Exemple #1
0
    virtual void onDraw(SkCanvas* canvas)
    {
        this->drawBG(canvas);
        
        fSweep = SampleCode::GetAnimScalar(SkIntToScalar(360)/24,
                                           SkIntToScalar(360));
//        fSweep = SkFloatToScalar(359.99f);

        SkRect  r;
        SkPaint paint;
        
        paint.setAntiAlias(true);
        paint.setStrokeWidth(SkIntToScalar(2));
        paint.setStyle(SkPaint::kStroke_Style);
        
        r.set(0, 0, SkIntToScalar(200), SkIntToScalar(200));
        r.offset(SkIntToScalar(20), SkIntToScalar(20));
        
        if (false) {
            const SkScalar d = SkIntToScalar(3);
            const SkScalar rad[] = { d, d, d, d, d, d, d, d };
            SkPath path;
            path.addRoundRect(r, rad);
            canvas->drawPath(path, paint);
            return;
        }

        drawRectWithLines(canvas, r, paint);
        
   //     printf("----- sweep %g %X\n", SkScalarToFloat(fSweep), SkDegreesToRadians(fSweep));
        
        
        paint.setStyle(SkPaint::kFill_Style);
        paint.setColor(0x800000FF);
        canvas->drawArc(r, 0, fSweep, true, paint);

        paint.setColor(0x800FF000);
        canvas->drawArc(r, 0, fSweep, false, paint);

        paint.setStyle(SkPaint::kStroke_Style);
        paint.setColor(SK_ColorRED);
        canvas->drawArc(r, 0, fSweep, true, paint);
        
        paint.setStrokeWidth(0);
        paint.setColor(SK_ColorBLUE);
        canvas->drawArc(r, 0, fSweep, false, paint);
        
        drawArcs(canvas);
        this->inval(NULL);
    }
Exemple #2
0
//--------------------------------------------------------------
void ofApp::draw(){
    
    ofSetColor(0);
    drawArcs();

    
    bool drawDebugInfo = true;
    if(drawDebugInfo) {
        //ofSetColor(0);
        stringstream debugInfo;
        debugInfo << "fps: " << ofToString(ofGetFrameRate(),0) << endl;
        debugInfo << "shader: " << useShader << endl;
        debugInfo << "eeg theta: " << ofToString(eegTheta,1) << endl;
        debugInfo << "eeg alpha: " << ofToString(eegAlpha,1) << endl;
        debugInfo << "accelerometer: " << ofToString(accelerometer.x,0) << ", " << ofToString(accelerometer.y,0) << ", " << ofToString(accelerometer.z,0) << endl;
        debugInfo << "arc width: " << arcWidth << endl;
        debugInfo << "arc res: " << arcResolution << endl;
        debugInfo << "arc thick: " << arcThickness;// << endl;
        ofDrawBitmapStringHighlight(debugInfo.str(), 20,20);
    }
    
}