void disable_entry(int identifier) { int index; index = get_index(identifier); if (index != -1) disableCheat(index); }
void desert_jap(void) { disableCheat(7); if (is_pressed(BUTTON_R + BUTTON_A)) { int i; for (i = 0x160A3580; i < 0x160a5d7c; i++) *(u32 *)i = 0x00000000; wait_all_released(); } }
void grass_jap(void) { disableCheat(8); if (is_pressed(BUTTON_R + BUTTON_A)) { int i; for (i = 0x160A3580; i < 0x160a5d7c; i++) *(u32 *)i = 0xFFFFFFFF; wait_all_released(); } }
void decrease_tan_level(void) { u8 current_level; current_level = get_current_tan_level(); if (current_level > 0) current_level--; else current_level = 0xF; set_current_tan_level(current_level); update_tan_entry(); disableCheat(g_decrease_menu_index); }
void increase_tan_level(void) { u8 current_level; current_level = get_current_tan_level(); if (current_level < 0xF) current_level++; else current_level = 0; set_current_tan_level(current_level); update_tan_entry(); disableCheat(g_increase_menu_index); }
void keep_it_off(void) { // Keep the warning entry disabled disableCheat(3); }