void test_createLED_Function_and_it_should_return_a_address_and_the_State_of_LED_is_Disable(void){ LED_t* LED1 = createLED(); UnityAssertEqualNumber((_U_SINT)((OFF)), (_U_SINT)((LED1->state)), (((void *)0)), (_U_UINT)14, UNITY_DISPLAY_STYLE_INT); }
static const struct LED* LED3_getter() { static const struct LED* instance = NULL; if (instance == NULL) { instance = createLED(createDigitalPin( Hardware.PortC(), 1 << 5, IOPort_PinMode.DIGITAL_INPUT, IOPort_PinMode.DIGITAL_OUTPUT)); } return instance; }
void test_turnLED_Function_when_LED1_is_turned_ON_and_OFF(void){ LED_t* LED1 = createLED(); turnLED(LED1,ON); UnityAssertEqualNumber((_U_SINT)((ON)), (_U_SINT)((LED1->state)), (((void *)0)), (_U_UINT)20, UNITY_DISPLAY_STYLE_INT); turnLED(LED1,OFF); UnityAssertEqualNumber((_U_SINT)((OFF)), (_U_SINT)((LED1->state)), (((void *)0)), (_U_UINT)22, UNITY_DISPLAY_STYLE_INT); }