Exemple #1
0
GLC_Cone::GLC_Cone(const GLC_Cone& sourceCone)
:GLC_Mesh(sourceCone)
, m_Radius(sourceCone.m_Radius)
, m_Length(sourceCone.m_Length)
, m_Discret(sourceCone.m_Discret)
{
	createMeshAndWire();
}
const GLC_BoundingBox& GLC_Cone::boundingBox()
{
	if (GLC_Mesh::isEmpty())
	{
		createMeshAndWire();
	}
	return GLC_Mesh::boundingBox();
}
// Copy constructor
GLC_Box::GLC_Box(const GLC_Box& box)
:GLC_Mesh(box)
, m_dLgX(box.m_dLgX)
, m_dLgY(box.m_dLgY)
, m_dLgZ(box.m_dLgZ)
{
	createMeshAndWire();
}
GLC_Box::GLC_Box(double dLx, double dLy, double dlz)
:GLC_Mesh()
, m_dLgX(dLx)
, m_dLgY(dLy)
, m_dLgZ(dlz)
{
	createMeshAndWire();
}
Exemple #5
0
GLC_Cone::GLC_Cone(double dRadius, double dLength)
:GLC_Mesh()
, m_Radius(dRadius)
, m_Length(dLength)
, m_Discret(glc::GLC_POLYDISCRET)	// Default discretion
{
	Q_ASSERT((m_Radius > 0.0) && (m_Length > 0.0));
	createMeshAndWire();
}
GLC_Disc::GLC_Disc(const GLC_Disc& disc)
: GLC_Mesh(disc)
, m_Radius(disc.m_Radius)
, m_Discret(disc.m_Discret)
, m_Angle(disc.m_Angle)
, m_Step(disc.m_Step)
{
	createMeshAndWire();
}
GLC_Disc::GLC_Disc(double radius, double angle, int discretization)
: GLC_Mesh()
, m_Radius(radius)
, m_Discret(discretization)
, m_Angle(angle)
, m_Step(0)
{
	createMeshAndWire();
}
//////////////////////////////////////////////////////////////////////
// Private Opengl functions
//////////////////////////////////////////////////////////////////////
void GLC_Disc::glDraw(const GLC_RenderProperties& renderProperties)
{

	if (GLC_Mesh::isEmpty())
	{
		createMeshAndWire();
	}
	GLC_Mesh::glDraw(renderProperties);
}
Exemple #9
0
GLC_Cone::GLC_Cone(double dRadius, double dLength, int discretization)
:GLC_Mesh()
, m_Radius(dRadius)
, m_Length(dLength)
, m_Discret(discretization)	// Default discretion
{
	Q_ASSERT((m_Radius > 0.0) && (m_Length > 0.0));
	createMeshAndWire();
}
Exemple #10
0
GLC_Cylinder::GLC_Cylinder(double dRadius, double dLength)
:GLC_Mesh()
, m_Radius(dRadius)
, m_Length(dLength)
, m_Discret(glc::GLC_POLYDISCRET)	// Default discretion
, m_EndedIsCaped(true)			// Cylinder ended are closed
{
	Q_ASSERT((m_Radius > 0.0) && (m_Length > 0.0));
	createMeshAndWire();
}
GLC_Cylinder::GLC_Cylinder(const GLC_Cylinder& sourceCylinder)
:GLC_Mesh(sourceCylinder)
, m_Radius(sourceCylinder.m_Radius)
, m_Length(sourceCylinder.m_Length)
, m_Discret(sourceCylinder.m_Discret)
, m_EndedIsCaped(sourceCylinder.m_EndedIsCaped)
{
	Q_ASSERT((m_Radius > 0.0) && (m_Length > 0.0) && (m_Discret > 0));
    if (isEmpty()) createMeshAndWire();
}