Exemple #1
0
static vec3 expected_acceleration(double time, const struct rocket_state *rocket_state)
{
	/* TODO: add coefficient of normal force at the center of pressure */
	vec3 force = vec_add(thrust_force(rocket_state, (microseconds) time), drag_force(rocket_state));
	vec3 accel = vec_add(gravity_acceleration(rocket_state), vec_scale(force, 1/mass));

	geodetic pos = ECEF_to_geodetic(rocket_state->pos);
	if(pos.altitude <= initial_geodetic.altitude){
		mat3 rot = make_LTP_rotation(pos);
		ground_clip(&accel, rot);
	}
	return accel;
}
Exemple #2
0
void Cconfig::sum_force()
{
 	Cmatrix stress;

	Cvector g;//vector gravity
	if(cell.boundary=="WALL_INCLINED"){
	g.x[0]=  cell.gravity*sin(PI/180 * cell.slope );
	g.x[1]= -cell.gravity*cos(PI/180 * cell.slope );
	g.x[2]=0;
	}//	else g is null
	
#pragma omp parallel for num_threads(NTHREADS)	// YG, MPI
	for(int ip=0; ip< P.size();ip++) 
	{
		P[ip].Fsum = (g*P[ip].m);
		P[ip].Gsum*=0;
	}
	
	if(LIQUID_TRANSFER) drag_force();
	
// YG, no MPI
	for(int ic=0;ic<C.size();ic++)
	{
		Cvector dx;
		P[C[ic].A].Fsum += C[ic].F;
		P[C[ic].B].Fsum -= C[ic].F;
		P[C[ic].A].Gsum +=  (C[ic].RA^C[ic].F) +C[ic].G;
		P[C[ic].B].Gsum -=  (C[ic].RB^C[ic].F) +C[ic].G;
		
// Additional force due to positive water pressure, CHECK !!
		Cvector FWATER_A = C[ic].nA * (P[C[ic].B].positive_pressure)*C[ic].voronoi_area;
		Cvector FWATER_B = C[ic].nA * (P[C[ic].A].positive_pressure)*C[ic].voronoi_area;
		P[C[ic].A].Fsum -= FWATER_A;
		P[C[ic].B].Fsum += FWATER_B;
		
		dx = C[ic].dX;

		stress+=   (C[ic].F| dx);
	}
	
	double positive_pressure =0.0;
	for(int ip=0; ip<P.size();ip++){
// positive pressure, contribute to the full domain, using voronoi_volume !
		positive_pressure += P[ip].positive_pressure * P[ip].voronoi_volume;
//		 if(P[ip].saturation <= 1.0) positive_pressure += P[ip].positive_pressure * P[ip].water_volume;
//		 else positive_pressure += P[ip].positive_pressure * P[ip].void_volume;
	}
	
	for(int ii=0;ii<3;ii++)
		stress.x[ii][ii] -= positive_pressure;

	if(PSEUDO_2D)	stress/=(cell.L.x[0]*cell.L.x[1]);  
	else	stress/=(cell.L.x[0]*cell.L.x[1]*cell.L.x[2]);  
	
	//cell.stress = stress.symetric();  
	cell.stress =stress;
	
	
	if(cell.boundary!="WALL_INCLINED") return;
	cell.normal_stress_in=0;
	cell.shear_stress_in=0;
	for(int ic=0;ic<C.size();ic++)
		{
			if(P[C[ic].A].AM_I_BOUNDARY==-1||P[C[ic].A].AM_I_BOUNDARY==-2){ cell.normal_stress_in+=C[ic].F.x[1]; cell.shear_stress_in+=C[ic].F.x[0];}
			if(P[C[ic].B].AM_I_BOUNDARY==-1||P[C[ic].B].AM_I_BOUNDARY==-2){ cell.normal_stress_in-=C[ic].F.x[1]; cell.shear_stress_in-=C[ic].F.x[0];}
		}
	cell.normal_stress_in/=(cell.L.x[0]*	cell.L.x[2]);cell.shear_stress_in/=(cell.L.x[0]*	cell.L.x[2]);
	cell.normal_stress_in*=-1;//get it positive in compression
}
Exemple #3
0
void Cconfig::sum_force()
{
 	Cmatrix stress, stressEff;
    
 //   stress *= 0; stressEff *= 0;

	Cvector g = cell.g;
	
#pragma omp parallel for num_threads(NTHREADS)	// YG, MPI
	for(int ip=0; ip< P.size();ip++) 
	{
		P[ip].Fsum = (g*P[ip].m);
		P[ip].Gsum*=0;
	}
	
	if(LIQUID_TRANSFER) drag_force();
	
// YG, no MPI
	for(int ic=0;ic<C.size();ic++)
	{
		Cvector dx;
		P[C[ic].A].Fsum += C[ic].F;
        if(C[ic].B >=0)	P[C[ic].B].Fsum -= C[ic].F;
		P[C[ic].A].Gsum +=  (C[ic].RA^C[ic].F) +C[ic].G;
		if(C[ic].B >=0) P[C[ic].B].Gsum -=  (C[ic].RB^C[ic].F) +C[ic].G;

        if(LIQUID_TRANSFER && C[ic].B >=0){
// Additional force due to positive water pressure, CHECK !!
		Cvector FWATER_A = C[ic].nA * (P[C[ic].B].positive_pressure)*C[ic].voronoi_area;
		Cvector FWATER_B = C[ic].nA * (P[C[ic].A].positive_pressure)*C[ic].voronoi_area;
//		C[ic].fwater = (P[C[ic].A].positive_pressure + P[C[ic].B].positive_pressure)*C[ic].voronoi_area/2.0;
		P[C[ic].A].Fsum += FWATER_A;
		P[C[ic].B].Fsum -= FWATER_B;
		}
		dx = C[ic].dX;

		stress+=   (C[ic].F| dx);
        stressEff +=   (C[ic].FEff| dx); // Effective stress
	}

if(LIQUID_TRANSFER){	
	double positive_pressure =0.0;
	for(int ip=0; ip<P.size();ip++){
// positive pressure, contribute to the full domain, using voronoi_volume !
		positive_pressure += P[ip].positive_pressure * P[ip].voronoi_volume;
//		 if(P[ip].saturation <= 1.0) positive_pressure += P[ip].positive_pressure * P[ip].water_volume;
//		 else positive_pressure += P[ip].positive_pressure * P[ip].void_volume;
	}
	
	for(int ii=0;ii<3;ii++)
		stress.x[ii][ii] -= positive_pressure;
	}
	
	if(PSEUDO_2D)	stress/=(cell.L.x[0]*cell.L.x[1]);  
	else	stress/=(cell.L.x[0]*cell.L.x[1]*cell.L.x[2]);
    
    if(PSEUDO_2D)	stressEff /=(cell.L.x[0]*cell.L.x[1]);
    else	stressEff /=(cell.L.x[0]*cell.L.x[1]*cell.L.x[2]);
	
	//cell.stress = stress.symetric();  
	cell.stress =stress;
    cell.stressEff =stressEff;
    
    cell.normal_stress_in = stress.x[1][1];
	cell.shear_stress_in = stress.x[0][1];
	
	if(cell.boundary!="WALL_INCLINED" && cell.boundary != "BALL_BOX_Y") return;
    
    cell.normal_stress_bottom = 0.0;
	cell.shear_stress_bottom = 0.0;
    cell.normal_stress_top = 0.0;
	cell.shear_stress_top = 0.0;
    
	for(int ic=0;ic<C.size();ic++)
		{
            if(C[ic].B >= 0){
            // grain-grain contact at the bottom
			if(P[C[ic].A].AM_I_BOUNDARY==-1||P[C[ic].A].AM_I_BOUNDARY==-2){ cell.normal_stress_bottom+=C[ic].F.x[1]; cell.shear_stress_bottom+=C[ic].F.x[0];}
			if(P[C[ic].B].AM_I_BOUNDARY==-1||P[C[ic].B].AM_I_BOUNDARY==-2){ cell.normal_stress_bottom-=C[ic].F.x[1]; cell.shear_stress_bottom-=C[ic].F.x[0];}
                
            // grain-grain contact at the top
            if(P[C[ic].A].AM_I_BOUNDARY==1||P[C[ic].A].AM_I_BOUNDARY==2){ cell.normal_stress_top+=C[ic].F.x[1]; cell.shear_stress_top+=C[ic].F.x[0];}
            if(P[C[ic].B].AM_I_BOUNDARY==1||P[C[ic].B].AM_I_BOUNDARY==2){ cell.normal_stress_top-=C[ic].F.x[1]; cell.shear_stress_top-=C[ic].F.x[0];}
            }
        
        if(C[ic].B == -3) // grain-wall contact at the bottom
            {cell.normal_stress_bottom-=C[ic].F.x[1]; cell.shear_stress_bottom-=C[ic].F.x[0];}
            
        if(C[ic].B == -4) // grain-wall contact at the top
            {cell.normal_stress_top-=C[ic].F.x[1]; cell.shear_stress_top-=C[ic].F.x[0];}
		}
	cell.normal_stress_bottom/=(cell.L.x[0]*	cell.L.x[2]);
    cell.shear_stress_bottom/=(cell.L.x[0]*	cell.L.x[2]);
	cell.normal_stress_bottom*=-1; //bottom: normal stress direction, get it positive in compression
    
    cell.normal_stress_top/=(cell.L.x[0]*	cell.L.x[2]);
    cell.shear_stress_top/=(cell.L.x[0]*	cell.L.x[2]);
	cell.shear_stress_top*=-1; // top: shear stress direction
}