL_SCANCODE_LALT] || gKeysState[SDL_SCANCODE_RALT]) gInputPlaceObjectModifier |= 4; #ifdef __MACOSX__ if (gKeysState[SDL_SCANCODE_LGUI] || gKeysState[SDL_SCANCODE_RGUI]) { gInputPlaceObjectModifier |= 8; } #endif } } while ((key = get_next_key()) != 0) { if (key == 255) continue; // Reserve backtick for console if (key == SDL_SCANCODE_GRAVE) { if (gConfigGeneral.debugging_tools || gConsoleOpen) { window_cancel_textbox(); console_toggle(); } continue; } else if (gConsoleOpen) { console_input(key); continue; } key |= gInputPlaceObjectModifier << 8; w = window_find_by_class(WC_CHANGE_KEYBOARD_SHORTCUT); if (w != NULL) { keyboard_shortcut_set(key); } else { w = window_find_by_class(WC_TEXTINPUT); if (w != NULL) { window_text_input_key(w, key); } if (key == gShortcutKeys[SHORTCUT_SCREENSHOT]) { keyboard_shortcut_handle_command(SHORTCUT_SCREENSHOT); } } } }
void server_enter(int state) { if(!state) return; pthread_mutex_lock(&servers_mutex); struct found_server_t *cserver = found_servers; int i = 0; while(cserver) { if(i == selected_server) { if(!r_DrawConsole) console_toggle(); em_connect(cserver->ip, cserver->port); goto end; } LL_NEXT(cserver); i++; } end: pthread_mutex_unlock(&servers_mutex); }
void control_escape(int state) { if(!state) return; if(server_discovery_started) { stop_server_discovery(); console_toggle(); } else { if(r_DrawConsole) console_toggle(); else start_server_discovery(); } }
/** * SET: show/hide console (while running, or 10 seconds after finished) * */ int handle_picoc_keys(struct event * event) { if (IS_FAKE(event)) return 1; // only process real buttons, not emulated presses if (gui_menu_shown()) return 1; if (script_state == SCRIPT_RUNNING) { //~ if (handle_picoc_lib_keys(event)==0) return 0; } extern int console_visible; if (script_state != SCRIPT_IDLE) // toggle show/hide { if (event->param == BGMT_PRESS_SET && display_idle()) { console_toggle(); return 0; } } if (script_state == SCRIPT_JUST_FINISHED) // after script finished, hide the console on first key press { if (event->param == BGMT_UNPRESS_SET) { return 0; } if (console_visible && event->param != GMT_OLC_INFO_CHANGED && #ifdef GMT_GUICMD_PRESS_BUTTON_SOMETHING event->param != GMT_GUICMD_PRESS_BUTTON_SOMETHING && #endif 1) { console_hide(); return 1; } } return 1; }
void input_handle_keyboard(bool isTitle) { if (gOpenRCT2Headless) { return; } if (!gConsoleOpen) { if (!isTitle) { // Handle mouse scrolling if (input_get_state() == INPUT_STATE_NORMAL && gConfigGeneral.edge_scrolling) { if (!(gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_SHIFT_Z | PLACE_OBJECT_MODIFIER_COPY_Z))) { game_handle_edge_scroll(); } } } // Handle modifier keys and key scrolling gInputPlaceObjectModifier = PLACE_OBJECT_MODIFIER_NONE; const uint8 * keysState = context_get_keys_state(); if (keysState[SDL_SCANCODE_LSHIFT] || keysState[SDL_SCANCODE_RSHIFT]) { gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_SHIFT_Z; } if (keysState[SDL_SCANCODE_LCTRL] || keysState[SDL_SCANCODE_RCTRL]) { gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_COPY_Z; } if (keysState[SDL_SCANCODE_LALT] || keysState[SDL_SCANCODE_RALT]) { gInputPlaceObjectModifier |= 4; } #ifdef __MACOSX__ if (keysState[SDL_SCANCODE_LGUI] || keysState[SDL_SCANCODE_RGUI]) { gInputPlaceObjectModifier |= 8; } #endif if (!isTitle) { game_handle_key_scroll(); } } if (gConfigGeneral.use_virtual_floor) { if (gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_COPY_Z | PLACE_OBJECT_MODIFIER_SHIFT_Z)) virtual_floor_enable(); else virtual_floor_disable(); } // Handle key input sint32 key; while (!gOpenRCT2Headless && (key = get_next_key()) != 0) { if (key == 255) continue; // Reserve backtick for console if (key == SDL_SCANCODE_GRAVE) { if ((gConfigGeneral.debugging_tools && !context_is_input_active()) || gConsoleOpen) { window_cancel_textbox(); console_toggle(); } continue; } else if (gConsoleOpen) { input_handle_console(key); continue; } else if (!isTitle && gChatOpen) { input_handle_chat(key); continue; } key |= gInputPlaceObjectModifier << 8; rct_window * w = window_find_by_class(WC_TEXTINPUT); if (w != nullptr) { char keychar = input_scancode_to_rct_keycode(key & 0xFF); window_text_input_key(w, keychar); } else if (!gUsingWidgetTextBox) { w = window_find_by_class(WC_CHANGE_KEYBOARD_SHORTCUT); if (w != nullptr) { keyboard_shortcuts_set(key); window_close_by_class(WC_CHANGE_KEYBOARD_SHORTCUT); window_invalidate_by_class(WC_KEYBOARD_SHORTCUT_LIST); } else { keyboard_shortcut_handle(key); } } } }
/** * * rct2: 0x006E3B43 */ void game_handle_keyboard_input() { rct_window *w; sint32 key; if (!gConsoleOpen) { // Handle mouse scrolling if (_inputState == INPUT_STATE_NORMAL && gConfigGeneral.edge_scrolling) { if (!(gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_SHIFT_Z | PLACE_OBJECT_MODIFIER_COPY_Z))) { game_handle_edge_scroll(); } } // Handle modifier keys and key scrolling gInputPlaceObjectModifier = PLACE_OBJECT_MODIFIER_NONE; if (gKeysState[SDL_SCANCODE_LSHIFT] || gKeysState[SDL_SCANCODE_RSHIFT]) { gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_SHIFT_Z; } if (gKeysState[SDL_SCANCODE_LCTRL] || gKeysState[SDL_SCANCODE_RCTRL]) { gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_COPY_Z; } if (gKeysState[SDL_SCANCODE_LALT] || gKeysState[SDL_SCANCODE_RALT]) { gInputPlaceObjectModifier |= 4; } #ifdef __MACOSX__ if (gKeysState[SDL_SCANCODE_LGUI] || gKeysState[SDL_SCANCODE_RGUI]) { gInputPlaceObjectModifier |= 8; } #endif game_handle_key_scroll(); } // Handle key input while (!gOpenRCT2Headless && (key = get_next_key()) != 0) { if (key == 255) continue; // Reserve backtick for console if (key == SDL_SCANCODE_GRAVE) { if ((gConfigGeneral.debugging_tools && !platform_is_input_active()) || gConsoleOpen) { window_cancel_textbox(); console_toggle(); } continue; } else if (gConsoleOpen) { console_input(key); continue; } else if (gChatOpen) { chat_input(key); continue; } key |= gInputPlaceObjectModifier << 8; w = window_find_by_class(WC_CHANGE_KEYBOARD_SHORTCUT); if (w != NULL) { keyboard_shortcut_set(key); } else { w = window_find_by_class(WC_TEXTINPUT); if (w != NULL) { window_text_input_key(w, key); } else if (!gUsingWidgetTextBox) { keyboard_shortcut_handle(key); } } } }