void display_layer_update_callback(Layer *me, GContext* ctx) { PblTm t; get_time(&t); int m = t.tm_min; int h = t.tm_hour; graphics_context_set_stroke_color(ctx, GColorBlack); graphics_context_set_fill_color(ctx, GColorBlack); displayReset(); displayCol(ctx, DIGIT_SPACE); displayCol(ctx, DIGIT_SPACE); displayNum(ctx, h/10); displayCol(ctx, DIGIT_SPACE); displayNum(ctx, h%10); displayCol(ctx, DIGIT_SPACE); displayNum(ctx, m/10); displayCol(ctx, DIGIT_SPACE); displayNum(ctx, m%10); displayCol(ctx, DIGIT_SPACE); displayCol(ctx, DIGIT_SPACE); }
void MD_Parola::displayZoneText(uint8_t z, char *pText, textPosition_t align, uint16_t speed, uint16_t pause, textEffect_t effectIn, textEffect_t effectOut) { setTextBuffer(z, pText); setTextAlignment(z, align); setSpeed(z, speed); setPause(z, pause); setTextEffect(z, effectIn, effectOut); displayReset(z); }