rect sdl_basic_services::desktop_rect(uint32_t aDisplayIndex) const
	{
		iDesktopWorkAreas.clear();
#ifdef WIN32
		EnumDisplayMonitors(NULL, NULL, &enum_display_monitors_proc, reinterpret_cast<LPARAM>(this));
#else
		for (int i = 0; i < display_count(); ++i)
		{
			SDL_Rect rectDisplayBounds;
			SDL_GetDisplayBounds(i, &rectDisplayBounds);
			iDesktopWorkAreas.push_back(rect{ point{ rectDisplayBounds.x, rectDisplayBounds.y }, size{ rectDisplayBounds.w, rectDisplayBounds.h } });
		}
#endif
		if (aDisplayIndex >= iDesktopWorkAreas.size())
			throw bad_display_index();
		return iDesktopWorkAreas[aDisplayIndex];
	}
Exemple #2
0
	rect surface_manager::desktop_rect(const i_surface& aSurface) const
	{
#ifdef WIN32
		HMONITOR monitor = MonitorFromWindow(reinterpret_cast<HWND>(aSurface.native_surface().native_handle()), MONITOR_DEFAULTTONEAREST);
		MONITORINFOEX mi;
		mi.cbSize = sizeof(mi);
		GetMonitorInfo(monitor, &mi);
		return basic_rect<LONG>{ basic_point<LONG>{ mi.rcWork.left, mi.rcWork.top }, basic_size<LONG>{ mi.rcWork.right - mi.rcWork.left, mi.rcWork.bottom - mi.rcWork.top } };
#else
		/* todo */
		rect rectSurface{ aSurface.surface_position(), aSurface.surface_size() };
		std::multimap<double, uint32_t> matches;
		for (uint32_t i = 0; i < display_count(); ++i)
		{
			rect rectDisplay = desktop_rect(i);
			rect rectIntersection = rectDisplay.intersection(rectSurface);
			if (!rectIntersection.empty())
				matches[rectIntersection.width() * rectIntersection.height()] = i;
		}
		if (matches.empty())
			return desktop_rect(0);
		return desktop_rect(matches.rbegin()->second);
#endif
	}