void draw_kiowa_virtual_cockpit (void) { int draw_main_rotors; float theta; object_3d_instance *inst3d; object_3d_sub_object_search_data search; switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { break; } default: { if (!get_global_draw_cockpit_graphics ()) { return; } break; } } // // lamps // draw_kiowa_virtual_cockpit_lamps (); // // crew animation // set_kiowa_crew_head_positions (); // // animate main rotors // if (get_local_entity_int_value (get_gunship_entity (), INT_TYPE_MAIN_ROTOR_DAMAGED)) { animate_damaged_helicopter_main_rotors (get_gunship_entity (), TRUE); } else { animate_helicopter_main_rotors (get_gunship_entity (), TRUE, FALSE); } inst3d = (object_3d_instance *) get_local_entity_ptr_value (get_gunship_entity (), PTR_TYPE_INSTANCE_3D_OBJECT); theta = get_rotation_angle_of_helicopter_main_rotors (inst3d); set_rotation_angle_of_helicopter_main_rotors (virtual_cockpit_inst3d, theta); animate_helicopter_virtual_cockpit_main_rotors (get_gunship_entity (), virtual_cockpit_inst3d); draw_main_rotors = TRUE; if (get_global_glass_cockpit ()) { draw_main_rotors = FALSE; } else { if (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW) { if (get_helicopter_main_rotors_blurred (get_gunship_entity ())) { if (!get_global_blurred_main_rotors_visible_from_cockpit ()) { draw_main_rotors = FALSE; } } } } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_MAIN_ROTOR_SHAFT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_main_rotors; } // // draw 3D scene // set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // light direction is in world coordinates // light_3d_source *display_backlight, *cockpit_light; vec3d direction; matrix3x3 m1, m2; //VJ 050131 update on wideview mod, much better movement if (get_global_wide_cockpit () && ( get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY ) ) { get_kiowa_crew_viewpoint (); virtual_cockpit_inst3d->vp.x += wide_cockpit_position[wide_cockpit_nr].c.x; virtual_cockpit_inst3d->vp.y += wide_cockpit_position[wide_cockpit_nr].c.y; virtual_cockpit_inst3d->vp.z += wide_cockpit_position[wide_cockpit_nr].c.z; //ataribaby 27/12/2008 //virtual_cockpit_inst3d->vp.x += bound(current_flight_dynamics->model_acceleration_vector.x * ONE_OVER_G, -3.0, 3.0) * 0.025 * command_line_g_force_head_movment_modifier; //virtual_cockpit_inst3d->vp.y += bound(current_flight_dynamics->g_force.value - 1.0, -1.5, 5.0) * 0.025 * command_line_g_force_head_movment_modifier; if (wide_cockpit_nr == WIDEVIEW_KIOWA_PILOT) pilot_head_pitch_datum = rad ( wide_cockpit_position[wide_cockpit_nr].c.p ); if (wide_cockpit_nr == WIDEVIEW_KIOWA_COPILOT) co_pilot_head_pitch_datum = rad ( wide_cockpit_position[wide_cockpit_nr].c.p ); set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); } //ataribaby 27/12/2008 new head g-force movement and vibration from main rotor if (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY) { if (get_time_acceleration() != TIME_ACCELERATION_PAUSE) { random_vibration_x = (frand1() * (current_flight_dynamics->main_rotor_rpm.value * 0.00002)) * command_line_g_force_head_movment_modifier; random_vibration_y = (frand1() * (current_flight_dynamics->main_rotor_rpm.value * 0.00002)) * command_line_g_force_head_movment_modifier; } x_head_g_movement = move_by_rate(x_head_g_movement, random_vibration_x + (bound(current_flight_dynamics->model_acceleration_vector.x * ONE_OVER_G, -3.0, 3.0) * 0.025 * command_line_g_force_head_movment_modifier), 0.05); y_head_g_movement = move_by_rate(y_head_g_movement, random_vibration_y + (bound(current_flight_dynamics->g_force.value - 1.0, -1.5, 5.0) * 0.025 * command_line_g_force_head_movment_modifier), 0.05); virtual_cockpit_inst3d->vp.x -= x_head_g_movement; //if (!current_flight_dynamics->auto_hover) // arneh - auto hover has some weird dynamics which cause lots of g-forces, so disable head movement when auto hover is enabled virtual_cockpit_inst3d->vp.y -= y_head_g_movement; } { // // ADI // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { float heading, pitch, roll; get_kiowa_virtual_cockpit_adi_angles (virtual_cockpit_inst3d->vp.attitude, &heading, &pitch, &roll); search.result_sub_object->relative_heading = -heading; search.result_sub_object->relative_pitch = pitch; search.result_sub_object->relative_roll = -roll; } // // ADI slip // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI_SIDE_SLIP; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_kiowa_virtual_cockpit_adi_slip_indicator_needle_value (); } // // airspeed // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_AIRSPEED; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_kiowa_virtual_cockpit_airspeed_indicator_needle_value (); } // // altimeter // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ALTIMETER; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_kiowa_virtual_cockpit_barometric_altimeter_needle_value (); } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_COMPASS_HEADING_NULL; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_heading = -current_flight_dynamics->heading.value; } // // clock // { float hours, minutes, seconds; // // only read clock values if drawing virtual cockpit needles to prevent speeding up clock debug values // get_kiowa_virtual_cockpit_clock_hand_values (&hours, &minutes, &seconds); // // hour hand // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_HOUR_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = hours; } // // minute hand // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_MINUTE_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = minutes; } // // second hand // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_SECOND_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = seconds; } } } if (get_local_entity_int_value (get_session_entity (), INT_TYPE_DAY_SEGMENT_TYPE) == DAY_SEGMENT_TYPE_DAY) { //////////////////////////////////////// // // DAY LIGHTING // //////////////////////////////////////// if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0000, 0.5000, 0.0000); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (cockpit_light); } else { // // inactive night vision system // insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); print_edit_wide_cockpit (); end_3d_scene (); } } else { //////////////////////////////////////// // // NIGHT LIGHTING // //////////////////////////////////////// direction.x = virtual_cockpit_inst3d->vp.zv.x; direction.y = virtual_cockpit_inst3d->vp.zv.y; direction.z = virtual_cockpit_inst3d->vp.zv.z; display_backlight = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0627, 0.2039, 0.0392); if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0000, 0.5000, 0.0000); } else { // // inactive night vision system // direction.x = virtual_cockpit_inst3d->vp.yv.x; direction.y = virtual_cockpit_inst3d->vp.yv.y; direction.z = virtual_cockpit_inst3d->vp.yv.z; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0666, 0.1098, 0.6431); } insert_light_3d_source_into_3d_scene (display_backlight); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); print_edit_wide_cockpit (); end_3d_scene (); remove_light_3d_source_from_3d_scene (display_backlight); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (display_backlight); destroy_light_3d_source (cockpit_light); } } move_edit_wide_cockpit (); #if RECOGNITION_GUIDE set_3d_view_distances (main_3d_env, 10000.0, 100.0, 1.0, 0.0); #else set_3d_view_distances (main_3d_env, 10000.0, 1.0, 1.0, 0.0); #endif realise_3d_clip_extents (main_3d_env); }
void draw_hokum_virtual_cockpit (void) { int draw_main_rotors; float theta; object_3d_instance *inst3d; object_3d_sub_object_search_data search; switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: case VIEW_MODE_VIRTUAL_COCKPIT_HUD: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { break; } default: { if (!get_global_draw_cockpit_graphics ()) { draw_external_hokum_hud (); return; } break; } } // // lamps and instruments // draw_hokum_virtual_cockpit_lamps (); draw_hokum_virtual_cockpit_instruments (); // // crew animation // set_hokum_crew_head_positions (); // // animate main rotors // if (get_local_entity_int_value (get_gunship_entity (), INT_TYPE_MAIN_ROTOR_DAMAGED)) { animate_damaged_helicopter_main_rotors (get_gunship_entity (), TRUE); } else { animate_helicopter_main_rotors (get_gunship_entity (), TRUE, FALSE); } inst3d = get_local_entity_ptr_value (get_gunship_entity (), PTR_TYPE_INSTANCE_3D_OBJECT); theta = get_rotation_angle_of_helicopter_main_rotors (inst3d); set_rotation_angle_of_helicopter_main_rotors (virtual_cockpit_inst3d, theta); animate_helicopter_virtual_cockpit_main_rotors (get_gunship_entity (), virtual_cockpit_inst3d); draw_main_rotors = TRUE; if (get_global_glass_cockpit ()) { draw_main_rotors = FALSE; } else { if (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW) { if (get_helicopter_main_rotors_blurred (get_gunship_entity ())) { if (!get_global_blurred_main_rotors_visible_from_cockpit ()) { draw_main_rotors = FALSE; } } } } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_MAIN_ROTOR_SHAFT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_main_rotors; } search.search_depth = 1; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_MAIN_ROTOR_SHAFT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_main_rotors; } // // animate electro-optics // animate_hokum_virtual_cockpit_eo (virtual_cockpit_inst3d); // // animate wipers // animate_hokum_wipers (virtual_cockpit_inst3d); // // draw 3D scene // set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // light direction is in world coordinates // light_3d_source *display_backlight, *cockpit_light; vec3d direction; matrix3x3 m1, m2; if (get_local_entity_int_value (get_session_entity (), INT_TYPE_DAY_SEGMENT_TYPE) == DAY_SEGMENT_TYPE_DAY) { //////////////////////////////////////// // // DAY LIGHTING // //////////////////////////////////////// if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.5000, 0.4000, 0.0000); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (cockpit_light); } else { // // inactive night vision system // insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); } } else { //////////////////////////////////////// // // NIGHT LIGHTING // //////////////////////////////////////// direction.x = virtual_cockpit_inst3d->vp.zv.x; direction.y = virtual_cockpit_inst3d->vp.zv.y; direction.z = virtual_cockpit_inst3d->vp.zv.z; display_backlight = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.2500, 0.0980, 0.0000); if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.5000, 0.4000, 0.0000); } else { // // inactive night vision system // direction.x = virtual_cockpit_inst3d->vp.yv.x; direction.y = virtual_cockpit_inst3d->vp.yv.y; direction.z = virtual_cockpit_inst3d->vp.yv.z; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0666, 0.1098, 0.6431); } insert_light_3d_source_into_3d_scene (display_backlight); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); remove_light_3d_source_from_3d_scene (display_backlight); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (display_backlight); destroy_light_3d_source (cockpit_light); } } #if RECOGNITION_GUIDE set_3d_view_distances (main_3d_env, 10000.0, 100.0, 1.0, 0.0); #else set_3d_view_distances (main_3d_env, 10000.0, 1.0, 1.0, 0.0); #endif realise_3d_clip_extents (main_3d_env); }