DFBResult
CoreGraphicsStateClient_FillTrapezoids( CoreGraphicsStateClient *client,
                                        const DFBTrapezoid      *trapezoids,
                                        unsigned int             num )
{
     D_DEBUG_AT( Core_GraphicsStateClient, "%s( client %p )\n", __FUNCTION__, client );

     D_MAGIC_ASSERT( client, CoreGraphicsStateClient );
     D_ASSERT( trapezoids != NULL );

     if (!dfb_config->call_nodirect && (dfb_core_is_master( client->core ) || !fusion_config->secure_fusion)) {
          dfb_gfxcard_filltrapezoids( trapezoids, num, client->state );
     }
     else {
          DFBResult ret;

          CoreGraphicsStateClient_Update( client, DFXL_FILLTRAPEZOID, client->state );

          ret = CoreGraphicsState_FillTrapezoids( client->gfx_state, trapezoids, num );
          if (ret)
               return ret;
     }

     return DFB_OK;
}
Exemple #2
0
DFBResult
IGraphicsState_Real__FillTrapezoids(
    CoreGraphicsState                         *obj,
    const DFBTrapezoid                        *trapezoids,
    u32                                        num
)
{
    D_DEBUG_AT( DirectFB_CoreGraphicsState, "%s()\n", __FUNCTION__ );

    if (!obj->state.destination)
        return DFB_NOCONTEXT;

    dfb_gfxcard_filltrapezoids( trapezoids, num, &obj->state );

    return DFB_OK;
}