Exemple #1
0
void zone_draw_tile(zone * z, int x, int y)
{
	if (z->tiles[x][y].show == 1 || config.show_all
		|| (z->tiles[x][y].show && z->tiles[x][y].impassible)
	) {
		disp_put(x, y, z->tiles[x][y].show_ch);
	} else {
		disp_put(x, y, ' ');
	}
}
Exemple #2
0
void zone_draw(zone * z)
{
	int i, j;

	wclear(dispscr);

	for (i = 0; i < z->width; i++) {
		for (j = 0; j < z->height; j++) {
			disp_put(i, j, z->tiles[i][j].ch);
		}
	}

	wrefresh(dispscr);
}
Exemple #3
0
void zone_update(zone * z, int x, int y)
{
	int i;
	int weight = -1;
	item * it;
	chtype ch = '.';

	if (z->tiles[x][y].crtr == NULL) {
		for (i = 0; i < z->tiles[x][y].inv->size; i++) {
			it = z->tiles[x][y].inv->itms[i];

			if (it != NULL && it->f->weight > weight) {
				weight = it->f->weight;
				ch = it->f->ch;
			}
		}
	} else {
		ch = z->tiles[x][y].crtr->f->ch;
	}

	z->tiles[x][y].ch = ch;
	disp_put(x, y, ch);
}