HRESULT d3d10_set_private_data_interface(struct wined3d_private_store *store, REFGUID guid, const IUnknown *object) { if (!object) return d3d10_set_private_data(store, guid, sizeof(object), &object); return wined3d_private_store_set_private_data(store, guid, object, sizeof(object), WINED3DSPD_IUNKNOWN); }
static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10SamplerState *iface, REFGUID guid, UINT data_size, const void *data) { struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d10_set_private_data(&state->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d10_input_layout_SetPrivateData(ID3D10InputLayout *iface, REFGUID guid, UINT data_size, const void *data) { struct d3d10_input_layout *layout = impl_from_ID3D10InputLayout(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d10_set_private_data(&layout->private_store, guid, data_size, data); }