int main(void) { char done; printf("This is the game of Tic Tac Toe.\n"); printf("You will be playing against the computer.\n"); done = ' '; init_matrix(); do { disp_matrix(); get_player_move(); done = check(); /* see if winner */ if(done!= ' ') break; /* winner!*/ get_computer_move(); done = check(); /* see if winner */ } while(done== ' '); if(done=='X') printf("You won!\n"); else printf("I won!!!!\n"); disp_matrix(); /* show final positions */ return 0; }
int main(int argc, char *argv[]) { int portno; socklen_t clilen; struct sockaddr_in serv_addr, cli_addr; int n; if (argc < 2) { fprintf(stderr,"ERROR, no port provided\n"); exit(1); } sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); bzero((char *) &serv_addr, sizeof(serv_addr)); portno = atoi(argv[1]); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr =inet_addr("127.0.0.1"); //INADDR_ANY; serv_addr.sin_port = htons(portno); if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) error("ERROR on binding"); listen(sockfd,5); clilen = sizeof(cli_addr); puts("This is the game of Tic Tac Toe.\n"); puts("waiting connection to established....\n"); newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen); if (newsockfd < 0) error("ERROR on accept"); char done; done = ' '; init_matrix(); do { disp_matrix(); puts("waiting for client move\n"); get_client_move(); disp_matrix(); done = check(); /* see if winner */ if(done!= ' ') break; /* winner!*/ get_player_move(); disp_matrix(); done = check(); /* see if winner */ } while(done== ' '); if(done=='X') printf("Player X won!\n"); else printf("Player O won!!!!\n"); disp_matrix(); /* show final positions */ close(newsockfd); close(sockfd); return 0; }