Exemple #1
0
/* check whether Shift is pressed to switch between own and highest score */
void handle_display_switch()
{
  int modstate = 0;
  modstate = SDL_GetModState();
  if (!showing_best)
    {
      if (modstate&KMOD_RSHIFT||modstate&KMOD_LSHIFT)
	{
	  display_set_text( display_player[0], best_name );
	  display_set_value_directly( display_score[0], best_score );
	  display_set_highlight( display_player[0], 1 );
	  display_set_highlight( display_score[0], 1 );
	  showing_best = 1;
	}
    }
  else
    {
      if (!(modstate&KMOD_RSHIFT||modstate&KMOD_LSHIFT))
	{
	  display_set_text( display_player[0], cur_player->name );
	  display_set_value_directly( display_score[0],
			     game->paddles[0]->player->stats.total_score +
			     game->paddles[0]->score );
	  display_set_highlight( display_player[0], 0 );
	  display_set_highlight( display_score[0], 0 );
	  showing_best = 0;
	}
    }
}
Exemple #2
0
unsigned int setup_code(void){
	switch(setup_code_state){
		case 0: setup_code_code_1=ui_input_code();
				if(setup_code_code_1==-1){//code insert canceled
					setup_code_state=0;
					return 0;
				}
				if(setup_code_code_1==-2){//code still entered
				}else if(setup_code_code_1>=0){//code entered
					setup_code_state=1;
				}
				break;
		case 1: setup_code_code_2=ui_input_code();
				if(setup_code_code_2==-1){//code insert canceled
					setup_code_state=0;
					return 0;
				}
				if(setup_code_code_2==-2){//code still entered
				}else if(setup_code_code_2>=0){//code entered
					if(setup_code_code_1==setup_code_code_2){
						if(setup_code_code_1==0){
							setup_code_code_1=-1;
						}
						ui_menues_set_code(setup_code_code_1);
						settings_save(SETTINGS_UI_MENUES_CODE_32,ui_menues_get_code()>>8);
						settings_save(SETTINGS_UI_MENUES_CODE_10,ui_menues_get_code()&0xFF);
						if(ui_menues_get_code()<0){
							setup_code_state=3;
						}else{
							setup_code_state=4;
						}
						clock_stop_stop_watch();clock_start_stop_watch();
					}else{
						setup_code_state=2;clock_stop_stop_watch();clock_start_stop_watch();
					}
				}
				break;
		case 2:if(clock_get_stop_watch()*4>2000){//2seconds waiting
					setup_code_state=0;
					return 0;
				}
				display_set_text("Err ");
				break;
		case 3:if(clock_get_stop_watch()*4>2000){//2seconds waiting
					setup_code_state=0;
					return 0;
				}
				display_set_text("off ");
				break;
		case 4:if(clock_get_stop_watch()*4>2000){//2seconds waiting
					setup_code_state=0;
					return 0;
				}
				display_set_text("ok  ");
				break;
	}
Exemple #3
0
void display_ctor(Display* disp, Menu_enum menu_type, Display* left, Display* right,
	Display* select, Display* back, uint16_t value) {
		
	disp->menu_type = menu_type;
	disp->left = left;
	disp->right = right;
	disp->select = select;
	disp->back = back;
	disp->i = value;
	
	switch(menu_type){
		case CHANNEL_DISPLAY:{//CHANNEL_DISPLAY:
			display_set_text(disp, CHANNEL_DISPLAY_TEXT, 16);
			break;}
		
		case CHANNEL_SELECT:{//CHANNEL_SELECT:
			display_set_text(disp, CHANNEL_SELECT_TEXT, 16);
			break;}
			
		case CHANNEL_VOLUME:{//CHANNEL_VOLUME:
			display_set_text(disp, VOLUME_TEXT, 16);
			break;}
			
		case AMP_TYPE:{//AMP_TYPE:
			display_set_text(disp, AMP_TYPE_TEXT, 16);
			break;}
		
		case CHANNEL_DISPLAY_2:{
			switch(value){
				case 1:{
					display_set_text(disp,"L/Main Speaker",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}
				case 2:{
					display_set_text(disp,"R Speaker",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}
				case 3:{
					display_set_text(disp,"L SPDIF",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}				
				case 4:{
					display_set_text(disp,"R SPDIF",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}
				case 5:{
					display_set_text(disp,"L XLR",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}
				case 6:{
					display_set_text(disp,"R XLR",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}
				case 7:{
					display_set_text(disp,"L Headphone",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}
				case 8:{
					display_set_text(disp,"R Headphone",16);
					//this is just to load something onto the second line this will need to be replaced
					Io_enum temp_io = OUTPUT;
					Channel* temp_channel = get_channel_from_memory(temp_io, value);
					display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
					break;
				}												
			}
			
			break;}
		
		case CHANNEL_SELECT_2:{
			display_set_text(disp, CHANNEL_SELECT_TEXT, 16);
			Io_enum temp_io = OUTPUT;
			Channel* temp_channel = get_channel_from_memory(temp_io, value);
			display_set_text_line_2(disp, channel_get_name(temp_channel), 16);
			break;}
			
		case CHANNEL_VOLUME_2:{
			display_set_text(disp, VOLUME_TEXT, 16);	//volume TODO: volume display
			display_set_text_line_2(disp, "-123456789AB+", 16);
			break;}
			
		case AMP_TYPE_2:{
			display_set_text(disp, AMP_TYPE_TEXT, 16);
			switch(value){
				case 1: {
					 display_set_text_line_2(disp, "Stereo", 16);
					 break;
				}
				case 2: {
					display_set_text_line_2(disp, "Mono", 16);
					break;
				}
			}
			break;}
			
		case CHANNEL_SELECT_3:{
			display_set_text(disp, "channel select 3", 16);
						switch(value){
				case 1:{
					display_set_text_line_2(disp,"L/Main Speaker",16);
					break;
				}
				case 2:{
					display_set_text_line_2(disp,"R Speaker",16);
					break;
				}
				case 3:{
					display_set_text_line_2(disp,"L SPDIF",16);
					break;
				}				
				case 4:{
					display_set_text_line_2(disp,"R SPDIF",16);
					break;
				}
				case 5:{
					display_set_text_line_2(disp,"L XLR",16);
					break;
				}
				case 6:{
					display_set_text_line_2(disp,"R XLR",16);
					break;
				}
				case 7:{
					display_set_text_line_2(disp,"L Headphone",16);
					break;
				}
				case 8:{
					display_set_text_line_2(disp,"R Headphone",16);
					break;
				}												
			}
			break;}
		
		case HOME:{
			display_set_text(disp, HOME_TEXT, 16);
			break;}
			
		default:{
			printf("error disp_ctor");
			break;}	
	}
}