static void gfx_ctx_glx_destroy(void *data) { gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*) gfx_ctx_data_get_ptr(); if (!glx) return; (void)data; ctx_glx_destroy_resources(glx); gfx_ctx_free_data(); }
static void gfx_ctx_glx_destroy(void *data) { gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)driver.video_context_data; if (!glx) return; (void)data; ctx_glx_destroy_resources(glx); if (driver.video_context_data) free(driver.video_context_data); driver.video_context_data = NULL; }
static bool gfx_ctx_glx_set_video_mode(void *data, unsigned width, unsigned height, bool fullscreen) { XEvent event; bool true_full = false, windowed_full; int val, x_off = 0, y_off = 0; XVisualInfo *vi = NULL; XSetWindowAttributes swa = {0}; int (*old_handler)(Display*, XErrorEvent*) = NULL; driver_t *driver = driver_get_ptr(); gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)driver->video_context_data; struct sigaction sa = {{0}}; settings_t *settings = config_get_ptr(); sa.sa_handler = glx_sighandler; sa.sa_flags = SA_RESTART; sigemptyset(&sa.sa_mask); sigaction(SIGINT, &sa, NULL); sigaction(SIGTERM, &sa, NULL); if (!glx) return false; windowed_full = settings->video.windowed_fullscreen; true_full = false; vi = glXGetVisualFromFBConfig(glx->g_dpy, glx->g_fbc); if (!vi) goto error; swa.colormap = glx->g_cmap = XCreateColormap(glx->g_dpy, RootWindow(glx->g_dpy, vi->screen), vi->visual, AllocNone); swa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | ButtonReleaseMask | ButtonPressMask; swa.override_redirect = fullscreen ? True : False; if (fullscreen && !windowed_full) { if (x11_enter_fullscreen(glx->g_dpy, width, height, &glx->g_desktop_mode)) { glx->g_should_reset_mode = true; true_full = true; } else RARCH_ERR("[GLX]: Entering true fullscreen failed. Will attempt windowed mode.\n"); } if (settings->video.monitor_index) glx->g_screen = settings->video.monitor_index - 1; #ifdef HAVE_XINERAMA if (fullscreen || glx->g_screen != 0) { unsigned new_width = width; unsigned new_height = height; if (x11_get_xinerama_coord(glx->g_dpy, glx->g_screen, &x_off, &y_off, &new_width, &new_height)) RARCH_LOG("[GLX]: Using Xinerama on screen #%u.\n", glx->g_screen); else RARCH_LOG("[GLX]: Xinerama is not active on screen.\n"); if (fullscreen) { width = new_width; height = new_height; } } #endif RARCH_LOG("[GLX]: X = %d, Y = %d, W = %u, H = %u.\n", x_off, y_off, width, height); glx->g_win = XCreateWindow(glx->g_dpy, RootWindow(glx->g_dpy, vi->screen), x_off, y_off, width, height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel | CWColormap | CWEventMask | (true_full ? CWOverrideRedirect : 0), &swa); XSetWindowBackground(glx->g_dpy, glx->g_win, 0); glx->g_glx_win = glXCreateWindow(glx->g_dpy, glx->g_fbc, glx->g_win, 0); x11_set_window_attr(glx->g_dpy, glx->g_win); if (fullscreen) x11_show_mouse(glx->g_dpy, glx->g_win, false); if (true_full) { RARCH_LOG("[GLX]: Using true fullscreen.\n"); XMapRaised(glx->g_dpy, glx->g_win); } else if (fullscreen) /* We attempted true fullscreen, but failed. Attempt using windowed fullscreen. */ { XMapRaised(glx->g_dpy, glx->g_win); RARCH_LOG("[GLX]: Using windowed fullscreen.\n"); /* We have to move the window to the screen we want to go fullscreen on first. * x_off and y_off usually get ignored in XCreateWindow(). */ x11_move_window(glx->g_dpy, glx->g_win, x_off, y_off, width, height); x11_windowed_fullscreen(glx->g_dpy, glx->g_win); } else { XMapWindow(glx->g_dpy, glx->g_win); // If we want to map the window on a different screen, we'll have to do it by force. // Otherwise, we should try to let the window manager sort it out. // x_off and y_off usually get ignored in XCreateWindow(). if (glx->g_screen) x11_move_window(glx->g_dpy, glx->g_win, x_off, y_off, width, height); } XIfEvent(glx->g_dpy, &event, glx_wait_notify, NULL); if (!glx->g_ctx) { if (glx->g_core_es || glx->g_debug) { int attribs[16]; int *aptr = attribs; if (glx->g_core_es) { *aptr++ = GLX_CONTEXT_MAJOR_VERSION_ARB; *aptr++ = g_major; *aptr++ = GLX_CONTEXT_MINOR_VERSION_ARB; *aptr++ = g_minor; if (glx->g_core_es_core) { /* Technically, we don't have core/compat until 3.2. * Version 3.1 is either compat or not depending on GL_ARB_compatibility. */ *aptr++ = GLX_CONTEXT_PROFILE_MASK_ARB; #ifdef HAVE_OPENGLES2 *aptr++ = GLX_CONTEXT_ES_PROFILE_BIT_EXT; #else *aptr++ = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; #endif } } if (glx->g_debug) { *aptr++ = GLX_CONTEXT_FLAGS_ARB; *aptr++ = GLX_CONTEXT_DEBUG_BIT_ARB; } *aptr = None; glx->g_ctx = glx_create_context_attribs(glx->g_dpy, glx->g_fbc, NULL, True, attribs); if (glx->g_use_hw_ctx) { RARCH_LOG("[GLX]: Creating shared HW context.\n"); glx->g_hw_ctx = glx_create_context_attribs(glx->g_dpy, glx->g_fbc, glx->g_ctx, True, attribs); if (!glx->g_hw_ctx) RARCH_ERR("[GLX]: Failed to create new shared context.\n"); } } else { glx->g_ctx = glXCreateNewContext(glx->g_dpy, glx->g_fbc, GLX_RGBA_TYPE, 0, True); if (glx->g_use_hw_ctx) { glx->g_hw_ctx = glXCreateNewContext(glx->g_dpy, glx->g_fbc, GLX_RGBA_TYPE, glx->g_ctx, True); if (!glx->g_hw_ctx) RARCH_ERR("[GLX]: Failed to create new shared context.\n"); } } if (!glx->g_ctx) { RARCH_ERR("[GLX]: Failed to create new context.\n"); goto error; } } else { driver->video_cache_context_ack = true; RARCH_LOG("[GLX]: Using cached GL context.\n"); } glXMakeContextCurrent(glx->g_dpy, glx->g_glx_win, glx->g_glx_win, glx->g_ctx); XSync(glx->g_dpy, False); g_quit_atom = XInternAtom(glx->g_dpy, "WM_DELETE_WINDOW", False); if (g_quit_atom) XSetWMProtocols(glx->g_dpy, glx->g_win, &g_quit_atom, 1); glXGetConfig(glx->g_dpy, vi, GLX_DOUBLEBUFFER, &val); glx->g_is_double = val; if (glx->g_is_double) { const char *swap_func = NULL; g_pglSwapIntervalEXT = (void (*)(Display*, GLXDrawable, int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalEXT"); g_pglSwapIntervalSGI = (int (*)(int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalSGI"); g_pglSwapInterval = (int (*)(int))glXGetProcAddress((const GLubyte*)"glXSwapIntervalMESA"); if (g_pglSwapIntervalEXT) swap_func = "glXSwapIntervalEXT"; else if (g_pglSwapInterval) swap_func = "glXSwapIntervalMESA"; else if (g_pglSwapIntervalSGI) swap_func = "glXSwapIntervalSGI"; if (!g_pglSwapInterval && !g_pglSwapIntervalEXT && !g_pglSwapIntervalSGI) RARCH_WARN("[GLX]: Cannot find swap interval call.\n"); else RARCH_LOG("[GLX]: Found swap function: %s.\n", swap_func); } else RARCH_WARN("[GLX]: Context is not double buffered!.\n"); gfx_ctx_glx_swap_interval(data, glx->g_interval); /* This can blow up on some drivers. It's not fatal, so override errors for this call. */ old_handler = XSetErrorHandler(glx_nul_handler); XSetInputFocus(glx->g_dpy, glx->g_win, RevertToNone, CurrentTime); XSync(glx->g_dpy, False); XSetErrorHandler(old_handler); XFree(vi); glx->g_has_focus = true; if (!x11_create_input_context(glx->g_dpy, glx->g_win, &glx->g_xim, &glx->g_xic)) goto error; driver->display_type = RARCH_DISPLAY_X11; driver->video_display = (uintptr_t)glx->g_dpy; driver->video_window = (uintptr_t)glx->g_win; glx->g_true_full = true_full; return true; error: if (vi) XFree(vi); ctx_glx_destroy_resources(glx); if (glx) free(glx); return false; }
static bool gfx_ctx_glx_init(void *data) { static const int visual_attribs[] = { GLX_X_RENDERABLE , True, GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT, GLX_RENDER_TYPE , GLX_RGBA_BIT, GLX_DOUBLEBUFFER , True, GLX_RED_SIZE , 8, GLX_GREEN_SIZE , 8, GLX_BLUE_SIZE , 8, GLX_ALPHA_SIZE , 8, GLX_DEPTH_SIZE , 0, GLX_STENCIL_SIZE , 0, None }; int nelements, major, minor; GLXFBConfig *fbcs = NULL; gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)calloc(1, sizeof(gfx_ctx_glx_data_t)); driver_t *driver = driver_get_ptr(); const struct retro_hw_render_callback *hw_render = (const struct retro_hw_render_callback*)video_driver_callback(); if (!glx) return false; XInitThreads(); g_quit = 0; if (!glx->g_dpy) glx->g_dpy = XOpenDisplay(NULL); if (!glx->g_dpy) goto error; glXQueryVersion(glx->g_dpy, &major, &minor); /* GLX 1.3+ minimum required. */ if ((major * 1000 + minor) < 1003) goto error; glx_create_context_attribs = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB"); #ifdef GL_DEBUG glx->g_debug = true; #else glx->g_debug = hw_render->debug_context; #endif /* Have to use ContextAttribs */ #ifdef HAVE_OPENGLES2 glx->g_core_es = true; glx->g_core_es_core = true; #else glx->g_core_es = (g_major * 1000 + g_minor) >= 3001; glx->g_core_es_core = (g_major * 1000 + g_minor) >= 3002; #endif if ((glx->g_core_es || glx->g_debug) && !glx_create_context_attribs) goto error; fbcs = glXChooseFBConfig(glx->g_dpy, DefaultScreen(glx->g_dpy), visual_attribs, &nelements); if (!fbcs) goto error; if (!nelements) { XFree(fbcs); goto error; } glx->g_fbc = fbcs[0]; XFree(fbcs); driver->video_context_data = glx; return true; error: ctx_glx_destroy_resources(glx); if (glx) free(glx); return false; }
static bool gfx_ctx_glx_init(void *data) { int nelements, major, minor; GLXFBConfig *fbcs = NULL; gfx_ctx_glx_data_t *glx = (gfx_ctx_glx_data_t*)calloc(1, sizeof(gfx_ctx_glx_data_t)); if (!glx) return false; XInitThreads(); static const int visual_attribs[] = { GLX_X_RENDERABLE , True, GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT, GLX_RENDER_TYPE , GLX_RGBA_BIT, GLX_DOUBLEBUFFER , True, GLX_RED_SIZE , 8, GLX_GREEN_SIZE , 8, GLX_BLUE_SIZE , 8, GLX_ALPHA_SIZE , 8, GLX_DEPTH_SIZE , 0, GLX_STENCIL_SIZE , 0, None }; g_quit = 0; if (!glx->g_dpy) glx->g_dpy = XOpenDisplay(NULL); if (!glx->g_dpy) goto error; glXQueryVersion(glx->g_dpy, &major, &minor); // GLX 1.3+ minimum required. if ((major * 1000 + minor) < 1003) goto error; glx_create_context_attribs = (glXCreateContextAttribsARBProc)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB"); #ifdef GL_DEBUG g_debug = true; #else glx->g_debug = g_extern.system.hw_render_callback.debug_context; #endif glx->g_core = (g_major * 1000 + g_minor) >= 3001; // Have to use ContextAttribs if ((glx->g_core || glx->g_debug) && !glx_create_context_attribs) goto error; fbcs = glXChooseFBConfig(glx->g_dpy, DefaultScreen(glx->g_dpy), visual_attribs, &nelements); if (!fbcs) goto error; if (!nelements) { XFree(fbcs); goto error; } glx->g_fbc = fbcs[0]; XFree(fbcs); driver.video_context_data = glx; return true; error: ctx_glx_destroy_resources(glx); if (glx) free(glx); return false; }