inline OutputIterator add_rings(SelectionMap const& map, Geometry1 const& geometry1, Geometry2 const& geometry2, RingCollection const& collection, OutputIterator out) { typedef typename SelectionMap::const_iterator iterator; for (iterator it = boost::begin(map); it != boost::end(map); ++it) { if (! it->second.discarded && it->second.parent.source_index == -1) { GeometryOut result; convert_and_add(result, geometry1, geometry2, collection, it->first, it->second.reversed, false); // Add children for (typename std::vector<ring_identifier>::const_iterator child_it = it->second.children.begin(); child_it != it->second.children.end(); ++child_it) { iterator mit = map.find(*child_it); if (mit != map.end() && ! mit->second.discarded) { convert_and_add(result, geometry1, geometry2, collection, *child_it, mit->second.reversed, true); } } *out++ = result; } } return out; }
inline OutputIterator add_rings(SelectionMap const& map, Geometry1 const& geometry1, Geometry2 const& geometry2, RingCollection const& collection, OutputIterator out) { typedef typename SelectionMap::const_iterator iterator; typedef typename SelectionMap::mapped_type property_type; typedef typename property_type::area_type area_type; area_type const zero = 0; std::size_t const min_num_points = core_detail::closure::minimum_ring_size < geometry::closure < typename boost::range_value < RingCollection const >::type >::value >::value; for (iterator it = boost::begin(map); it != boost::end(map); ++it) { if (! it->second.discarded && it->second.parent.source_index == -1) { GeometryOut result; convert_and_add(result, geometry1, geometry2, collection, it->first, it->second.reversed, false); // Add children for (typename std::vector<ring_identifier>::const_iterator child_it = it->second.children.begin(); child_it != it->second.children.end(); ++child_it) { iterator mit = map.find(*child_it); if (mit != map.end() && ! mit->second.discarded) { convert_and_add(result, geometry1, geometry2, collection, *child_it, mit->second.reversed, true); } } // Only add rings if they satisfy minimal requirements. // This cannot be done earlier (during traversal), not // everything is figured out yet (sum of positive/negative rings) // TODO: individual rings can still contain less than 3 points. if (geometry::num_points(result) >= min_num_points && math::larger(geometry::area(result), zero)) { *out++ = result; } } } return out; }