void test_createLED_Function_and_it_should_return_a_address_and_the_State_of_LED_is_Disable(void){

 LED_t* LED1 = createLED();

 UnityAssertEqualNumber((_U_SINT)((OFF)), (_U_SINT)((LED1->state)), (((void *)0)), (_U_UINT)14, UNITY_DISPLAY_STYLE_INT);

}
static const struct LED* LED3_getter() {
	static const struct LED* instance = NULL;
	if (instance == NULL) {
		instance = createLED(createDigitalPin(
					Hardware.PortC(),
					1 << 5,
					IOPort_PinMode.DIGITAL_INPUT,
					IOPort_PinMode.DIGITAL_OUTPUT));
	}
	return instance;
}
void test_turnLED_Function_when_LED1_is_turned_ON_and_OFF(void){

  LED_t* LED1 = createLED();

  turnLED(LED1,ON);

  UnityAssertEqualNumber((_U_SINT)((ON)), (_U_SINT)((LED1->state)), (((void *)0)), (_U_UINT)20, UNITY_DISPLAY_STYLE_INT);

  turnLED(LED1,OFF);

  UnityAssertEqualNumber((_U_SINT)((OFF)), (_U_SINT)((LED1->state)), (((void *)0)), (_U_UINT)22, UNITY_DISPLAY_STYLE_INT);

}