// Given the desired base font, this will create a SimpleFontData for a specific // font that can be used to render the given range of characters. PassRefPtr<SimpleFontData> FontCache::fallbackFontForCharacter(const FontDescription& fontDescription, UChar32 character, const SimpleFontData*) { // FIXME: Consider passing fontDescription.dominantScript() // to GetFallbackFamily here. UScriptCode script; const wchar_t* family = getFallbackFamily(character, fontDescription.genericFamily(), &script, m_fontManager.get()); FontPlatformData* data = 0; if (family) { FontFaceCreationParams createByFamily(AtomicString(family, wcslen(family))); data = getFontPlatformData(fontDescription, createByFamily); } // Last resort font list : PanUnicode. CJK fonts have a pretty // large repertoire. Eventually, we need to scan all the fonts // on the system to have a Firefox-like coverage. // Make sure that all of them are lowercased. const static wchar_t* const cjkFonts[] = { L"arial unicode ms", L"ms pgothic", L"simsun", L"gulim", L"pmingliu", L"wenquanyi zen hei", // Partial CJK Ext. A coverage but more widely known to Chinese users. L"ar pl shanheisun uni", L"ar pl zenkai uni", L"han nom a", // Complete CJK Ext. A coverage. L"code2000" // Complete CJK Ext. A coverage. // CJK Ext. B fonts are not listed here because it's of no use // with our current non-BMP character handling because we use // Uniscribe for it and that code path does not go through here. }; const static wchar_t* const commonFonts[] = { L"tahoma", L"arial unicode ms", L"lucida sans unicode", L"microsoft sans serif", L"palatino linotype", // Six fonts below (and code2000 at the end) are not from MS, but // once installed, cover a very wide range of characters. L"dejavu serif", L"dejavu sasns", L"freeserif", L"freesans", L"gentium", L"gentiumalt", L"ms pgothic", L"simsun", L"gulim", L"pmingliu", L"code2000" }; const wchar_t* const* panUniFonts = 0; int numFonts = 0; if (script == USCRIPT_HAN) { panUniFonts = cjkFonts; numFonts = WTF_ARRAY_LENGTH(cjkFonts); } else { panUniFonts = commonFonts; numFonts = WTF_ARRAY_LENGTH(commonFonts); } // Font returned from getFallbackFamily may not cover |character| // because it's based on script to font mapping. This problem is // critical enough for non-Latin scripts (especially Han) to // warrant an additional (real coverage) check with fontCotainsCharacter. int i; for (i = 0; (!data || !fontContainsCharacter(data, family, character)) && i < numFonts; ++i) { family = panUniFonts[i]; FontFaceCreationParams createByFamily(AtomicString(family, wcslen(family))); data = getFontPlatformData(fontDescription, createByFamily); } // When i-th font (0-base) in |panUniFonts| contains a character and // we get out of the loop, |i| will be |i + 1|. That is, if only the // last font in the array covers the character, |i| will be numFonts. // So, we have to use '<=" rather than '<' to see if we found a font // covering the character. if (i <= numFonts) return fontDataFromFontPlatformData(data, DoNotRetain); return nullptr; }
// Given the desired base font, this will create a SimpleFontData for a specific // font that can be used to render the given range of characters. PassRefPtr<SimpleFontData> FontCache::fallbackFontForCharacter( const FontDescription& fontDescription, UChar32 character, const SimpleFontData* originalFontData, FontFallbackPriority fallbackPriority) { // First try the specified font with standard style & weight. if (fallbackPriority != FontFallbackPriority::EmojiEmoji && (fontDescription.style() == FontStyleItalic || fontDescription.weight() >= FontWeightBold)) { RefPtr<SimpleFontData> fontData = fallbackOnStandardFontStyle(fontDescription, character); if (fontData) return fontData; } UScriptCode script; const wchar_t* family = getFallbackFamily( character, fontDescription.genericFamily(), fontDescription.locale(), &script, fallbackPriority, m_fontManager.get()); FontPlatformData* data = nullptr; if (family) { FontFaceCreationParams createByFamily(AtomicString(family, wcslen(family))); data = getFontPlatformData(fontDescription, createByFamily); } if ((!data || !data->fontContainsCharacter(character)) && s_useSkiaFontFallback) { const char* bcp47Locale = nullptr; int localeCount = 0; // If the font description has a locale, use that. Otherwise, Skia will // fall back on the user's default locale. // TODO(kulshin): extract locale fallback logic from // FontCacheAndroid.cpp and share that code if (fontDescription.locale()) { bcp47Locale = fontDescription.locale()->localeForSkFontMgr(); localeCount = 1; } CString familyName = fontDescription.family().family().utf8(); SkTypeface* typeface = m_fontManager->matchFamilyStyleCharacter( familyName.data(), fontDescription.skiaFontStyle(), &bcp47Locale, localeCount, character); if (typeface) { SkString skiaFamily; typeface->getFamilyName(&skiaFamily); FontFaceCreationParams createByFamily(AtomicString(skiaFamily.c_str())); data = getFontPlatformData(fontDescription, createByFamily); } } // Last resort font list : PanUnicode. CJK fonts have a pretty // large repertoire. Eventually, we need to scan all the fonts // on the system to have a Firefox-like coverage. // Make sure that all of them are lowercased. const static wchar_t* const cjkFonts[] = { L"arial unicode ms", L"ms pgothic", L"simsun", L"gulim", L"pmingliu", L"wenquanyi zen hei", // Partial CJK Ext. A coverage but more widely // known to Chinese users. L"ar pl shanheisun uni", L"ar pl zenkai uni", L"han nom a", // Complete CJK Ext. A coverage. L"code2000" // Complete CJK Ext. A coverage. // CJK Ext. B fonts are not listed here because it's of no use // with our current non-BMP character handling because we use // Uniscribe for it and that code path does not go through here. }; const static wchar_t* const commonFonts[] = { L"tahoma", L"arial unicode ms", L"lucida sans unicode", L"microsoft sans serif", L"palatino linotype", // Six fonts below (and code2000 at the end) are not from MS, but // once installed, cover a very wide range of characters. L"dejavu serif", L"dejavu sasns", L"freeserif", L"freesans", L"gentium", L"gentiumalt", L"ms pgothic", L"simsun", L"gulim", L"pmingliu", L"code2000"}; const wchar_t* const* panUniFonts = nullptr; int numFonts = 0; if (script == USCRIPT_HAN) { panUniFonts = cjkFonts; numFonts = WTF_ARRAY_LENGTH(cjkFonts); } else { panUniFonts = commonFonts; numFonts = WTF_ARRAY_LENGTH(commonFonts); } // Font returned from getFallbackFamily may not cover |character| // because it's based on script to font mapping. This problem is // critical enough for non-Latin scripts (especially Han) to // warrant an additional (real coverage) check with fontCotainsCharacter. int i; for (i = 0; (!data || !data->fontContainsCharacter(character)) && i < numFonts; ++i) { family = panUniFonts[i]; FontFaceCreationParams createByFamily(AtomicString(family, wcslen(family))); data = getFontPlatformData(fontDescription, createByFamily); } // For font fallback we want to match the subpixel behavior of the original // font. Mixing subpixel and non-subpixel in the same text run looks really // odd and causes problems with preferred width calculations. if (data && originalFontData) { const FontPlatformData& platformData = originalFontData->platformData(); data->setMinSizeForAntiAlias(platformData.minSizeForAntiAlias()); data->setMinSizeForSubpixel(platformData.minSizeForSubpixel()); } // When i-th font (0-base) in |panUniFonts| contains a character and // we get out of the loop, |i| will be |i + 1|. That is, if only the // last font in the array covers the character, |i| will be numFonts. // So, we have to use '<=" rather than '<' to see if we found a font // covering the character. if (i <= numFonts) return fontDataFromFontPlatformData(data, DoNotRetain); return nullptr; }