int main(void) {
	char word;
	printf("Enter a word to check spelling");
	scanf("%c", &word);
	char ch;
	printf("1. Check Spelling\n");
	printf("2. Correct Spelling Errors\n");
	printf("3. Display Spelling Errors\n");
	printf("Strike any other key to skip\n");
	printf("  Enter your Choice  \n");
	ch = getchar(); 							/*read the selection for the keyboard*/

	switch (ch) {

	case '1':
		check_spelling(word);
		break;

	case '2':
		correct_spelling(word);
		break;

	case '3':
		display_errors(word);
		break;

	default:
		printf("No selection made");

	}


}
Exemple #2
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/**
 * Initialize vim
 *
 * - Set default colors
 * - Create window and shell
 * - Read settings
 */
int
gui_mch_init()
{

	window = new MainWindow(&gui);

	// Load qVim settings
	QSettings settings("Vim", "qVim");
	settings.beginGroup("mainwindow");
	window->restoreState( settings.value("state").toByteArray() );
	window->resize( settings.value("size", QSize(400, 400)).toSize() );
	settings.endGroup();

	vimshell = window->vimShell();

	// Load qVim style
	QSettings ini(QSettings::IniFormat, QSettings::UserScope, "Vim", "qVim");
	QFile styleFile( QFileInfo(ini.fileName()).absoluteDir().absoluteFilePath("qVim.style") );

	if ( styleFile.open(QIODevice::ReadOnly) ) {
		window->setStyleSheet( styleFile.readAll() );
		styleFile.close();
	}

	// Clipboard - the order matters, for safety
	clip_plus.clipboardMode = QClipboard::Selection;
	clip_star.clipboardMode = QClipboard::Clipboard;

	QObject::connect(QApplication::clipboard(), SIGNAL(changed(QClipboard::Mode)),
			vimshell, SLOT(clipboardChanged(QClipboard::Mode)));


	display_errors();

	/* Colors */
	gui.norm_pixel = VimWrapper::toColor(QColor(Qt::black));
	gui.back_pixel = VimWrapper::toColor(QColor(Qt::white));

	set_normal_colors();
	gui_check_colors();
	highlight_gui_started();

	gui.def_norm_pixel = VimWrapper::toColor(QColor(Qt::black));
	gui.def_back_pixel = VimWrapper::toColor(QColor(Qt::white));

	// The Scrollbar manages the scrollbars
	gui.scrollbar_width = 0;
	gui.scrollbar_height = 0;

	// Background color hint
	vimshell->setBackground(VimWrapper::backgroundColor() );

	return OK;
}
Exemple #3
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/**
 * Initialize vim
 *
 * - Set default colors
 * - Create window and shell
 * - Read settings
 */
int
gui_mch_init()
{

#ifdef Q_WS_X11
	bool useGUI = getenv("DISPLAY") != 0;
#else
	bool useGUI = true;
#endif
	QApplication *app = new QApplication(dummy_argc, dummy_argv, useGUI);


	window = new MainWindow(&gui);

	// Load qVim settings
	QSettings settings("Vim", "qVim");
	settings.beginGroup("mainwindow");
	window->restoreState( settings.value("state").toByteArray() );
	settings.endGroup();

	vimshell = window->vimShell();

	// Load qVim style
	QSettings ini(QSettings::IniFormat, QSettings::UserScope, "Vim", "qVim");
	QFile styleFile( QFileInfo(ini.fileName()).absoluteDir().absoluteFilePath("qVim.style") );

	if ( styleFile.open(QIODevice::ReadOnly) ) {
		window->setStyleSheet( styleFile.readAll() );
		styleFile.close();
	}

	//
	// Hide the tab/menu/tool-bars, if needed they will become visible later.
	// Otherwise the use might see these items when Vim is loading
	//
	window->showMenu(false);
	window->showToolbar(false);
	window->showTabline(false);

	// Clipboard - order matters, for safety
	clip_star.clipboardMode = QClipboard::Selection;
	clip_plus.clipboardMode = QClipboard::Clipboard;

	display_errors();

	/* Colors */
	gui.norm_pixel = VimWrapper::toColor(QColor(Qt::black));
	gui.back_pixel = VimWrapper::toColor(QColor(Qt::white));

	set_normal_colors();
	gui_check_colors();
	highlight_gui_started();

	gui.def_norm_pixel = VimWrapper::toColor(QColor(Qt::black));
	gui.def_back_pixel = VimWrapper::toColor(QColor(Qt::white));

	// The Scrollbar manages the scrollbars
	gui.scrollbar_width = 0;
	gui.scrollbar_height = 0;

	// Background color hint
	vimshell->setBackground(VimWrapper::backgroundColor() );

	if ( start_fullscreen ) {
		gui_mch_enter_fullscreen();
	}

	return OK;
}
Exemple #4
0
/*
 * Initialise the GUI.	Create all the windows, set up all the call-backs
 * etc.
 */
    int
gui_mch_init(void)
{
    const char szVimWndClass[] = VIM_CLASS;
    const char szTextAreaClass[] = "VimTextArea";
    WNDCLASS wndclass;

#ifdef WIN16_3DLOOK
    Ctl3dRegister(s_hinst);
    Ctl3dAutoSubclass(s_hinst);
#endif

    /* Display any pending error messages */
    display_errors();

    gui.scrollbar_width = GetSystemMetrics(SM_CXVSCROLL);
    gui.scrollbar_height = GetSystemMetrics(SM_CYHSCROLL);
#ifdef FEAT_MENU
    gui.menu_height = 0;	/* Windows takes care of this */
#endif
    gui.border_width = 0;

    gui.currBgColor = INVALCOLOR;

    s_brush = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));

    if (GetClassInfo(s_hinst, szVimWndClass, &wndclass) == 0) {
	wndclass.style = 0;
	wndclass.lpfnWndProc = _WndProc;
	wndclass.cbClsExtra = 0;
	wndclass.cbWndExtra = 0;
	wndclass.hInstance = s_hinst;
	wndclass.hIcon = LoadIcon(wndclass.hInstance, MAKEINTRESOURCE(IDR_VIM));
	wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
	wndclass.hbrBackground = s_brush;
	wndclass.lpszMenuName = NULL;
	wndclass.lpszClassName = szVimWndClass;

    if ((
#ifdef GLOBAL_IME
	atom =
#endif
		RegisterClass(&wndclass)) == 0)
	    return FAIL;
    }

    s_hwnd = CreateWindow(
	szVimWndClass, "Vim MSWindows GUI",
	WS_OVERLAPPEDWINDOW,
	gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x,
	gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y,
	100,				/* Any value will do */
	100,				/* Any value will do */
	NULL, NULL,
	s_hinst, NULL);

    if (s_hwnd == NULL)
	return FAIL;

#ifdef GLOBAL_IME
    global_ime_init(atom, s_hwnd);
#endif

    /* Create the text area window */
    if (GetClassInfo(s_hinst, szTextAreaClass, &wndclass) == 0) {
	wndclass.style = CS_OWNDC;
	wndclass.lpfnWndProc = _TextAreaWndProc;
	wndclass.cbClsExtra = 0;
	wndclass.cbWndExtra = 0;
	wndclass.hInstance = s_hinst;
	wndclass.hIcon = NULL;
	wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
	wndclass.hbrBackground = NULL;
	wndclass.lpszMenuName = NULL;
	wndclass.lpszClassName = szTextAreaClass;

	if (RegisterClass(&wndclass) == 0)
	    return FAIL;
    }
    s_textArea = CreateWindow(
	szTextAreaClass, "Vim text area",
	WS_CHILD | WS_VISIBLE, 0, 0,
	100,				/* Any value will do for now */
	100,				/* Any value will do for now */
	s_hwnd, NULL,
	s_hinst, NULL);

    if (s_textArea == NULL)
	return FAIL;

#ifdef FEAT_MENU
    s_menuBar = CreateMenu();
#endif
    s_hdc = GetDC(s_textArea);

#ifdef MSWIN16_FASTTEXT
    SetBkMode(s_hdc, OPAQUE);
#endif

    DragAcceptFiles(s_hwnd, TRUE);

    /* Do we need to bother with this? */
    /* m_fMouseAvail = GetSystemMetrics(SM_MOUSEPRESENT); */

    /* Get background/foreground colors from the system */
    gui_mch_def_colors();

    /* Get the colors from the "Normal" group (set in syntax.c or in a vimrc
     * file) */
    set_normal_colors();

    /*
     * Check that none of the colors are the same as the background color.
     * Then store the current values as the defaults.
     */
    gui_check_colors();
    gui.def_norm_pixel = gui.norm_pixel;
    gui.def_back_pixel = gui.back_pixel;

    /* Get the colors for the highlight groups (gui_check_colors() might have
     * changed them) */
    highlight_gui_started();

    /*
     * Start out by adding the configured border width into the border offset
     */
    gui.border_offset = gui.border_width;


    /*
     * compute a couple of metrics used for the dialogs
     */
    get_dialog_font_metrics();
#ifdef FEAT_TOOLBAR
    /*
     * Create the toolbar
     */
    initialise_toolbar();
#endif
#ifdef MSWIN_FIND_REPLACE
    /*
     * Initialise the dialog box stuff
     */
    s_findrep_msg = RegisterWindowMessage(FINDMSGSTRING);

    /* Initialise the struct */
    s_findrep_struct.lStructSize = sizeof(s_findrep_struct);
    s_findrep_struct.lpstrFindWhat = alloc(MSWIN_FR_BUFSIZE);
    s_findrep_struct.lpstrFindWhat[0] = NUL;
    s_findrep_struct.lpstrReplaceWith = alloc(MSWIN_FR_BUFSIZE);
    s_findrep_struct.lpstrReplaceWith[0] = NUL;
    s_findrep_struct.wFindWhatLen = MSWIN_FR_BUFSIZE;
    s_findrep_struct.wReplaceWithLen = MSWIN_FR_BUFSIZE;
#endif

    return OK;
}