Exemple #1
0
void
cwcomment_process_game(CWGame *game, CWRoster *visitors, CWRoster *home)
{
  char *buf;
  char output_line[4096];
  int i, comma;
  CWGameIterator *gameiter = cw_gameiter_create(game);

  if (gameiter->game->first_comment != NULL) {
    comma = 0;
    strcpy(output_line, "");
    buf = output_line;
    for (i = 0; i < 3; i++) {
      if (fields[i]) {
	if (ascii && comma) {
	  *(buf++) = ',';
	}
	else {
	  comma = 1;
	}
	buf += (*function_ptrs[i])(buf, gameiter, 1);
      }
    }

    printf("%s", output_line);
    printf("\n");
  }

  while (gameiter->event != NULL) {
    if (gameiter->event->first_comment == NULL) {
      cw_gameiter_next(gameiter);
      continue;
    }

    comma = 0;
    strcpy(output_line, "");
    buf = output_line;
    for (i = 0; i < 3; i++) {
      if (fields[i]) {
	if (ascii && comma) {
	  *(buf++) = ',';
	}
	else {
	  comma = 1;
	}
	buf += (*function_ptrs[i])(buf, gameiter, 0);
      }
    }

    printf("%s", output_line);
    printf("\n");

    cw_gameiter_next(gameiter);
  }
  
  cw_gameiter_cleanup(gameiter);
  free(gameiter);
}
Exemple #2
0
void
cwsub_process_game(CWGame *game, CWRoster *visitors, CWRoster *home)
{
  char *buf;
  char output_line[1024];
  int i, comma;
  CWGameIterator *gameiter = cw_gameiter_create(game);

  while (gameiter->event != NULL) {
    CWAppearance *sub = gameiter->event->first_sub;
    while (sub) {
      comma = 0;
      strcpy(output_line, "");
      buf = output_line;
      for (i = 0; i < 10; i++) {
	if (fields[i]) {
	  if (ascii && comma) {
	    *(buf++) = ',';
	  }
	  else {
	    comma = 1;
	  }
	  buf += (*field_data[i].f)(buf, gameiter, sub);
	}
      }

      printf("%s", output_line);
      printf("\n");
      sub = sub->next;
    }

    cw_gameiter_next(gameiter);
  }
  
  cw_gameiter_cleanup(gameiter);
  free(gameiter);
}
Exemple #3
0
/* Compute the eventual "fate" of the runner on 'base' */
int cw_gameiter_runner_fate(CWGameIterator *orig_gameiter, int base)
{
  CWGameIterator *gameiter;
  if (orig_gameiter->event_data->advance[base] == 0 ||
      orig_gameiter->event_data->advance[base] >= 4) {
    return orig_gameiter->event_data->advance[base];
  }
  
  base = orig_gameiter->event_data->advance[base];
  gameiter = cw_gameiter_copy(orig_gameiter);
  while (gameiter->event != NULL && 
	 gameiter->state->inning == orig_gameiter->state->inning &&
	 gameiter->state->batting_team == orig_gameiter->state->batting_team &&
	 base >= 1 && base <= 3) {
    cw_gameiter_next(gameiter);
    if (gameiter->event && strcmp(gameiter->event->event_text, "NP")) {
      base = gameiter->event_data->advance[base];
    }
  }

  cw_gameiter_cleanup(gameiter);
  free(gameiter);
  return base;
}