void thorium_actor_send_vector(struct thorium_actor *actor, int destination, int tag, struct core_vector *vector) { int count; struct thorium_message message; void *buffer; count = core_vector_pack_size(vector); buffer = thorium_actor_allocate(actor, count); core_vector_pack(vector, buffer); thorium_message_init(&message, tag, count, buffer); thorium_actor_send(actor, destination, &message); thorium_message_destroy(&message); }
void thorium_actor_send_range_vector(struct thorium_actor *actor, struct core_vector *actors, int tag, struct core_vector *vector) { struct thorium_message message; int count; void *buffer; struct core_memory_pool *ephemeral_memory; ephemeral_memory = thorium_actor_get_ephemeral_memory(actor); count = core_vector_pack_size(vector); buffer = core_memory_pool_allocate(ephemeral_memory, count); core_vector_pack(vector, buffer); thorium_message_init(&message, tag, count, buffer); thorium_actor_send_range(actor, actors, &message); thorium_message_destroy(&message); core_memory_pool_free(ephemeral_memory, buffer); }
void biosal_input_controller_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int count; char *file; void *buffer; struct biosal_input_controller *controller; struct biosal_input_controller *concrete_actor; int destination; int script; int stream; char *local_file; int i; int name; int source; int destination_index; struct thorium_message new_message; int error; int stream_index; int64_t entries; int64_t *bucket; int *int_bucket; int spawner; int command_name; int stream_name; int consumer; int consumer_index; int *bucket_for_requests; char *new_buffer; int new_count; int file_index; struct core_vector mega_blocks; struct core_vector_iterator vector_iterator; struct biosal_mega_block *mega_block; struct core_vector *vector_bucket; struct core_vector block_counts; uint64_t block_entries; int mega_block_index; uint64_t offset; struct biosal_mega_block *block; int acquaintance_index; if (thorium_actor_take_action(actor, message)) { return; } thorium_message_get_all(message, &tag, &count, &buffer, &source); name = thorium_actor_name(actor); controller = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor); concrete_actor = controller; if (tag == ACTION_START) { core_vector_init(&concrete_actor->spawners, 0); core_vector_unpack(&concrete_actor->spawners, buffer); core_vector_resize(&concrete_actor->stores_per_spawner, core_vector_size(&concrete_actor->spawners)); for (i = 0; i < core_vector_size(&concrete_actor->spawners); i++) { int_bucket = (int *)core_vector_at(&concrete_actor->stores_per_spawner, i); *int_bucket = 0; spawner = core_vector_at_as_int(&concrete_actor->spawners, i); core_queue_enqueue(&concrete_actor->unprepared_spawners, &spawner); } concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL printf("DEBUG preparing first spawner\n"); #endif thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS); /* thorium_dispatcher_print(thorium_actor_dispatcher(actor)); */ } else if (tag == ACTION_ADD_FILE) { file = (char *)buffer; local_file = core_memory_allocate(strlen(file) + 1, MEMORY_CONTROLLER); strcpy(local_file, file); printf("controller %d ACTION_ADD_FILE %s\n", thorium_actor_name(actor), local_file); core_vector_push_back(&concrete_actor->files, &local_file); bucket = core_vector_at(&concrete_actor->files, core_vector_size(&concrete_actor->files) - 1); local_file = *(char **)bucket; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG11 ACTION_ADD_FILE %s %p bucket %p index %d\n", local_file, local_file, (void *)bucket, core_vector_size(&concrete_actor->files) - 1); #endif thorium_actor_send_reply_empty(actor, ACTION_ADD_FILE_REPLY); } else if (tag == ACTION_SPAWN_REPLY) { if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STORES) { biosal_input_controller_add_store(actor, message); return; } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS) { concrete_actor->ready_spawners++; thorium_message_unpack_int(message, 0, &name); thorium_actor_send_empty(actor, name, ACTION_ASK_TO_STOP); thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS); if (concrete_actor->ready_spawners == (int)core_vector_size(&concrete_actor->spawners)) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG all spawners are prepared\n"); #endif thorium_actor_send_to_supervisor_empty(actor, ACTION_START_REPLY); } return; } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG received spawn reply, state is spawn_partitioner\n"); #endif thorium_message_unpack_int(message, 0, &concrete_actor->partitioner); /* configure the partitioner */ destination = concrete_actor->partitioner; thorium_actor_send_int(actor, destination, ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE, concrete_actor->block_size); thorium_actor_send_int(actor, destination, ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT, core_vector_size(&concrete_actor->consumers)); core_vector_init(&block_counts, sizeof(uint64_t)); for (i = 0; i < core_vector_size(&concrete_actor->mega_block_vector); i++) { block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector, i); block_entries = biosal_mega_block_get_entries(block); core_vector_push_back_uint64_t(&block_counts, block_entries); } new_count = core_vector_pack_size(&block_counts); new_buffer = thorium_actor_allocate(actor, new_count); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG packed counts, %d bytes\n", count); #endif core_vector_pack(&block_counts, new_buffer); thorium_message_init(&new_message, ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR, new_count, new_buffer); thorium_actor_send(actor, destination, &new_message); core_vector_destroy(&block_counts); return; } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) { thorium_message_unpack_int(message, 0, &stream); stream_index = stream; mega_block_index = core_vector_size(&concrete_actor->reading_streams); core_vector_push_back_int(&concrete_actor->reading_streams, stream_index); core_vector_push_back_int(&concrete_actor->partition_commands, -1); core_vector_push_back_int(&concrete_actor->stream_consumers, -1); stream_index = core_vector_size(&concrete_actor->reading_streams) - 1; mega_block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector, mega_block_index); offset = biosal_mega_block_get_offset(mega_block); core_map_add_value(&concrete_actor->assigned_blocks, &stream_index, &mega_block_index); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("DEBUG setting offset to %" PRIu64 " for stream/%d\n", offset, stream); #endif thorium_actor_send_uint64_t(actor, stream, ACTION_INPUT_STREAM_SET_START_OFFSET, offset); return; } stream = *(int *)buffer; file_index = core_vector_size(&concrete_actor->counting_streams); local_file = *(char **)core_vector_at(&concrete_actor->files, file_index); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("DEBUG actor %d receives stream %d from spawner %d for file %s\n", name, stream, source, local_file); #endif core_vector_push_back(&concrete_actor->counting_streams, &stream); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("asking stream/%d to open %s\n", stream, local_file); #endif thorium_message_init(&new_message, ACTION_INPUT_OPEN, strlen(local_file) + 1, local_file); #ifdef DEBUG_ISSUE_594 thorium_message_print(&new_message); printf("SEND Buffer %s\n", local_file); #endif thorium_actor_send(actor, stream, &new_message); thorium_message_destroy(&new_message); if (core_vector_size(&concrete_actor->counting_streams) != core_vector_size(&concrete_actor->files)) { thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN); } #ifdef DEBUG_ISSUE_594 printf("EXIT Buffer %s\n", local_file); #endif } else if (tag == ACTION_INPUT_OPEN_REPLY) { if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("DEBUG receives open.reply for reading stream/%d\n", source); #endif concrete_actor->opened_streams++; if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->mega_block_vector)) { thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_CREATE_STORES); } return; } concrete_actor->opened_streams++; stream = source; thorium_message_unpack_int(message, 0, &error); if (error == BIOSAL_INPUT_ERROR_NO_ERROR) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG actor %d asks %d ACTION_INPUT_COUNT_IN_PARALLEL\n", name, stream); #endif thorium_actor_send_vector(actor, stream, ACTION_INPUT_COUNT_IN_PARALLEL, &concrete_actor->spawners); } else { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG actor %d received error %d from %d\n", name, error, stream); #endif concrete_actor->counted++; } /* if all streams failed, notice supervisor */ if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 #endif printf("DEBUG %d: Error all streams failed.\n", thorium_actor_name(actor)); thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY); } /* if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->files)) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG controller %d sends ACTION_INPUT_DISTRIBUTE_REPLY to supervisor %d [%d/%d]\n", name, thorium_actor_supervisor(actor), concrete_actor->opened_streams, core_vector_size(&concrete_actor->files)); #endif } */ } else if (tag == ACTION_INPUT_COUNT_PROGRESS) { stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source); local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index); thorium_message_unpack_int64_t(message, 0, &entries); bucket = (int64_t *)core_vector_at(&concrete_actor->counts, stream_index); printf("controller/%d receives progress from stream/%d file %s %" PRIu64 " entries so far\n", name, source, local_file, entries); *bucket = entries; } else if (tag == ACTION_INPUT_COUNT_IN_PARALLEL_REPLY) { stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source); local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index); core_vector_init(&mega_blocks, 0); core_vector_unpack(&mega_blocks, buffer); printf("DEBUG receive mega blocks from %d\n", source); /* * Update the file index for every mega block. */ core_vector_iterator_init(&vector_iterator, &mega_blocks); bucket = (int64_t*)core_vector_at(&concrete_actor->counts, stream_index); (*bucket) = 0; while (core_vector_iterator_has_next(&vector_iterator)) { core_vector_iterator_next(&vector_iterator, (void **)&mega_block); printf("SETTING setting file to %d for mega block\n", stream_index); biosal_mega_block_set_file(mega_block, stream_index); entries = biosal_mega_block_get_entries_from_start(mega_block); printf("Cataloging %d ENTRIES\n", (int)entries); (*bucket) = entries; biosal_mega_block_print(mega_block); } core_vector_iterator_destroy(&vector_iterator); vector_bucket = (struct core_vector *)core_map_add(&concrete_actor->mega_blocks, &stream_index); core_vector_init_copy(vector_bucket, &mega_blocks); core_vector_destroy(&mega_blocks); concrete_actor->counted++; printf("controller/%d received from stream/%d for file %s %" PRIu64 " entries (final) %d/%d\n", name, source, local_file, entries, concrete_actor->counted, (int)core_vector_size(&concrete_actor->files)); thorium_actor_send_reply_empty(actor, ACTION_INPUT_CLOSE); /* continue work here, tell supervisor about it */ if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) { thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_SPAWN_READING_STREAMS); } } else if (tag == ACTION_INPUT_DISTRIBUTE) { core_timer_start(&concrete_actor->input_timer); core_timer_start(&concrete_actor->counting_timer); /* for each file, spawn a stream to count */ /* no files, return immediately */ if (core_vector_size(&concrete_actor->files) == 0) { printf("Error: no file to distribute...\n"); thorium_actor_send_reply_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY); return; } #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG actor %d receives ACTION_INPUT_DISTRIBUTE\n", name); #endif #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG send ACTION_INPUT_SPAWN to self\n"); #endif thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG resizing counts to %d\n", core_vector_size(&concrete_actor->files)); #endif core_vector_resize(&concrete_actor->counts, core_vector_size(&concrete_actor->files)); for (i = 0; i < core_vector_size(&concrete_actor->counts); i++) { bucket = (int64_t*)core_vector_at(&concrete_actor->counts, i); *bucket = 0; } } else if (tag == ACTION_INPUT_SPAWN && source == name) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG ACTION_INPUT_SPAWN\n"); #endif script = SCRIPT_INPUT_STREAM; concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STREAMS; /* the next file name to send is the current number of streams */ i = core_vector_size(&concrete_actor->counting_streams); destination_index = i % core_vector_size(&concrete_actor->spawners); destination = *(int *)core_vector_at(&concrete_actor->spawners, destination_index); thorium_message_init(message, ACTION_SPAWN, sizeof(script), &script); thorium_actor_send(actor, destination, message); bucket = core_vector_at(&concrete_actor->files, i); local_file = *(char **)core_vector_at(&concrete_actor->files, i); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG890 local_file %p bucket %p index %d\n", local_file, (void *)bucket, i); #endif #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG actor %d spawns a stream for file %d/%d via spawner %d\n", name, i, core_vector_size(&concrete_actor->files), destination); #endif /* also, spawn 4 stores on each node */ } else if (tag == ACTION_ASK_TO_STOP && ( source == thorium_actor_supervisor(actor) || source == thorium_actor_name(actor))) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 #endif /* stop streams */ for (i = 0; i < core_vector_size(&concrete_actor->counting_streams); i++) { stream = *(int *)core_vector_at(&concrete_actor->counting_streams, i); thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP); } for (i = 0; i < core_vector_size(&concrete_actor->reading_streams); i++) { stream = *(int *)core_vector_at(&concrete_actor->reading_streams, i); thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP); } #if 0 /* stop data stores */ for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) { store = core_vector_at_as_int(&concrete_actor->consumers, i); thorium_actor_send_empty(actor, store, ACTION_ASK_TO_STOP); } #endif /* stop partitioner */ if (concrete_actor->partitioner != THORIUM_ACTOR_NOBODY) { thorium_actor_send_empty(actor, concrete_actor->partitioner, ACTION_ASK_TO_STOP); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG controller %d sends ACTION_ASK_TO_STOP_REPLY to %d\n", thorium_actor_name(actor), thorium_message_source(message)); #endif } thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP_REPLY); /* stop self */ thorium_actor_send_to_self_empty(actor, ACTION_STOP); thorium_actor_ask_to_stop(actor, message); printf("DEBUG controller %d dies\n", name); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG #endif } else if (tag == ACTION_INPUT_CONTROLLER_CREATE_PARTITION && source == name) { spawner = *(int *)core_vector_at(&concrete_actor->spawners, core_vector_size(&concrete_actor->spawners) / 2); thorium_actor_send_int(actor, spawner, ACTION_SPAWN, SCRIPT_SEQUENCE_PARTITIONER); concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG input controller %d spawns a partitioner via spawner %d\n", name, spawner); #endif } else if (tag == ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG controller receives ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY, asks for command\n"); #endif thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND); } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY) { biosal_input_controller_receive_command(actor, message); } else if (tag == ACTION_SEQUENCE_PARTITIONER_FINISHED) { thorium_actor_send_empty(actor, concrete_actor->partitioner, ACTION_ASK_TO_STOP); biosal_input_controller_verify_requests(actor, message); } else if (tag == ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS) { biosal_input_controller_receive_store_entry_counts(actor, message); } else if (tag == ACTION_RESERVE_REPLY) { concrete_actor->ready_consumers++; printf("DEBUG marker ACTION_RESERVE_REPLY %d/%d\n", concrete_actor->ready_consumers, (int)core_vector_size(&concrete_actor->consumers)); if (concrete_actor->ready_consumers == core_vector_size(&concrete_actor->consumers)) { concrete_actor->ready_consumers = 0; printf("DEBUG all consumers are ready\n"); thorium_actor_send_empty(actor, concrete_actor->partitioner, ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS_REPLY); } } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_READY) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG biosal_input_controller_receive received ACTION_INPUT_PUSH_SEQUENCES_READY\n"); #endif stream_name = source; acquaintance_index = stream_name; stream_index = core_vector_index_of(&concrete_actor->reading_streams, &acquaintance_index); command_name = *(int *)core_vector_at(&concrete_actor->partition_commands, stream_index); thorium_actor_send_int(actor, concrete_actor->partitioner, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY_REPLY, command_name); } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_REPLY) { stream_name = source; thorium_message_unpack_int(message, 0, &consumer); consumer_index = core_vector_index_of(&concrete_actor->consumers, &consumer); bucket_for_requests = (int *)core_vector_at(&concrete_actor->consumer_active_requests, consumer_index); (*bucket_for_requests)--; biosal_input_controller_verify_requests(actor, message); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_CONSUMERS printf("DEBUG consumer # %d has %d active requests\n", consumer_index, *bucket_for_requests); #endif } else if (tag == ACTION_SET_CONSUMERS) { core_vector_init(&concrete_actor->consumers, 0); core_vector_unpack(&concrete_actor->consumers, buffer); printf("controller %d receives %d consumers\n", thorium_actor_name(actor), (int)core_vector_size(&concrete_actor->consumers)); for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) { core_vector_push_back_int(&concrete_actor->consumer_active_requests, 0); } #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG core_vector_print_int(&concrete_actor->consumers); printf("\n"); #endif thorium_actor_send_reply_empty(actor, ACTION_SET_CONSUMERS_REPLY); } else if (tag == ACTION_SET_BLOCK_SIZE) { thorium_message_unpack_int(message, 0, &concrete_actor->block_size); thorium_actor_send_reply_empty(actor, ACTION_SET_BLOCK_SIZE_REPLY); } else if (tag == ACTION_SEQUENCE_STORE_READY) { concrete_actor->filled_consumers++; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG ACTION_SEQUENCE_STORE_READY %d/%d\n", concrete_actor->filled_consumers, (int)core_vector_size(&concrete_actor->consumers)); #endif if (concrete_actor->filled_consumers == core_vector_size(&concrete_actor->consumers)) { concrete_actor->filled_consumers = 0; printf("DEBUG: all consumers are filled, sending ACTION_INPUT_DISTRIBUTE_REPLY\n"); core_timer_stop(&concrete_actor->input_timer); core_timer_stop(&concrete_actor->distribution_timer); core_timer_print_with_description(&concrete_actor->distribution_timer, "Load input / Distribute input data"); core_timer_print_with_description(&concrete_actor->input_timer, "Load input"); thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY); } } }
void biosal_sequence_partitioner_verify(struct thorium_actor *actor) { struct biosal_sequence_partitioner *concrete_actor; int i; int64_t entries; uint64_t position; uint64_t stream_entries; int bytes; void *buffer; struct thorium_message message; int64_t remaining; int remainder; uint64_t *bucket_for_store_count; struct core_vector_iterator iterator; concrete_actor = (struct biosal_sequence_partitioner *)thorium_actor_concrete_actor(actor); /* * check if parameters are * initialized */ if (concrete_actor->block_size == -1) { return; } if (concrete_actor->store_count == -1) { return; } if (core_vector_size(&concrete_actor->stream_entries) == 0) { return; } /* at this point, all parameters are ready. * prepare <stream_entries.size> commands */ position = 0; entries = 0; /* printf("DEBUG generating initial positions\n"); */ /* generate stream positions, stream global positions, and total */ for (i = 0; i < core_vector_size(&concrete_actor->stream_entries); i++) { core_vector_push_back(&concrete_actor->stream_positions, &position); core_vector_push_back(&concrete_actor->stream_global_positions, &entries); stream_entries = *(uint64_t *)core_vector_at(&concrete_actor->stream_entries, i); #ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG printf("DEBUG stream_entries %i %" PRIu64 "\n", i, stream_entries); #endif entries += stream_entries; } concrete_actor->total = entries; /* compute the number of entries for each store */ entries = concrete_actor->total / concrete_actor->store_count; /* make sure that this is a multiple of block size * examples: * total= 20000 * store_count= 2 * block_size= 8192 * 20000 / 2 = 10000 * 10000 % 8192 = 1808 * difference = 8192 - 1808 = 6384 * 10000 + 6384 = 16384 */ if (entries % concrete_actor->block_size != 0) { remainder = entries % concrete_actor->block_size; entries -= remainder; } /* make sure that at most one store has less * than block size */ if (entries < concrete_actor->block_size) { entries = concrete_actor->block_size; } #ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG printf("DEBUG93 entries for stores %d\n", (int)entries); #endif remaining = concrete_actor->total; if (remaining <= entries) { entries = remaining; } /* example: 10000, block_size 4096, 3 stores * * total entries remaining * 10000 4096 5904 * 10000 4096 1808 * 10000 1808 0 */ for (i = 0; i < concrete_actor->store_count; i++) { core_vector_push_back(&concrete_actor->store_entries, &entries); remaining -= entries; if (remaining < entries) { entries = remaining; } } core_vector_iterator_init(&iterator, &concrete_actor->store_entries); while (core_vector_iterator_has_next(&iterator)) { core_vector_iterator_next(&iterator, (void **)&bucket_for_store_count); if (remaining >= concrete_actor->block_size) { *bucket_for_store_count += concrete_actor->block_size; remaining -= concrete_actor->block_size; } else if (remaining == 0) { break; } else { /* between 1 and block_size - 1 inclusively */ *bucket_for_store_count += remaining; remaining = 0; } } core_vector_iterator_destroy(&iterator); #ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG printf("DEBUG biosal_sequence_partitioner_verify sending store counts\n"); #endif bytes = core_vector_pack_size(&concrete_actor->store_entries); buffer = thorium_actor_allocate(actor, bytes); core_vector_pack(&concrete_actor->store_entries, buffer); thorium_message_init(&message, ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS, bytes, buffer); thorium_actor_send_reply(actor, &message); }