/*
** m_svsnick
**      parv[0] = sender
**      parv[1] = old nickname
**      parv[2] = new nickname
**      parv[3] = timestamp
*/
int  m_svsnick(aClient *cptr, aClient *sptr, int parc, char *parv[])
{
aClient *acptr;
aClient *ocptr; /* Other client */

	if (!IsULine(sptr) || parc < 4 || (strlen(parv[2]) > NICKLEN))
		return -1; /* This looks like an error anyway -Studded */

	if (hunt_server_token(cptr, sptr, MSG_SVSNICK, TOK_SVSNICK, "%s %s :%s", 1, parc, parv) != HUNTED_ISME)
		return 0; /* Forwarded, done */

	if (do_nick_name(parv[2]) == 0)
		return 0;

	if (!(acptr = find_person(parv[1], NULL)))
		return 0; /* User not found, bail out */

	if ((ocptr = find_client(parv[2], NULL)) && ocptr != acptr) /* Collision */
	{
		exit_client(acptr, acptr, sptr,
		                   "Nickname collision due to Services enforced "
		                   "nickname change, your nick was overruled");
		return 0;
	}

	if (acptr != ocptr)
		acptr->umodes &= ~UMODE_REGNICK;
	acptr->lastnick = TS2ts(parv[3]);
	sendto_common_channels(acptr, ":%s NICK :%s", parv[1], parv[2]);
	add_history(acptr, 1);
	sendto_serv_butone_token(NULL, parv[1], MSG_NICK, TOK_NICK,
	                         "%s :%ld", parv[2], TS2ts(parv[3]));

	(void)del_from_client_hash_table(acptr->name, acptr);
	hash_check_watch(acptr, RPL_LOGOFF);

	sendto_snomask(SNO_NICKCHANGE,
		"*** Notice -- %s (%s@%s) has been forced to change his/her nickname to %s", 
		acptr->name, acptr->user->username, acptr->user->realhost, parv[2]);
	RunHook2(HOOKTYPE_LOCAL_NICKCHANGE, acptr, parv[2]);

	strlcpy(acptr->name, parv[2], sizeof acptr->name);
	add_to_client_hash_table(parv[2], acptr);
	hash_check_watch(acptr, RPL_LOGON);

	return 0;
}
Exemple #2
0
void 
exit_one_client_in_split(aClient *cptr, aClient *dead, char *reason)
{
    Link *lp;

    /* send all the quit reasons to all the non-noquit servers we have */
    
    /* yikes. We only want to do this if dead was OUR server. */
    /* erm, no, that's not true. Doing that breaks things. 
     * If a non-noquit server is telling us a server has split,
     * we will have already recieved hundreds of QUIT messages
     * from it, which will be passed anyway, and this procedure
     * will never be called. - lucas
     */

#ifdef NOQUIT
    sendto_non_noquit_servs_butone(dead, ":%s QUIT :%s", cptr->name, reason);
#endif

    sendto_common_channels(cptr, ":%s QUIT :%s", cptr->name, reason);
    
    while ((lp = cptr->user->channel))
        remove_user_from_channel(cptr, lp->value.chptr);
    while ((lp = cptr->user->invited))
        del_invite(cptr, lp->value.chptr);
    while ((lp = cptr->user->silence))
        del_silence(cptr, lp->value.cp);
    if (cptr->user->alias)
        cptr->user->alias->client = NULL;

    clones_remove(cptr);

#ifdef RWHO_PROBABILITY
    probability_remove(cptr);
#endif

    remove_dcc_references(cptr);

    del_from_client_hash_table(cptr->name, cptr); 

    hash_check_watch(cptr, RPL_LOGOFF);

    remove_client_from_list(cptr);
}
Exemple #3
0
void change_nick(aClient *acptr, char *newnick)
{
  char     nick[NICKLEN + 2];
    
  strncpy_irc(nick, newnick, NICKLEN);
  nick[NICKLEN] = '\0';

  ClearIdentified(acptr);	/* maybe not needed, but safe -Lamego */

  /* send change to common channels */
  sendto_common_channels(acptr, ":%s NICK :%s", acptr->name, nick);
  if (acptr->user)
    {
      acptr->tsinfo = CurrentTime;
      add_history(acptr,1);
      /* propagate to all servers */
      sendto_serv_butone(NULL, ":%s NICK %s :%lu",
      acptr->name, nick, acptr->tsinfo);
    }          
		  	
  /*
   **  Finally set new nick name.
  */
  if (acptr->name[0]) 
    {
      del_from_client_hash_table(acptr->name, acptr);
      hash_check_watch(acptr, RPL_LOGOFF);     
    }
		
  strcpy(acptr->name, nick);
  add_to_client_hash_table(nick, acptr);
  hash_check_watch(acptr, RPL_LOGON);
	  
  /* Lets apply nick change delay (if needed) */
  acptr->services_nick_change++;
  if(acptr->services_nick_change>1)
    {
      acptr->number_of_nick_changes = MAX_NICK_CHANGES+1;
      acptr->last_nick_change = CurrentTime;
      acptr->services_nick_change = 0;
    }
}
Exemple #4
0
/*
 * set_initial_nick
 * inputs
 * output
 * side effects	-
 *
 * This function is only called to set up an initially registering
 * client. 
 */
int
set_initial_nick(struct Client *client_p, struct Client *source_p,
                 char *nick)
{
 char buf[USERLEN + 1];
 /* Client setting NICK the first time */
  
 /* This had to be copied here to avoid problems.. */
 source_p->tsinfo = CurrentTime;
 if (source_p->name[0])
  del_from_client_hash_table(source_p->name, source_p);
 strcpy(source_p->name, nick);
 add_to_client_hash_table(nick, source_p);
 /* fd_desc is long enough */
 fd_note(client_p->localClient->fd, "Nick: %s", nick);
  
 /* They have the nick they want now.. */
 *client_p->llname = '\0';

 if (source_p->user)
 {
  strlcpy(buf, source_p->username, USERLEN);
  /*
   * USER already received, now we have NICK.
   * *NOTE* For servers "NICK" *must* precede the
   * user message (giving USER before NICK is possible
   * only for local client connection!). register_user
   * may reject the client and call exit_client for it
   * --must test this and exit m_nick too!!!
   */
#ifdef USE_IAUTH
  /*
   * Send the client to the iauth module for verification
   */
  BeginAuthorization(source_p);
#else
  if (register_local_user(client_p, source_p, nick, buf) == CLIENT_EXITED)
   return CLIENT_EXITED;
#endif
 }
 return 0;
}
Exemple #5
0
/*
** m_nick
**	parv[0] = sender prefix
**	parv[1] = nickname
**  if from new client  -taz
**	parv[2] = nick password
**  if from server:
**      parv[2] = hopcount
**      parv[3] = timestamp
**      parv[4] = username
**      parv[5] = hostname
**      parv[6] = servername
**  if NICK version 1:
**      parv[7] = servicestamp
**	parv[8] = info
**  if NICK version 2:
**	parv[7] = servicestamp
**      parv[8] = umodes
**	parv[9] = virthost, * if none
**	parv[10] = info
**  if NICKIP:
**      parv[10] = ip
**      parv[11] = info
*/
DLLFUNC CMD_FUNC(m_nick)
{
	aTKline *tklban;
	int ishold;
	aClient *acptr, *serv = NULL;
	aClient *acptrs;
	char nick[NICKLEN + 2], *s;
	Membership *mp;
	time_t lastnick = (time_t) 0;
	int  differ = 1, update_watch = 1;
	unsigned char newusr = 0, removemoder = 1;
	/*
	 * If the user didn't specify a nickname, complain
	 */
	if (parc < 2)
	{
		sendto_one(sptr, err_str(ERR_NONICKNAMEGIVEN),
		    me.name, parv[0]);
		return 0;
	}

	strncpyzt(nick, parv[1], NICKLEN + 1);

	if (MyConnect(sptr) && sptr->user && !IsAnOper(sptr))
	{
		if ((sptr->user->flood.nick_c >= NICK_COUNT) && 
		    (TStime() - sptr->user->flood.nick_t < NICK_PERIOD))
		{
			/* Throttle... */
			sendto_one(sptr, err_str(ERR_NCHANGETOOFAST), me.name, sptr->name, nick,
				(int)(NICK_PERIOD - (TStime() - sptr->user->flood.nick_t)));
			return 0;
		}
	}

	/* For a local clients, do proper nickname checking via do_nick_name()
	 * and reject the nick if it returns false.
	 * For remote clients, do a quick check by using do_remote_nick_name(),
	 * if this returned false then reject and kill it. -- Syzop
	 */
	if ((IsServer(cptr) && !do_remote_nick_name(nick)) ||
	    (!IsServer(cptr) && !do_nick_name(nick)))
	{
		sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME),
		    me.name, parv[0], parv[1], "Illegal characters");

		if (IsServer(cptr))
		{
			ircstp->is_kill++;
			sendto_failops("Bad Nick: %s From: %s %s",
			    parv[1], parv[0], get_client_name(cptr, FALSE));
			sendto_one(cptr, ":%s KILL %s :%s (%s <- %s[%s])",
			    me.name, parv[1], me.name, parv[1],
			    nick, cptr->name);
			if (sptr != cptr)
			{	/* bad nick change */
				sendto_serv_butone(cptr,
				    ":%s KILL %s :%s (%s <- %s!%s@%s)",
				    me.name, parv[0], me.name,
				    get_client_name(cptr, FALSE),
				    parv[0],
				    sptr->user ? sptr->username : "",
				    sptr->user ? sptr->user->server :
				    cptr->name);
				sptr->flags |= FLAGS_KILLED;
				return exit_client(cptr, sptr, &me, "BadNick");
			}
		}
		return 0;
	}

	/* Kill quarantined opers early... */
	if (IsServer(cptr) && (sptr->from->flags & FLAGS_QUARANTINE) &&
	    (parc >= 11) && strchr(parv[8], 'o'))
	{
		ircstp->is_kill++;
		/* Send kill to uplink only, hasn't been broadcasted to the rest, anyway */
		sendto_one(cptr, ":%s KILL %s :%s (Quarantined: no global oper privileges allowed)",
			me.name, parv[1], me.name);
		sendto_realops("QUARANTINE: Oper %s on server %s killed, due to quarantine",
			parv[1], sptr->name);
		/* (nothing to exit_client or to free, since user was never added) */
		return 0;
	}

	/*
	   ** Protocol 4 doesn't send the server as prefix, so it is possible
	   ** the server doesn't exist (a lagged net.burst), in which case
	   ** we simply need to ignore the NICK. Also when we got that server
	   ** name (again) but from another direction. --Run
	 */
	/*
	   ** We should really only deal with this for msgs from servers.
	   ** -- Aeto
	 */
	if (IsServer(cptr) &&
	    (parc > 7
	    && (!(serv = (aClient *)find_server_b64_or_real(parv[6]))
	    || serv->from != cptr->from)))
	{
		sendto_realops("Cannot find server %s (%s)", parv[6],
		    backupbuf);
		return 0;
	}
	/*
	   ** Check against nick name collisions.
	   **
	   ** Put this 'if' here so that the nesting goes nicely on the screen :)
	   ** We check against server name list before determining if the nickname
	   ** is present in the nicklist (due to the way the below for loop is
	   ** constructed). -avalon
	 */
	/* I managed to f**k this up i guess --stskeeps */
	if ((acptr = find_server(nick, NULL)))
	{
		if (MyConnect(sptr))
		{
#ifdef GUEST
			if (IsUnknown(sptr))
			{
				RunHook4(HOOKTYPE_GUEST, cptr, sptr, parc, parv);
				return 0;
			}
#endif
			sendto_one(sptr, err_str(ERR_NICKNAMEINUSE), me.name,
			    BadPtr(parv[0]) ? "*" : parv[0], nick);
			return 0;	/* NICK message ignored */
		}
	}

	/*
	   ** Check for a Q-lined nickname. If we find it, and it's our
	   ** client, just reject it. -Lefler
	   ** Allow opers to use Q-lined nicknames. -Russell
	 */
	if (!stricmp("ircd", nick))
	{
		sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME), me.name,
		    BadPtr(parv[0]) ? "*" : parv[0], nick,
		    "Reserved for internal IRCd purposes");
		return 0;
	}
	if (!stricmp("irc", nick))
	{
		sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME), me.name,
		    BadPtr(parv[0]) ? "*" : parv[0], nick,
		    "Reserved for internal IRCd purposes");
		return 0;
	}
	if (MyClient(sptr)) /* local client changin nick afterwards.. */
	{
		int xx;
		spamfilter_build_user_string(spamfilter_user, nick, sptr);
		xx = dospamfilter(sptr, spamfilter_user, SPAMF_USER, NULL, 0, NULL);
		if (xx < 0)
			return xx;
	}
	if (!IsULine(sptr) && (tklban = find_qline(sptr, nick, &ishold)))
	{
		if (IsServer(sptr) && !ishold) /* server introducing new client */
		{
			acptrs =
			    (aClient *)find_server_b64_or_real(sptr->user ==
			    NULL ? (char *)parv[6] : (char *)sptr->user->
			    server);
			/* (NEW: no unregistered q:line msgs anymore during linking) */
			if (!acptrs || (acptrs->serv && acptrs->serv->flags.synced))
				sendto_snomask(SNO_QLINE, "Q:lined nick %s from %s on %s", nick,
				    (*sptr->name != 0
				    && !IsServer(sptr) ? sptr->name : "<unregistered>"),
				    acptrs ? acptrs->name : "unknown server");
		}
		
		if (IsServer(cptr) && IsPerson(sptr) && !ishold) /* remote user changing nick */
		{
			sendto_snomask(SNO_QLINE, "Q:lined nick %s from %s on %s", nick,
				sptr->name, sptr->srvptr ? sptr->srvptr->name : "<unknown>");
		}

		if (!IsServer(cptr)) /* local */
		{
			if (ishold)
			{
				sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME),
				    me.name, BadPtr(parv[0]) ? "*" : parv[0],
				    nick, tklban->reason);
				return 0;
			}
			if (!IsOper(cptr))
			{
				sptr->since += 4; /* lag them up */
				sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME),
				    me.name, BadPtr(parv[0]) ? "*" : parv[0],
				    nick, tklban->reason);
				sendto_snomask(SNO_QLINE, "Forbidding Q-lined nick %s from %s.",
				    nick, get_client_name(cptr, FALSE));
				return 0;	/* NICK message ignored */
			}
		}
	}
	/*
	   ** acptr already has result from previous find_server()
	 */
	if (acptr)
	{
		/*
		   ** We have a nickname trying to use the same name as
		   ** a server. Send out a nick collision KILL to remove
		   ** the nickname. As long as only a KILL is sent out,
		   ** there is no danger of the server being disconnected.
		   ** Ultimate way to jupiter a nick ? >;-). -avalon
		 */
		sendto_failops("Nick collision on %s(%s <- %s)",
		    sptr->name, acptr->from->name,
		    get_client_name(cptr, FALSE));
		ircstp->is_kill++;
		sendto_one(cptr, ":%s KILL %s :%s (%s <- %s)",
		    me.name, sptr->name, me.name, acptr->from->name,
		    /* NOTE: Cannot use get_client_name
		       ** twice here, it returns static
		       ** string pointer--the other info
		       ** would be lost
		     */
		    get_client_name(cptr, FALSE));
		sptr->flags |= FLAGS_KILLED;
		return exit_client(cptr, sptr, &me, "Nick/Server collision");
	}

	if (MyClient(cptr) && !IsOper(cptr))
		cptr->since += 3;	/* Nick-flood prot. -Donwulff */

	if (!(acptr = find_client(nick, NULL)))
		goto nickkilldone;	/* No collisions, all clear... */
	/*
	   ** If the older one is "non-person", the new entry is just
	   ** allowed to overwrite it. Just silently drop non-person,
	   ** and proceed with the nick. This should take care of the
	   ** "dormant nick" way of generating collisions...
	 */
	/* Moved before Lost User Field to fix some bugs... -- Barubary */
	if (IsUnknown(acptr) && MyConnect(acptr))
	{
		/* This may help - copying code below */
		if (acptr == cptr)
			return 0;
		acptr->flags |= FLAGS_KILLED;
		exit_client(NULL, acptr, &me, "Overridden");
		goto nickkilldone;
	}
	/* A sanity check in the user field... */
	if (acptr->user == NULL)
	{
		/* This is a Bad Thing */
		sendto_failops("Lost user field for %s in change from %s",
		    acptr->name, get_client_name(cptr, FALSE));
		ircstp->is_kill++;
		sendto_one(acptr, ":%s KILL %s :%s (Lost user field!)",
		    me.name, acptr->name, me.name);
		acptr->flags |= FLAGS_KILLED;
		/* Here's the previous versions' desynch.  If the old one is
		   messed up, trash the old one and accept the new one.
		   Remember - at this point there is a new nick coming in!
		   Handle appropriately. -- Barubary */
		exit_client(NULL, acptr, &me, "Lost user field");
		goto nickkilldone;
	}
	/*
	   ** If acptr == sptr, then we have a client doing a nick
	   ** change between *equivalent* nicknames as far as server
	   ** is concerned (user is changing the case of his/her
	   ** nickname or somesuch)
	 */
	if (acptr == sptr) {
		if (strcmp(acptr->name, nick) != 0)
		{
			/* Allows change of case in his/her nick */
			removemoder = 0; /* don't set the user -r */
			goto nickkilldone;	/* -- go and process change */
		} else
			/*
			 ** This is just ':old NICK old' type thing.
			 ** Just forget the whole thing here. There is
			 ** no point forwarding it to anywhere,
			 ** especially since servers prior to this
			 ** version would treat it as nick collision.
			 */
			return 0;	/* NICK Message ignored */
	}
	/*
	   ** Note: From this point forward it can be assumed that
	   ** acptr != sptr (point to different client structures).
	 */
	/*
	   ** Decide, we really have a nick collision and deal with it
	 */
	if (!IsServer(cptr))
	{
		/*
		   ** NICK is coming from local client connection. Just
		   ** send error reply and ignore the command.
		 */
#ifdef GUEST
		if (IsUnknown(sptr))
		{
			RunHook4(HOOKTYPE_GUEST, cptr, sptr, parc, parv);
			return 0;
		}
#endif
		sendto_one(sptr, err_str(ERR_NICKNAMEINUSE),
		    /* parv[0] is empty when connecting */
		    me.name, BadPtr(parv[0]) ? "*" : parv[0], nick);
		return 0;	/* NICK message ignored */
	}
	/*
	   ** NICK was coming from a server connection.
	   ** This means we have a race condition (two users signing on
	   ** at the same time), or two net fragments reconnecting with
	   ** the same nick.
	   ** The latter can happen because two different users connected
	   ** or because one and the same user switched server during a
	   ** net break.
	   ** If we have the old protocol (no TimeStamp and no user@host)
	   ** or if the TimeStamps are equal, we kill both (or only 'new'
	   ** if it was a "NICK new"). Otherwise we kill the youngest
	   ** when user@host differ, or the oldest when they are the same.
	   ** --Run
	   **
	 */
	if (IsServer(sptr))
	{
		/*
		   ** A new NICK being introduced by a neighbouring
		   ** server (e.g. message type "NICK new" received)
		 */
		if (parc > 3)
		{
			lastnick = TS2ts(parv[3]);
			if (parc > 5)
				differ = (mycmp(acptr->user->username, parv[4])
				    || mycmp(acptr->user->realhost, parv[5]));
		}
		sendto_failops("Nick collision on %s (%s %ld <- %s %ld)",
		    acptr->name, acptr->from->name, acptr->lastnick,
		    cptr->name, lastnick);
		/*
		   **    I'm putting the KILL handling here just to make it easier
		   ** to read, it's hard to follow it the way it used to be.
		   ** Basically, this is what it will do.  It will kill both
		   ** users if no timestamp is given, or they are equal.  It will
		   ** kill the user on our side if the other server is "correct"
		   ** (user@host differ and their user is older, or user@host are
		   ** the same and their user is younger), otherwise just kill the
		   ** user an reintroduce our correct user.
		   **    The old code just sat there and "hoped" the other server
		   ** would kill their user.  Not anymore.
		   **                                               -- binary
		 */
		if (!(parc > 3) || (acptr->lastnick == lastnick))
		{
			ircstp->is_kill++;
			sendto_serv_butone(NULL,
			    ":%s KILL %s :%s (Nick Collision)",
			    me.name, acptr->name, me.name);
			acptr->flags |= FLAGS_KILLED;
			(void)exit_client(NULL, acptr, &me,
			    "Nick collision with no timestamp/equal timestamps");
			return 0;	/* We killed both users, now stop the process. */
		}

		if ((differ && (acptr->lastnick > lastnick)) ||
		    (!differ && (acptr->lastnick < lastnick)) || acptr->from == cptr)	/* we missed a QUIT somewhere ? */
		{
			ircstp->is_kill++;
			sendto_serv_butone(cptr,
			    ":%s KILL %s :%s (Nick Collision)",
			    me.name, acptr->name, me.name);
			acptr->flags |= FLAGS_KILLED;
			(void)exit_client(NULL, acptr, &me, "Nick collision");
			goto nickkilldone;	/* OK, we got rid of the "wrong" user,
						   ** now we're going to add the user the
						   ** other server introduced.
						 */
		}

		if ((differ && (acptr->lastnick < lastnick)) ||
		    (!differ && (acptr->lastnick > lastnick)))
		{
			/*
			 * Introduce our "correct" user to the other server
			 */

			sendto_one(cptr, ":%s KILL %s :%s (Nick Collision)",
			    me.name, parv[1], me.name);
			send_umode(NULL, acptr, 0, SEND_UMODES, buf);
			sendto_one_nickcmd(cptr, acptr, buf);
			if (acptr->user->away)
				sendto_one(cptr, ":%s AWAY :%s", acptr->name,
				    acptr->user->away);
			send_user_joins(cptr, acptr);
			return 0;	/* Ignore the NICK */
		}
		return 0;
	}
	else
	{
		/*
		   ** A NICK change has collided (e.g. message type ":old NICK new").
		 */
		if (parc > 2)
			lastnick = TS2ts(parv[2]);
		differ = (mycmp(acptr->user->username, sptr->user->username) ||
		    mycmp(acptr->user->realhost, sptr->user->realhost));
		sendto_failops
		    ("Nick change collision from %s to %s (%s %ld <- %s %ld)",
		    sptr->name, acptr->name, acptr->from->name, acptr->lastnick,
		    sptr->from->name, lastnick);
		if (!(parc > 2) || lastnick == acptr->lastnick)
		{
			ircstp->is_kill += 2;
			sendto_serv_butone(NULL,	/* First kill the new nick. */
			    ":%s KILL %s :%s (Self Collision)",
			    me.name, acptr->name, me.name);
			sendto_serv_butone(cptr,	/* Tell my servers to kill the old */
			    ":%s KILL %s :%s (Self Collision)",
			    me.name, sptr->name, me.name);
			sptr->flags |= FLAGS_KILLED;
			acptr->flags |= FLAGS_KILLED;
			(void)exit_client(NULL, sptr, &me, "Self Collision");
			(void)exit_client(NULL, acptr, &me, "Self Collision");
			return 0;	/* Now that I killed them both, ignore the NICK */
		}
		if ((differ && (acptr->lastnick > lastnick)) ||
		    (!differ && (acptr->lastnick < lastnick)))
		{
			/* sptr (their user) won, let's kill acptr (our user) */
			ircstp->is_kill++;
			sendto_serv_butone(cptr,
			    ":%s KILL %s :%s (Nick collision: %s <- %s)",
			    me.name, acptr->name, me.name,
			    acptr->from->name, sptr->from->name);
			acptr->flags |= FLAGS_KILLED;
			(void)exit_client(NULL, acptr, &me, "Nick collision");
			goto nickkilldone;	/* their user won, introduce new nick */
		}
		if ((differ && (acptr->lastnick < lastnick)) ||
		    (!differ && (acptr->lastnick > lastnick)))
		{
			/* acptr (our user) won, let's kill sptr (their user),
			   ** and reintroduce our "correct" user
			 */
			ircstp->is_kill++;
			/* Kill the user trying to change their nick. */
			sendto_serv_butone(cptr,
			    ":%s KILL %s :%s (Nick collision: %s <- %s)",
			    me.name, sptr->name, me.name,
			    sptr->from->name, acptr->from->name);
			sptr->flags |= FLAGS_KILLED;
			(void)exit_client(NULL, sptr, &me, "Nick collision");
			/*
			 * Introduce our "correct" user to the other server
			 */
			/* Kill their user. */
			sendto_one(cptr, ":%s KILL %s :%s (Nick Collision)",
			    me.name, parv[1], me.name);
			send_umode(NULL, acptr, 0, SEND_UMODES, buf);
			sendto_one_nickcmd(cptr, acptr, buf);
			if (acptr->user->away)
				sendto_one(cptr, ":%s AWAY :%s", acptr->name,
				    acptr->user->away);

			send_user_joins(cptr, acptr);
			return 0;	/* their user lost, ignore the NICK */
		}

	}
	return 0;		/* just in case */
      nickkilldone:
	if (IsServer(sptr))
	{
		/* A server introducing a new client, change source */

		sptr = make_client(cptr, serv);
		add_client_to_list(sptr);
		if (parc > 2)
			sptr->hopcount = TS2ts(parv[2]);
		if (parc > 3)
			sptr->lastnick = TS2ts(parv[3]);
		else		/* Little bit better, as long as not all upgraded */
			sptr->lastnick = TStime();
		if (sptr->lastnick < 0)
		{
			sendto_realops
			    ("Negative timestamp recieved from %s, resetting to TStime (%s)",
			    cptr->name, backupbuf);
			sptr->lastnick = TStime();
		}
		newusr = 1;
	}
	else if (sptr->name[0] && IsPerson(sptr))
	{
		/*
		   ** If the client belongs to me, then check to see
		   ** if client is currently on any channels where it
		   ** is currently banned.  If so, do not allow the nick
		   ** change to occur.
		   ** Also set 'lastnick' to current time, if changed.
		 */
		if (MyClient(sptr))
		{
			for (mp = sptr->user->channel; mp; mp = mp->next)
			{
				if (!is_skochanop(sptr, mp->chptr) && is_banned(sptr, mp->chptr, BANCHK_NICK))
				{
					sendto_one(sptr,
					    err_str(ERR_BANNICKCHANGE),
					    me.name, parv[0],
					    mp->chptr->chname);
					return 0;
				}
				if (CHECK_TARGET_NICK_BANS && !is_skochanop(sptr, mp->chptr) && is_banned_with_nick(sptr, mp->chptr, BANCHK_NICK, nick))
				{
					sendto_one(sptr,
					    ":%s 437 %s %s :Cannot change to a nickname banned on channel",
					    me.name, parv[0],
					    mp->chptr->chname);
					return 0;
				}
				if (!IsOper(sptr) && !IsULine(sptr)
				    && mp->chptr->mode.mode & MODE_NONICKCHANGE
				    && !is_chanownprotop(sptr, mp->chptr))
				{
					sendto_one(sptr,
					    err_str(ERR_NONICKCHANGE),
					    me.name, parv[0],
					    mp->chptr->chname);
					return 0;
				}
			}

			if (TStime() - sptr->user->flood.nick_t >= NICK_PERIOD)
			{
				sptr->user->flood.nick_t = TStime();
				sptr->user->flood.nick_c = 1;
			} else
				sptr->user->flood.nick_c++;

			sendto_snomask(SNO_NICKCHANGE, "*** Notice -- %s (%s@%s) has changed his/her nickname to %s",
				sptr->name, sptr->user->username, sptr->user->realhost, nick);

			RunHook2(HOOKTYPE_LOCAL_NICKCHANGE, sptr, nick);
		} else {
			if (!IsULine(sptr))
				sendto_snomask(SNO_FNICKCHANGE, "*** Notice -- %s (%s@%s) has changed his/her nickname to %s",
					sptr->name, sptr->user->username, sptr->user->realhost, nick);

			RunHook3(HOOKTYPE_REMOTE_NICKCHANGE, cptr, sptr, nick);
		}
		/*
		 * Client just changing his/her nick. If he/she is
		 * on a channel, send note of change to all clients
		 * on that channel. Propagate notice to other servers.
		 */
		if (mycmp(parv[0], nick) ||
		    /* Next line can be removed when all upgraded  --Run */
		    (!MyClient(sptr) && parc > 2
		    && TS2ts(parv[2]) < sptr->lastnick))
			sptr->lastnick = (MyClient(sptr)
			    || parc < 3) ? TStime() : TS2ts(parv[2]);
		if (sptr->lastnick < 0)
		{
			sendto_realops("Negative timestamp (%s)", backupbuf);
			sptr->lastnick = TStime();
		}
		add_history(sptr, 1);
		sendto_common_channels(sptr, ":%s NICK :%s", parv[0], nick);
		sendto_serv_butone_token(cptr, parv[0], MSG_NICK, TOK_NICK,
		    "%s %ld", nick, sptr->lastnick);
		if (removemoder)
			sptr->umodes &= ~UMODE_REGNICK;
	}
	else if (!sptr->name[0])
	{
#ifdef NOSPOOF
		/*
		 * Client setting NICK the first time.
		 *
		 * Generate a random string for them to pong with.
		 */
		sptr->nospoof = getrandom32();

		if (PINGPONG_WARNING)
			sendto_one(sptr, ":%s NOTICE %s :*** If you are having problems"
			    " connecting due to ping timeouts, please"
			    " type /quote pong %X or /raw pong %X now.",
			    me.name, nick, sptr->nospoof, sptr->nospoof);

		sendto_one(sptr, "PING :%X", sptr->nospoof);
#endif /* NOSPOOF */
#ifdef CONTACT_EMAIL
		sendto_one(sptr,
		    ":%s NOTICE %s :*** If you need assistance with a"
		    " connection problem, please email " CONTACT_EMAIL
		    " with the name and version of the client you are"
		    " using, and the server you tried to connect to: %s",
		    me.name, nick, me.name);
#endif /* CONTACT_EMAIL */
#ifdef CONTACT_URL
		sendto_one(sptr,
		    ":%s NOTICE %s :*** If you need assistance with"
		    " connecting to this server, %s, please refer to: "
		    CONTACT_URL, me.name, nick, me.name);
#endif /* CONTACT_URL */

		/* Copy password to the passwd field if it's given after NICK
		 * - originally by taz, modified by Wizzu
		 */
		if ((parc > 2) && (strlen(parv[2]) <= PASSWDLEN)
		    && !(sptr->listener->umodes & LISTENER_JAVACLIENT))
		{
			if (sptr->passwd)
				MyFree(sptr->passwd);
			sptr->passwd = MyMalloc(strlen(parv[2]) + 1);
			(void)strcpy(sptr->passwd, parv[2]);
		}
		/* This had to be copied here to avoid problems.. */
		(void)strcpy(sptr->name, nick);
		if (sptr->user && IsNotSpoof(sptr))
		{
			/*
			   ** USER already received, now we have NICK.
			   ** *NOTE* For servers "NICK" *must* precede the
			   ** user message (giving USER before NICK is possible
			   ** only for local client connection!). register_user
			   ** may reject the client and call exit_client for it
			   ** --must test this and exit m_nick too!!!
			 */
#ifndef NOSPOOF
			if (USE_BAN_VERSION && MyConnect(sptr))
				sendto_one(sptr, ":IRC!IRC@%s PRIVMSG %s :\1VERSION\1",
					me.name, nick);
#endif
			sptr->lastnick = TStime();	/* Always local client */
			if (register_user(cptr, sptr, nick,
			    sptr->user->username, NULL, NULL, NULL) == FLUSH_BUFFER)
				return FLUSH_BUFFER;
			strcpy(nick, sptr->name); /* don't ask, but I need this. do not remove! -- Syzop */
			update_watch = 0;
			newusr = 1;
		}
	}
	/*
	 *  Finally set new nick name.
	 */
	if (update_watch && sptr->name[0])
	{
		(void)del_from_client_hash_table(sptr->name, sptr);
		if (IsPerson(sptr))
			hash_check_watch(sptr, RPL_LOGOFF);
	}
	(void)strcpy(sptr->name, nick);
	(void)add_to_client_hash_table(nick, sptr);
	if (IsServer(cptr) && parc > 7)
	{
		parv[3] = nick;
		do_cmd(cptr, sptr, "USER", parc - 3, &parv[3]);
		if (GotNetInfo(cptr) && !IsULine(sptr))
			sendto_fconnectnotice(sptr->name, sptr->user, sptr, 0, NULL);
	}
	else if (IsPerson(sptr) && update_watch)
		hash_check_watch(sptr, RPL_LOGON);

#ifdef NEWCHFLOODPROT
	if (sptr->user && !newusr && !IsULine(sptr))
	{
		for (mp = sptr->user->channel; mp; mp = mp->next)
		{
			aChannel *chptr = mp->chptr;
			if (chptr && !(mp->flags & (CHFL_CHANOP|CHFL_VOICE|CHFL_CHANOWNER|CHFL_HALFOP|CHFL_CHANPROT)) &&
			    chptr->mode.floodprot && do_chanflood(chptr->mode.floodprot, FLD_NICK) && MyClient(sptr))
			{
				do_chanflood_action(chptr, FLD_NICK, "nick");
			}
		}	
	}
#endif
	if (newusr && !MyClient(sptr) && IsPerson(sptr))
	{
		RunHook(HOOKTYPE_REMOTE_CONNECT, sptr);
	}

	return 0;
}
Exemple #6
0
/*
 * Exit one client, local or remote. Assuming all dependants have
 * been already removed, and socket closed for local client.
 */
static void 
exit_one_client(aClient *cptr, aClient *sptr, aClient *from, char *comment)
{
    Link   *lp;
    
    /*
     * For a server or user quitting, propogate the information to
     * other servers (except to the one where is came from (cptr))
     */
    if (IsMe(sptr))
    {
        sendto_ops("ERROR: tried to exit me! : %s", comment);
        return;                 /* ...must *never* exit self!! */
    }
    else if (IsServer(sptr))
    {
#ifdef ALWAYS_SEND_DURING_SPLIT
        currently_processing_netsplit = YES;
#endif

        exit_server(cptr, sptr, from, comment);
        
#ifdef ALWAYS_SEND_DURING_SPLIT
        currently_processing_netsplit = NO;
#endif
        return;
    }
    else if (!(IsPerson(sptr)))
        /*
         * ...this test is *dubious*, would need * some thought.. but for
         * now it plugs a * nasty hole in the server... --msa
         */
        ;                               /* Nothing */
    else if (sptr->name[0])
    {   
        /* ...just clean all others with QUIT... */
        /*
         * If this exit is generated from "m_kill", then there is no
         * sense in sending the QUIT--KILL's have been sent instead.
         */
        if ((sptr->flags & FLAGS_KILLED) == 0) 
        {
            sendto_serv_butone(cptr, ":%s QUIT :%s",
                               sptr->name, comment);
        }
        /*
         * * If a person is on a channel, send a QUIT notice * to every
         * client (person) on the same channel (so * that the client can
         * show the "**signoff" message). * (Note: The notice is to the
         * local clients *only*)
         */
        if (sptr->user)
        {
            send_part_to_common_channels(sptr, comment);
            send_quit_to_common_channels(sptr, comment);
            while ((lp = sptr->user->channel))
                remove_user_from_channel(sptr, lp->value.chptr);

	    clones_remove(sptr);

#ifdef RWHO_PROBABILITY
            probability_remove(sptr);
#endif
            
            /* Clean up invitefield */
            while ((lp = sptr->user->invited))
                del_invite(sptr, lp->value.chptr);
            /* Clean up silences */
            while ((lp = sptr->user->silence)) 
                del_silence(sptr, lp->value.cp);
            remove_dcc_references(sptr);
            /* again, this is all that is needed */
        }
    }

    /* Remove sptr from the client list */
    if (del_from_client_hash_table(sptr->name, sptr) != 1) 
    {
        Debug((DEBUG_ERROR, "%#x !in tab %s[%s] %#x %#x %#x %d %d %#x",
               sptr, sptr->name,
               sptr->from ? sptr->from->sockhost : "??host",
               sptr->from, sptr->next, sptr->prev, sptr->fd,
               sptr->status, sptr->user));
    }
    /* remove user from watchlists */
    if(IsRegistered(sptr))
        hash_check_watch(sptr, RPL_LOGOFF);
    remove_client_from_list(sptr);
    return;
}
Exemple #7
0
void 
exit_one_server(aClient *cptr, aClient *dead, aClient *from, 
                aClient *lcptr, char *spinfo, char *comment)
{
    aClient *acptr, *next;
    DLink *lp;

    /* okay, this is annoying.
     * first off, we need two loops.
     * one: to remove all the clients.
     * two: to remove all the servers.
     * HOWEVER! removing a server may cause removal of more servers 
     * and more clients.
     * and this may make our pointer to next bad. therefore, we have to restart
     *  the server loop each time we find a server.
     * We _NEED_ two different loops: all clients must be removed "
     * before the server is
     *  removed. Otherwise, bad things (tm) can happen.
     */

    Debug((DEBUG_NOTICE, "server noquit: %s", cptr->name));

    for (acptr = client; acptr; acptr = next) 
    {
        next = acptr->next; /* we might destroy this client record 
                             * in the loop. */
        
        if(acptr->uplink != cptr || !IsPerson(acptr)) 
            continue;

        exit_one_client_in_split(acptr, dead, spinfo);
    }

    for (acptr = client; acptr; acptr = next) 
    {
        next = acptr->next; /* we might destroy this client record in 
                             * the loop. */

        if(acptr->uplink != cptr || !IsServer(acptr)) 
            continue;

        exit_one_server(acptr, dead, from, lcptr, spinfo, comment);
        next = client; /* restart the loop */
    }

    Debug((DEBUG_NOTICE, "done exiting server: %s", cptr->name));

    for (lp = server_list; lp; lp = lp->next)
    {
        acptr = lp->value.cptr;

        if (acptr == cptr || IsMe(acptr) ||
            acptr == dead || acptr == lcptr)
            continue;

        /* if the server is noquit, we only want to send it
         *  information about 'dead'
         * if it's not, this server gets split information for ALL
         * dead servers.
         */

#ifdef NOQUIT
        if(IsNoquit(acptr))
#endif
        if(cptr != dead)
            continue;

        if (cptr->from == acptr) /* "upstream" squit */
          sendto_one(&me, acptr, ":%s SQUIT %s :%s", from->name, cptr->name,
                       comment);
        else 
          sendto_one(&me, acptr, "SQUIT %s :%s", cptr->name, comment);
    }

    del_from_client_hash_table(cptr->name, cptr); 
    hash_check_watch(cptr, RPL_LOGOFF);
    remove_client_from_list(cptr);
}
Exemple #8
0
/*
 * m_nick 
 * parv[0] = sender prefix 
 * parv[1] = nickname 
 * parv[2] = hopcount when new user; TS when nick change 
 * parv[3] = TS
 * ---- new user only below ---- 
 * parv[4] = umode 
 * parv[5] = username 
 * parv[6] = hostname 
 * parv[7] = server 
 * parv[8] = serviceid
 * parv[9] = IP
 * parv[10] = ircname
 * -- endif
 */
int m_nick(aClient *cptr, aClient *sptr, int parc, char *parv[])
{
    struct simBan *ban;
    aClient    *acptr, *uplink;
    Link       *lp, *lp2;
    char        nick[NICKLEN + 2];
    ts_val      newts = 0;
    int         sameuser = 0, samenick = 0;
  
    if (parc < 2)
    {
	sendto_one(sptr, err_str(ERR_NONICKNAMEGIVEN),
		   me.name, parv[0]);
	return 0;
    }
  
    if (!IsServer(sptr) && IsServer(cptr) && parc > 2)
	newts = atol(parv[2]);
    else if (IsServer(sptr) && parc > 3)
	newts = atol(parv[3]);
    else
	parc = 2;
    /*
     * parc == 2 on a normal client sign on (local) and a normal client 
     * nick change 
     * parc == 4 on a normal server-to-server client nick change
     * parc == 11 on a normal TS style server-to-server NICK introduction
     */
    if ((IsServer(sptr) || (parc > 4)) && (parc < 11))
    {
	/*
	 * We got the wrong number of params. Someone is trying to trick
	 * us. Kill it. -ThemBones As discussed with ThemBones, not much
	 * point to this code now sending a whack of global kills would
	 * also be more annoying then its worth, just note the problem,
	 * and continue -Dianora
	 */
	sendto_realops("IGNORING BAD NICK: %s[%s@%s] on %s (from %s)", parv[1],
		       (parc >= 6) ? parv[5] : "-",
		       (parc >= 7) ? parv[6] : "-",
		       (parc >= 8) ? parv[7] : "-", parv[0]);
	return 0;
     
    }
   
    strncpyzt(nick, parv[1], NICKLEN + 1);
    /*
     * if do_nick_name() returns a null name OR if the server sent a
     * nick name and do_nick_name() changed it in some way (due to rules
     * of nick creation) then reject it. If from a server and we reject
     * it, and KILL it. -avalon 4/4/92
     */
    if (do_nick_name(nick) == 0 || (IsServer(cptr) && strcmp(nick, parv[1])))
    {
	sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME),
		   me.name, parv[0], parv[1], "Erroneous Nickname");
	
	if (IsServer(cptr))
	{
	    ircstp->is_kill++;
        sendto_realops_lev(DEBUG_LEV, "Bad Nick: %s From: %s Via: %s",
			       parv[1], parv[0],
			       get_client_name(cptr, HIDEME));
	    sendto_one(cptr, ":%s KILL %s :%s (Bad Nick)",
		       me.name, parv[1], me.name);
	    if (sptr != cptr) { /* bad nick change */     
		sendto_serv_butone(cptr, ":%s KILL %s :%s (Bad Nick)", me.name,
				   parv[0], me.name);
		sptr->flags |= FLAGS_KILLED;
		return exit_client(cptr, sptr, &me, "BadNick");
	    }
	}
	return 0;
    }
    /*
     * Check against nick name collisions.
     * 
     * Put this 'if' here so that the nesting goes nicely on the screen
     * :) We check against server name list before determining if the
     * nickname is present in the nicklist (due to the way the below
     * for loop is constructed). -avalon
     */
    do
    {
	if ((acptr = find_server(nick, NULL)))
	    if (MyConnect(sptr))
	    {
		sendto_one(sptr, err_str(ERR_NICKNAMEINUSE), me.name,
			   BadPtr(parv[0]) ? "*" : parv[0], nick);
		return 0;
	    }
	
	/* 
	 * acptr already has result from find_server
	 * Well. unless we have a capricious server on the net, a nick can
	 * never be the same as a server name - Dianora
	 * That's not the only case; maybe someone broke do_nick_name
	 * or changed it so they could use "." in nicks on their network 
	 * - sedition
	 */
     
	if (acptr)
	{
	    /*
	     * We have a nickname trying to use the same name as a
	     * server. Send out a nick collision KILL to remove the
	     * nickname. As long as only a KILL is sent out, there is no
	     * danger of the server being disconnected.  Ultimate way to
	     * jupiter a nick ? >;-). -avalon
	     */
	    sendto_realops_lev(SKILL_LEV, "Nick collision on %s", sptr->name);
	    ircstp->is_kill++;
	    sendto_one(cptr, ":%s KILL %s :%s (Nick Collision)", me.name, 
		       sptr->name, me.name);
	    sptr->flags |= FLAGS_KILLED;
	    return exit_client(cptr, sptr, &me, "Nick/Server collision");
	}
	
	if (!(acptr = find_client(nick, NULL)))
	    break;
     
	/*
	 * If acptr == sptr, then we have a client doing a nick change
	 * between *equivalent* nicknames as far as server is concerned
	 * (user is changing the case of his/her nickname or somesuch)
	 */
	if (acptr == sptr)
	{
	    if (strcmp(acptr->name, nick) == 0) 
		return 0;
	    else
		break;
	} /* If user is changing nick to itself no point in propogating */
     
	/*
	 * Note: From this point forward it can be assumed that acptr !=
	 * sptr (point to different client structures).
	 *
	 * If the older one is "non-person", the new entry is just 
	 * allowed to overwrite it. Just silently drop non-person, and
	 * proceed with the nick. This should take care of the "dormant
	 * nick" way of generating collisions...
	 */
	if (IsUnknown(acptr))
	{
	    if (MyConnect(acptr))
	    {
		exit_client(NULL, acptr, &me, "Overridden");
		break;
	    }
	    else if (!(acptr->user))
	    {
		sendto_realops_lev(SKILL_LEV, "Nick Collision on %s", parv[1]);
		sendto_serv_butone(NULL, ":%s KILL %s :%s (Nick Collision)",
				   me.name, acptr->name, me.name);
		acptr->flags |= FLAGS_KILLED;
		/* Having no USER struct should be ok... */
		return exit_client(cptr, acptr, &me,
				   "Got TS NICK before Non-TS USER");
	    }
	}
     
	if (!IsServer(cptr))
	{
	    /*
	     * NICK is coming from local client connection. Just send
	     * error reply and ignore the command.
	     * parv[0] is empty on connecting clients
	     */
	    sendto_one(sptr, err_str(ERR_NICKNAMEINUSE),
		       me.name, BadPtr(parv[0]) ? "*" : parv[0], nick);
	    return 0;
	}
	/*
	 * NICK was coming from a server connection. Means that the same
	 * nick is registered for different users by different server.
	 * This is either a race condition (two users coming online about
	 * same time, or net reconnecting) or just two net fragments
	 * becoming joined and having same nicks in use. We cannot have
	 * TWO users with same nick--purge this NICK from the system with
	 * a KILL... >;)
	 *
	 * Changed to something reasonable like IsServer(sptr) (true if
	 * "NICK new", false if ":old NICK new") -orabidoo
	 */
     
	if (IsServer(sptr))
	{
	    /*
	     * A new NICK being introduced by a neighbouring server (e.g.
	     * message type "NICK new" received)
	     */
	    if (!newts || !acptr->tsinfo || (newts == acptr->tsinfo))
	    {
		sendto_realops_lev(SKILL_LEV, "Nick collision on %s", parv[1]);
		ircstp->is_kill++;
		sendto_one(acptr, err_str(ERR_NICKCOLLISION),
			   me.name, acptr->name, acptr->name);
		sendto_serv_butone(NULL, ":%s KILL %s :%s (Nick Collision)",
				   me.name, acptr->name, me.name);
		acptr->flags |= FLAGS_KILLED;
		return exit_client(cptr, acptr, &me, "Nick collision");
	    }
	    else
	    {
		/* XXX This looks messed up to me XXX - Raist */
		sameuser = (acptr->user) &&
		    mycmp(acptr->user->username, parv[5]) == 0 &&
		    mycmp(acptr->user->host, parv[6]) == 0;
		if ((sameuser && newts < acptr->tsinfo) || 
		    (!sameuser && newts > acptr->tsinfo))
		{
		    return 0;
		}
		else
		{
		    sendto_realops_lev(SKILL_LEV, "Nick collision on %s",parv[1]);
		    ircstp->is_kill++;
		    sendto_one(acptr, err_str(ERR_NICKCOLLISION),
			       me.name, acptr->name, acptr->name);
		    sendto_serv_butone(sptr, ":%s KILL %s :%s (Nick Collision)",
				       me.name, acptr->name, me.name);
		    acptr->flags |= FLAGS_KILLED;
		    (void) exit_client(cptr, acptr, &me, "Nick collision");
		    break;
		}
	    }
	}
	/*
	 * * A NICK change has collided (e.g. message type * ":old NICK
	 * new". This requires more complex cleanout. * Both clients must be
	 * purged from this server, the "new" * must be killed from the
	 * incoming connection, and "old" must * be purged from all outgoing
	 * connections.
	 */
	if (!newts || !acptr->tsinfo || (newts == acptr->tsinfo) ||
	    !sptr->user)
	{
	    sendto_realops_lev(SKILL_LEV, "Nick change collision: %s", parv[1]);
	    ircstp->is_kill++;
	    sendto_one(acptr, err_str(ERR_NICKCOLLISION),
		       me.name, acptr->name, acptr->name);
	    sendto_serv_butone(NULL, ":%s KILL %s :%s (Nick Collision)",me.name,
			       sptr->name, me.name);
	    ircstp->is_kill++;
	    sendto_serv_butone(NULL, ":%s KILL %s :%s (Nick Collision)",me.name,
			       acptr->name, me.name);
	    acptr->flags |= FLAGS_KILLED;
	    (void) exit_client(NULL, acptr, &me, "Nick collision(new)");
	    sptr->flags |= FLAGS_KILLED;
	    return exit_client(cptr, sptr, &me, "Nick collision(old)");
	}
	else
	{
	    /* XXX This looks messed up XXX */
	    sameuser = mycmp(acptr->user->username, sptr->user->username) == 0
		&& mycmp(acptr->user->host, sptr->user->host) == 0;
	    if ((sameuser && newts < acptr->tsinfo) ||
		(!sameuser && newts > acptr->tsinfo)) {
		if (sameuser)
		    sendto_realops_lev(SKILL_LEV, 
				   "Nick change collision from %s to %s",
				   sptr->name, acptr->name);
		ircstp->is_kill++;
		sendto_serv_butone(cptr, ":%s KILL %s :%s (Nick Collision)", me.name,
				   sptr->name, me.name);
		sptr->flags |= FLAGS_KILLED;
		if (sameuser)
		    return exit_client(cptr, sptr, &me, "Nick collision(old)");
		else
		    return exit_client(cptr, sptr, &me, "Nick collision(new)");
	    } 
	    else
	    {
		sendto_realops_lev(SKILL_LEV, "Nick collision on %s", acptr->name);
		
		ircstp->is_kill++;
		sendto_one(acptr, err_str(ERR_NICKCOLLISION),
			   me.name, acptr->name, acptr->name);
		sendto_serv_butone(sptr, ":%s KILL %s :%s (Nick Collision)",me.name,
				   acptr->name, me.name);
		acptr->flags |= FLAGS_KILLED;
		(void) exit_client(cptr, acptr, &me, "Nick collision");
	    }
	}
    } while (0);
    
    if (IsServer(sptr))
    {
	uplink = find_server(parv[7], NULL);
	if(!uplink)
	{
	    /* if we can't find the server this nick is on, 
	     * complain loudly and ignore it. - lucas */
	    sendto_realops("Remote nick %s on UNKNOWN server %s",
			   nick, parv[7]);
	    return 0;
	}
	sptr = make_client(cptr, uplink);
	
	/* If this is on a U: lined server, it's a U: lined client. */
	if(IsULine(uplink))
	    sptr->flags|=FLAGS_ULINE;
     
	add_client_to_list(sptr);
	if (parc > 2)
	    sptr->hopcount = atoi(parv[2]);
	if (newts)
	{
	    sptr->tsinfo = newts;
	}
	else
	{
	    newts = sptr->tsinfo = (ts_val) timeofday;
	    ts_warn("Remote nick %s introduced without a TS", nick);
	}
	/* copy the nick in place */
	(void) strcpy(sptr->name, nick);
	(void) add_to_client_hash_table(nick, sptr);
	if (parc >= 10)
	{
	    int *s, flag;
	    char *m;
       
	    /* parse the usermodes -orabidoo */
	    m = &parv[4][1];
	    while (*m)
	    {
		for (s = user_modes; (flag = *s); s += 2)
		    if (*m == *(s + 1))
		    {
			if ((flag == UMODE_o) || (flag == UMODE_O))
			    Count.oper++;
			sptr->umode |= flag & SEND_UMODES;
			break;
		    }
		m++;
	    }
	    if (parc==10)
	    {
		return do_user(nick, cptr, sptr, parv[5], parv[6],
			       parv[7], strtoul(parv[8], NULL, 0),
			       "0.0.0.0", parv[9]);
	    } else if (parc==11)
	    {
		return do_user(nick, cptr, sptr, parv[5], parv[6], parv[7],
			       strtoul(parv[8], NULL, 0),
			       parv[9], parv[10]);
	    }
	}
    }
    else if (sptr->name[0])
    {
#ifdef DONT_CHECK_QLINE_REMOTE
	if (MyConnect(sptr))
	{
#endif
	    if ((ban = check_mask_simbanned(nick, SBAN_NICK)))
	    {
#ifndef DONT_CHECK_QLINE_REMOTE
		if (!MyConnect(sptr))
		    sendto_realops("Restricted nick %s from %s on %s", nick,
				   (*sptr->name != 0 && !IsServer(sptr)) ?
				   sptr->name : "<unregistered>",
				   (sptr->user == NULL) ? ((IsServer(sptr)) ?
							   parv[6] : me.name) :
				   sptr->user->server);
#endif
		
		if (MyConnect(sptr) && (!IsServer(cptr)) && (!IsOper(cptr))
		    && (!IsULine(sptr)))
		{
		    sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME), me.name,
			       BadPtr(parv[0]) ? "*" : parv[0], nick,
			       BadPtr(ban->reason) ? "Erroneous Nickname" :
			       ban->reason);
                    if (call_hooks(CHOOK_FORBID, cptr, nick, ban) != FLUSH_BUFFER)
		        sendto_realops_lev(REJ_LEV,
			    	           "Forbidding restricted nick %s from %s",
				           nick, get_client_name(cptr, FALSE));
		    return 0;
		}
	    }
#ifdef DONT_CHECK_QLINE_REMOTE
	}
#endif
	if (MyConnect(sptr))
	{
	    if (IsRegisteredUser(sptr))
	    {
	 
		/* before we change their nick, make sure they're not banned
		 * on any channels, and!! make sure they're not changing to
		 * a banned nick -sed */
		/* a little cleaner - lucas */
	 
		for (lp = sptr->user->channel; lp; lp = lp->next)
		{
		    if (can_send(sptr, lp->value.chptr, NULL))
		    { 
			sendto_one(sptr, err_str(ERR_BANNICKCHANGE), me.name,
				   sptr->name, lp->value.chptr->chname);
			return 0;
		    }
		    if (nick_is_banned(lp->value.chptr, nick, sptr) != NULL)
		    {
			sendto_one(sptr, err_str(ERR_BANONCHAN), me.name,
				   sptr->name, nick, lp->value.chptr->chname);
			return 0;
		    }
		}
#ifdef ANTI_NICK_FLOOD
		if ((sptr->last_nick_change + MAX_NICK_TIME) < NOW)
		    sptr->number_of_nick_changes = 0;
		sptr->last_nick_change = NOW;
		sptr->number_of_nick_changes++;
	 
		if (sptr->number_of_nick_changes > MAX_NICK_CHANGES && 
		    !IsAnOper(sptr))
		{
		    sendto_one(sptr,
			       ":%s NOTICE %s :*** Notice -- Too many nick "
			       "changes. Wait %d seconds before trying again.",
			       me.name, sptr->name, MAX_NICK_TIME);
		    return 0;
		}
#endif
		/* If it changed nicks, -r it */
		if ((sptr->umode & UMODE_r) && (mycmp(parv[0], nick) != 0))
		{
		    unsigned int oldumode;
		    char mbuf[BUFSIZE];

		    oldumode = sptr->umode;
		    sptr->umode &= ~UMODE_r;
		    send_umode(sptr, sptr, oldumode, ALL_UMODES, mbuf);
		}

                /* LOCAL NICKHANGE */
                /*
                 * Client just changing his/her nick. If he/she is on a
                 * channel, send note of change to all clients on that channel.
                 * Propagate notice to other servers.
                 */
                /* if the nickname is different, set the TS */
                if (mycmp(parv[0], nick))
                {
                  sptr->tsinfo = newts ? newts : (ts_val) timeofday;
                }

		sendto_common_channels(sptr, ":%s NICK :%s", parv[0], 
				       nick);
		if (sptr->user)
		{
		    add_history(sptr, 1);
			
		    sendto_serv_butone(cptr, ":%s NICK %s :%ld",
				       parv[0], nick, sptr->tsinfo);
		}
	    }
	}
	else
	{
            /* REMOTE NICKCHANGE */
            /*
             * Client just changing his/her nick. If he/she is on a
             * channel, send note of change to all clients on that channel.
             * Propagate notice to other servers.
             */
            /* if the nickname is different, set the TS */
            if (mycmp(parv[0], nick))
            {
              sptr->tsinfo = newts ? newts : (ts_val) timeofday;
            }

	    sendto_common_channels(sptr, ":%s NICK :%s", parv[0], nick);
	    if (sptr->user)
	    {
		add_history(sptr, 1);
		
		sendto_serv_butone(cptr, ":%s NICK %s :%ld",
				   parv[0], nick, sptr->tsinfo);
	    }

	    /* If it changed nicks, -r it */
	    if (mycmp(parv[0], nick))
		sptr->umode &= ~UMODE_r;

	    /*
	     * Flush the banserial for the channels the user is in, since this
	     * could be a SVSNICK induced nick change, which overrides any ban
	     * checking on the originating server.
	     */
	    flush_user_banserial(sptr);
	}
        /* Remove dccallow entries for users who don't share common channel(s) unless they only change their nick capitalization -Kobi_S */
        if(sptr->user && mycmp(parv[0], nick))
        {
            for(lp = sptr->user->dccallow; lp; lp = lp2)
            {
                lp2 = lp->next;
                if(lp->flags == DCC_LINK_ME)
                    continue;
                if(!find_shared_chan(sptr, lp->value.cptr))
                {
                    sendto_one(lp->value.cptr, ":%s %d %s :%s has been removed from "
                               "your DCC allow list for signing off",
                               me.name, RPL_DCCINFO, lp->value.cptr->name, parv[0]);
                    del_dccallow(lp->value.cptr, sptr, 1);
                }
            }
        }
    } 
    else
    {
	/* Client setting NICK the first time */
	if (MyConnect(sptr))
	{
	    if ((ban = check_mask_simbanned(nick, SBAN_NICK)))
	    {
		if (MyConnect(sptr) && (!IsServer(cptr)) && (!IsOper(cptr))
		    && (!IsULine(sptr)))
		{
		    sendto_one(sptr, err_str(ERR_ERRONEUSNICKNAME), me.name,
			       BadPtr(parv[0]) ? "*" : parv[0], nick,
			       BadPtr(ban->reason) ? "Erroneous Nickname" :
			       ban->reason);
                    if (call_hooks(CHOOK_FORBID, cptr, nick, ban) != FLUSH_BUFFER)
		        sendto_realops_lev(REJ_LEV,
				           "Forbidding restricted nick %s from %s", nick,
				           get_client_name(cptr, FALSE));
		    return 0;
		}
	    }
	}
	
	strcpy(sptr->name, nick);
	sptr->tsinfo = timeofday;
	if (sptr->user)
	{
	    /* USER already received, now we have NICK */
       
	    if (register_user(cptr, sptr, nick, sptr->user->username, NULL)
		== FLUSH_BUFFER)
		return FLUSH_BUFFER;
	}
    }

    /* Finally set new nick name. */
    if (sptr->name[0])
    {
        del_from_client_hash_table(sptr->name, sptr);
        samenick = mycmp(sptr->name, nick) ? 0 : 1;
        if (IsPerson(sptr))
        {
            if (!samenick)
                hash_check_watch(sptr, RPL_LOGOFF);
#ifdef RWHO_PROBABILITY
            probability_change(sptr->name, nick);
#endif
        }
    }
    strcpy(sptr->name, nick);
    add_to_client_hash_table(nick, sptr);
    if (IsPerson(sptr) && !samenick)
	hash_check_watch(sptr, RPL_LOGON);
    return 0;
}
Exemple #9
0
/*
** Exit one client, local or remote. Assuming all dependants have
** been already removed, and socket closed for local client.
*/
static	void	exit_one_client(aClient *cptr, aClient *sptr, aClient *from,
	const char *comment)
{
	Reg	aClient *acptr;
	Reg	int	i;
	Reg	Link	*lp;
	invLink		*ilp;

	/*
	**  For a server or user quitting, propagage the information to
	**  other servers (except to the one where is came from (cptr))
	*/
	if (IsMe(sptr))
	{
		sendto_flag(SCH_ERROR,
			    "ERROR: tried to exit me! : %s", comment);
		return;	/* ...must *never* exit self!! */
	}
	else if (IsServer(sptr))
	{
		/*
		** Old sendto_serv_but_one() call removed because we now
		** need to send different names to different servers
		** (domain name matching)
		*/
		if (!IsMasked(sptr))
		{
			istat.is_serv--;
		}
		if (!IsBursting(sptr))
		{
			istat.is_eobservers--;
		}
	 	for (i = fdas.highest; i >= 0; i--)
		{
			if (!(acptr = local[fdas.fd[i]]) || !IsServer(acptr) ||
			    acptr == cptr || IsMe(acptr))
			{
				continue;
			}
			if (!(sptr->flags & FLAGS_SQUIT))
			{
				/* Make sure we only send the last SQUIT
				** to a 2.11. */
				continue;
			}
			if ((acptr->flags & FLAGS_HIDDEN) &&
				!IsMasked(sptr))
			{
				/* We need a special SQUIT reason, so
				** the remote server can send the
				** right quit message. */
				sendto_one(acptr, ":%s SQUIT %s :%s %s",
					sptr->serv->up->serv->sid,
					sptr->serv->sid,
					sptr->serv->up->name,
					sptr->name);
			}
			else
			{
				sendto_one(acptr, ":%s SQUIT %s :%s",
					sptr->serv->up->serv->sid,
					sptr->serv->sid, comment);
			}
		}
#ifdef	USE_SERVICES
		check_services_butone(SERVICE_WANT_SQUIT, sptr->serv, sptr,
				      ":%s SQUIT %s :%s", from->name,
				      sptr->name, comment);
#endif
		del_from_sid_hash_table(sptr->serv);
		remove_server_from_tree(sptr);
		/* remove server from svrtop */
		unregister_server(sptr);
	}
	else if (!IsPerson(sptr) && !IsService(sptr))
	{
				    /* ...this test is *dubious*, would need
				    ** some thougth.. but for now it plugs a
				    ** nasty hole in the server... --msa
				    */
		; /* Nothing */
	}
	else if (sptr->name[0] && !IsService(sptr)) /* clean with QUIT... */
	{
		/*
		** If this exit is generated from "m_kill", then there
		** is no sense in sending the QUIT--KILL's have been
		** sent instead.
		*/
		if ((sptr->flags & FLAGS_KILLED) == 0)
		{
			if ((sptr->flags & FLAGS_SPLIT) == 0)
			{
				sendto_serv_butone(cptr, ":%s QUIT :%s",
						   sptr->user->uid, comment);
#ifdef	USE_SERVICES
				check_services_butone(SERVICE_WANT_QUIT|
						      SERVICE_WANT_RQUIT, 
						      (sptr->user) ?
						      sptr->user->servp
						      : NULL, cptr,
						      ":%s QUIT :%s",
						      sptr->name, comment);
#endif
			}
			else
			{
				if (sptr->flags & FLAGS_HIDDEN)
					/* joys of hostmasking */
					for (i = fdas.highest; i >= 0; i--)
					{
						if (!(acptr =local[fdas.fd[i]])
						    || acptr == cptr
						    || IsMe(acptr))
							continue;
						if (acptr->flags & FLAGS_HIDDEN)
							sendto_one(acptr,
								":%s QUIT :%s",
								sptr->user->uid,
								comment);
					}
#ifdef	USE_SERVICES
				check_services_butone(SERVICE_WANT_QUIT, 
					      (sptr->user) ? sptr->user->servp
						      : NULL, cptr,
						      ":%s QUIT :%s",
						      sptr->name, comment);
#endif
			}
		}
#ifdef USE_SERVICES
		else
		{
			/* Send QUIT to services which desire such as well.
			** Services with both _QUIT and _KILL will get both
			** for now --jv
			*/
			check_services_butone(SERVICE_WANT_QUIT, 
					     (sptr->user) ? sptr->user->servp
						      : NULL, cptr,
						      ":%s QUIT :%s",
						      sptr->name, comment);

		}
#endif
		/*
		** If a person is on a channel, send a QUIT notice
		** to every client (person) on the same channel (so
		** that the client can show the "**signoff" message).
		** (Note: The notice is to the local clients *only*)
		*/
		if (sptr->user)
		{
			if (IsInvisible(sptr))
			{
				istat.is_user[1]--;
				sptr->user->servp->usercnt[1]--;
			}
			else
			{
				istat.is_user[0]--;
				sptr->user->servp->usercnt[0]--;
			}
			if (IsAnOper(sptr))
			{
				sptr->user->servp->usercnt[2]--;
				istat.is_oper--;
			}
			sendto_common_channels(sptr, ":%s QUIT :%s",
						sptr->name, comment);

			if (!(acptr = cptr ? cptr : sptr->from))
				acptr = sptr;
			while ((lp = sptr->user->channel))
			{
				/*
				** Mark channels from where remote chop left,
				** this will eventually lock the channel.
				** close_connection() has already been called,
				** it makes MyConnect == False - krys
				*/
				if (sptr != cptr)
				{
					if (*lp->value.chptr->chname == '!')
					{
						if (!(sptr->flags &FLAGS_QUIT))
							lp->value.chptr->history = timeofday + LDELAYCHASETIMELIMIT;
					}
					else if (
#ifndef BETTER_CDELAY
						 !(sptr->flags & FLAGS_QUIT) &&
#endif
						 is_chan_op(sptr, lp->value.chptr))
					{
						lp->value.chptr->history = timeofday + DELAYCHASETIMELIMIT;
					}
				}
				if (IsAnonymous(lp->value.chptr) &&
				    !IsQuiet(lp->value.chptr))
				{
					sendto_channel_butserv(lp->value.chptr, sptr, ":%s PART %s :None", sptr->name, lp->value.chptr->chname);
				}
				remove_user_from_channel(sptr,lp->value.chptr);
			}

			/* Clean up invitefield */
			while ((ilp = sptr->user->invited))
			{
				del_invite(sptr, ilp->chptr);
				/* again, this is all that is needed */
			}

			/* remove from uid hash table */
			if (sptr->user)
			{
				del_from_uid_hash_table(sptr->user->uid, sptr);
			}

			/* Add user to history */
#ifndef BETTER_NDELAY
			add_history(sptr, (sptr->flags & FLAGS_QUIT) ?
				    &me : NULL);
#else
			add_history(sptr, (sptr == cptr) ? &me : NULL);
#endif
			off_history(sptr);
#ifdef USE_HOSTHASH
			del_from_hostname_hash_table(sptr->user->host,
						     sptr->user);
#endif
#ifdef USE_IPHASH
			del_from_ip_hash_table(sptr->user->sip, sptr->user);
#endif
		    }
	    }
	else if (sptr->name[0] && IsService(sptr))
	    {
		/*
		** If this exit is generated from "m_kill", then there
		** is no sense in sending the QUIT--KILL's have been
		** sent instead.
		*/
		if ((sptr->flags & FLAGS_KILLED) == 0)
		{
			/*
			** A service quitting is annoying, It has to be sent
			** to connected servers depending on 
			** sptr->service->dist
			*/
			for (i = fdas.highest; i >= 0; i--)
			    {
				if (!(acptr = local[fdas.fd[i]])
				    || !IsServer(acptr) || acptr == cptr
				    || IsMe(acptr))
				{
					continue;
				}
				if (match(sptr->service->dist, acptr->name) && 
					match(sptr->service->dist, acptr->serv->sid))
				{
					continue;
				}
				sendto_one(acptr, ":%s QUIT :%s", sptr->name,
					   comment);
			}
		}
#ifdef	USE_SERVICES
		check_services_butone(SERVICE_WANT_SERVICE, NULL, NULL,
				      ":%s QUIT :%s", sptr->name, comment);
#endif
		/* MyConnect(sptr) is always FALSE here */
		if (cptr == sptr)
		{
			sendto_flag(SCH_NOTICE, "Service %s disconnected",
				    get_client_name(sptr, TRUE));
		}
		sendto_flag(SCH_SERVICE, "Received QUIT %s from %s (%s)",
			    sptr->name, from->name, comment);
		istat.is_service--;
	    }

	/* Remove sptr from the client list */
	if (del_from_client_hash_table(sptr->name, sptr) != 1)
	{
		Debug((DEBUG_ERROR, "%#x !in tab %s[%s] %#x %#x %#x %d %d %#x",
			sptr, sptr->name,
			sptr->from ? sptr->from->sockhost : "??host",
			sptr->from, sptr->next, sptr->prev, sptr->fd,
			sptr->status, sptr->user));
	}
	remove_client_from_list(sptr);
	return;
}
Exemple #10
0
/*
** Exit one client, local or remote. Assuming all dependents have
** been already removed, and socket closed for local client.
*/
static void exit_one_client(struct Client *client_p,
                            struct Client *source_p,
                            struct Client *from, const char *comment)
{
  struct Client* target_p;
  dlink_node *lp;
  dlink_node *next_lp;

  if (IsServer(source_p))
    {
      if (source_p->servptr && source_p->servptr->serv)
        del_client_from_llist(&(source_p->servptr->serv->servers),
                                    source_p);
      else
        ts_warn("server %s without servptr!", source_p->name);

      if(!IsMe(source_p))
        remove_server_from_list(source_p);
    }
  else if (source_p->servptr && source_p->servptr->serv)
    {
      del_client_from_llist(&(source_p->servptr->serv->users), source_p);
    }
  /* there are clients w/o a servptr: unregistered ones */

  /*
  **  For a server or user quitting, propogate the information to
  **  other servers (except to the one where is came from (client_p))
  */
  if (IsMe(source_p))
    {
      sendto_realops_flags(FLAGS_ALL, L_ALL,
			   "ERROR: tried to exit me! : %s", comment);
      return;        /* ...must *never* exit self!! */
    }
  else if (IsServer(source_p))
    {
      /*
      ** Old sendto_serv_but_one() call removed because we now
      ** need to send different names to different servers
      ** (domain name matching)
      */
      /*
      ** The bulk of this is done in remove_dependents now, all
      ** we have left to do is send the SQUIT upstream.  -orabidoo
      */
      if (source_p->localClient)
      {
	if(source_p->localClient->ctrlfd > -1)
	{
          fd_close(source_p->localClient->ctrlfd);
	  source_p->localClient->ctrlfd = -1;

#ifndef HAVE_SOCKETPAIR
          fd_close(source_p->localClient->ctrlfd_r);
	  fd_close(source_p->localClient->fd_r);
	  
	  source_p->localClient->ctrlfd_r = -1;
	  source_p->localClient->fd_r = -1;
#endif
	}
      }

      target_p = source_p->from;
      if (target_p && IsServer(target_p) && target_p != client_p && !IsMe(target_p) &&
          (source_p->flags & FLAGS_KILLED) == 0)
        sendto_one(target_p, ":%s SQUIT %s :%s", from->name, source_p->name, comment);
    }
  else if (source_p->name[0]) /* ...just clean all others with QUIT... */
    {
      /*
      ** If this exit is generated from "m_kill", then there
      ** is no sense in sending the QUIT--KILL's have been
      ** sent instead.
      */
      if ((source_p->flags & FLAGS_KILLED) == 0)
        {
          sendto_server(client_p, source_p, NULL, NOCAPS, NOCAPS,
                        NOFLAGS, ":%s QUIT :%s", source_p->name, comment);
        }
      /*
      ** If a person is on a channel, send a QUIT notice
      ** to every client (person) on the same channel (so
      ** that the client can show the "**signoff" message).
      ** (Note: The notice is to the local clients *only*)
      */
      if (source_p->user)
        {
          sendto_common_channels_local(source_p, ":%s!%s@%s QUIT :%s",
				       source_p->name,
				       source_p->username,
				       source_p->host,
				       comment);

          for (lp = source_p->user->channel.head; lp; lp = next_lp)
	    {
	      next_lp = lp->next;
	      remove_user_from_channel(lp->data, source_p);
	    }
          /* Should not be in any channels now */
          assert(source_p->user->channel.head == NULL);
          
          /* Clean up invitefield */
          for (lp = source_p->user->invited.head; lp; lp = next_lp)
           {
              next_lp = lp->next;
              del_invite(lp->data, source_p);
           }

          /* Clean up allow lists */
          del_all_accepts(source_p);

	  add_history(source_p, 0);
	  off_history(source_p);

	  if (HasID(source_p))
	    del_from_id_hash_table(source_p->user->id, source_p);
  
          /* again, this is all that is needed */
        }
    }
  
  /* 
   * Remove source_p from the client lists
   */
  del_from_client_hash_table(source_p->name, source_p);

  /* remove from global client list */
  remove_client_from_list(source_p);

  /* Check to see if the client isn't already on the dead list */
  assert(dlinkFind(&dead_list, source_p) == NULL);
  /* add to dead client dlist */
  lp = make_dlink_node();
  SetDead(source_p);
  dlinkAdd(source_p, lp, &dead_list);
}
Exemple #11
0
/*
 * change_local_nick
 * inputs	- pointer to server
 *		- pointer to client
 * output	- 
 * side effects	- changes nick of a LOCAL user
 *
 */
int change_local_nick(struct Client *client_p, struct Client *source_p,
                      char *nick)
{
  /*
  ** Client just changing his/her nick. If he/she is
  ** on a channel, send note of change to all clients
  ** on that channel. Propagate notice to other servers.
  */

  source_p->tsinfo = CurrentTime;

  if((source_p->localClient->last_nick_change +
       ConfigFileEntry.max_nick_time) < CurrentTime)
    source_p->localClient->number_of_nick_changes = 0;
  source_p->localClient->last_nick_change = CurrentTime;
  source_p->localClient->number_of_nick_changes++;

  if((ConfigFileEntry.anti_nick_flood && 
      (source_p->localClient->number_of_nick_changes
       <= ConfigFileEntry.max_nick_changes)) ||
     !ConfigFileEntry.anti_nick_flood || 
     (IsOper(source_p) && ConfigFileEntry.no_oper_flood))
    {
      sendto_realops_flags(FLAGS_NCHANGE, L_ALL,
			   "Nick change: From %s to %s [%s@%s]",
			   source_p->name, nick, source_p->username,
			   source_p->host);

      sendto_common_channels_local(source_p, ":%s!%s@%s NICK :%s",
				   source_p->name, source_p->username, source_p->host,
				   nick);
      if (source_p->user)
	{
	  add_history(source_p, 1);
	  
	  /* Only hubs care about lazy link nicks not being sent on yet
	   * lazylink leafs/leafs always send their nicks up to hub,
	   * hence must always propogate nick changes.
	   * hubs might not propogate a nick change, if the leaf
	   * does not know about that client yet.
	   */
          sendto_server(client_p, source_p, NULL, NOCAPS, NOCAPS,
                        NOFLAGS, ":%s NICK %s :%lu", source_p->name,
                        nick, (unsigned long) source_p->tsinfo);
	}
    }
  else
    {
      sendto_one(source_p,
                 form_str(ERR_NICKTOOFAST),me.name, source_p->name,
                 source_p->name, nick, ConfigFileEntry.max_nick_time);
      return 0;
    }

  /* Finally, add to hash */
  del_from_client_hash_table(source_p->name, source_p);
  strcpy(source_p->name, nick);
  add_to_client_hash_table(nick, source_p);

  /* Make sure everyone that has this client on its accept list
   * loses that reference. 
   */

  del_all_accepts(source_p);

  /* fd_desc is long enough */
  fd_note(client_p->localClient->fd, "Nick: %s", nick);

  return 1;
}
Exemple #12
0
/*
 * nick_from_server()
 */
static int
nick_from_server(struct Client *client_p, struct Client *source_p, int parc,
		 char *parv[], time_t newts, char *nick)
{
	if(IsServer(source_p))
	{
		/* A server introducing a new client, change source */
		source_p = make_client(client_p);
		add_client_to_list(source_p);

		if(parc > 2)
			source_p->hopcount = atoi(parv[2]);
		if(newts)
			source_p->tsinfo = newts;
		else
		{
			newts = source_p->tsinfo = CurrentTime;
			ts_warn("Remote nick %s (%s) introduced without a TS", nick, parv[0]);
		}

		/* copy the nick in place */
		(void) strcpy(source_p->name, nick);
		(void) add_to_client_hash_table(nick, source_p);

		if(parc > 8)
		{
			int flag;
			char *m;

			/* parse usermodes */
			m = &parv[4][1];
			while (*m)
			{
				flag = user_modes_from_c_to_bitmask[(unsigned char) *m];
				if(!(source_p->umodes & UMODE_INVISIBLE)
				   && (flag & UMODE_INVISIBLE))
					Count.invisi++;
				if(!(source_p->umodes & UMODE_OPER) && (flag & UMODE_OPER))
					Count.oper++;

				source_p->umodes |= flag & SEND_UMODES;
				m++;
			}

			return do_remote_user(nick, client_p, source_p, parv[5], parv[6],
					      parv[7], (parc > 9)? parv[8] : NULL,
						parv[(parc > 9)? 9 : 8]);
		}
	}
	else if(source_p->name[0])
	{
		/* client changing their nick */
		if(irccmp(parv[0], nick))
			source_p->tsinfo = newts ? newts : CurrentTime;

		sendto_common_channels_local(source_p, ":%s!%s@%s NICK :%s",
					     source_p->name, source_p->username, source_p->host,
					     nick);

		if(source_p->user)
		{
			add_history(source_p, 1);
			sendto_server(client_p, NULL, NOCAPS, NOCAPS,
				      ":%s NICK %s :%lu",
				      parv[0], nick, (unsigned long) source_p->tsinfo);
		}
	}

	/* set the new nick name */
	if(source_p->name[0])
		del_from_client_hash_table(source_p->name, source_p);

	strcpy(source_p->name, nick);
	add_to_client_hash_table(nick, source_p);

	/* remove all accepts pointing to the client */
	del_all_accepts(source_p);

	return 0;
}