Exemple #1
0
SOUND_RESET_MEMBER(n8080_state,sheriff)
{
	m_n8080_hardware = 2;

	m_mono_flop[0] = 0;
	m_mono_flop[1] = 0;
	m_prev_snd_data = 0;
	m_prev_sound_pins = 0;
	m_curr_sound_pins = 0;

	delayed_sound_1(0);
	delayed_sound_2(0);
}
Exemple #2
0
MACHINE_RESET_MEMBER(n8080_state,sheriff_sound)
{
	m_n8080_hardware = 2;

	m_mono_flop[0] = 0;
	m_mono_flop[1] = 0;
	m_prev_snd_data = 0;
	m_prev_sound_pins = 0;
	m_curr_sound_pins = 0;

	delayed_sound_1(machine(), 0);
	delayed_sound_2(machine(), 0);
}
Exemple #3
0
SOUND_RESET_MEMBER(n8080_state,helifire)
{
	m_n8080_hardware = 3;

	m_helifire_dac_volume = 1;
	m_helifire_dac_timing = 0;
	m_helifire_dac_phase = 0;
	m_prev_snd_data = 0;
	m_prev_sound_pins = 0;
	m_curr_sound_pins = 0;

	delayed_sound_1(0);
	delayed_sound_2(0);
}
Exemple #4
0
MACHINE_RESET_MEMBER(n8080_state,helifire_sound)
{
	m_n8080_hardware = 3;

	m_helifire_dac_volume = 1;
	m_helifire_dac_timing = 0;
	m_helifire_dac_phase = 0;
	m_prev_snd_data = 0;
	m_prev_sound_pins = 0;
	m_curr_sound_pins = 0;

	delayed_sound_1(machine(), 0);
	delayed_sound_2(machine(), 0);
}
static TIMER_CALLBACK( delayed_sound_2_callback )
{
	delayed_sound_2(machine, param);
}