Exemple #1
0
void PACKSPU_APIENTRY
packspu_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
    crStateFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
    crPackFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
}
void SERVER_DISPATCH_APIENTRY crServerDispatchFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
    crStateFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
    cr_server.head_spu->dispatch_table.FramebufferTexture2DEXT(target, attachment, textarget, crStateGetTextureHWID(texture), level);
}