Exemple #1
0
void    disable_entry(int identifier)
{
    int index;

    index = get_index(identifier);
    if (index != -1)
        disableCheat(index);
}
void	desert_jap(void)
{
	disableCheat(7);
	if (is_pressed(BUTTON_R + BUTTON_A))
	{
		int i;
	
		for (i = 0x160A3580; i < 0x160a5d7c; i++)
			*(u32 *)i = 0x00000000;
		wait_all_released();
	}
}
void	grass_jap(void)
{
	disableCheat(8);
	if (is_pressed(BUTTON_R + BUTTON_A))
	{
		int i;

		for (i = 0x160A3580; i < 0x160a5d7c; i++)
			*(u32 *)i = 0xFFFFFFFF;
		wait_all_released();
	}
}
Exemple #4
0
void    decrease_tan_level(void)
{
    u8  current_level;

    current_level = get_current_tan_level();
    if (current_level > 0)
        current_level--;
    else
        current_level = 0xF;
    set_current_tan_level(current_level);
    update_tan_entry();
    disableCheat(g_decrease_menu_index);
}
Exemple #5
0
void    increase_tan_level(void)
{
    u8  current_level;

    current_level = get_current_tan_level();
    if (current_level < 0xF)
        current_level++;
    else
        current_level = 0;
    set_current_tan_level(current_level);
    update_tan_entry();
    disableCheat(g_increase_menu_index);
}
Exemple #6
0
void    keep_it_off(void)
{
    // Keep the warning entry disabled
    disableCheat(3);
}