void AudioContext::derefFinishedSourceNodes() { ASSERT(isGraphOwner()); ASSERT(isAudioThread() || isAudioThreadFinished()); for (unsigned i = 0; i < m_finishedNodes.size(); i++) derefNode(m_finishedNodes[i]); m_finishedNodes.clear(); }
void AudioContext::derefFinishedSourceNodes() { ASSERT(isGraphOwner()); ASSERT(isAudioThread() || isAudioThreadFinished()); for (auto& node : m_finishedNodes) derefNode(node); m_finishedNodes.clear(); }