void wvGetDTTMFromBucket (DTTM * item, U8 * pointer) { U16 a = dread_16ubit (NULL, &pointer); U16 b = dread_16ubit (NULL, &pointer); wvCreateDTTM (item, a, b); }
void wvGetSHD_internal(SHD *item, wvStream *fd, U8 *pointer) { U16 temp16; #ifdef PURIFY wvInitSHD(item); #endif temp16 = dread_16ubit(fd, &pointer); item->icoFore = temp16 & 0x001F; item->icoBack = (temp16 & 0x03E0) >> 5; item->ipat = (temp16 & 0xFC00) >> 10; }
void wvGetBRC10_internal (BRC10 * item, wvStream * infd, U8 * pointer) { U16 temp16; temp16 = dread_16ubit (infd, &pointer); #ifdef PURIFY wvInitBRC10 (item); #endif item->dxpLine2Width = (temp16 & 0x0007); item->dxpSpaceBetween = (temp16 & 0x0038) >> 3; item->dxpLine1Width = (temp16 & 0x01C0) >> 6; item->dxpSpace = (temp16 & 0x3E00) >> 9; item->fShadow = (temp16 & 0x4000) >> 14; item->fSpare = (temp16 & 0x8000) >> 15; }
void wvGetBRC_internal6(BRC *abrc, wvStream *infd, U8 *pointer) { U16 temp16; #ifdef PURIFY wvInitBRC(abrc); #endif temp16 = dread_16ubit(infd, &pointer); abrc->dptLineWidth = (temp16 & 0x0007); abrc->brcType = (temp16 & 0x0018) >> 3; abrc->fShadow = (temp16 & 0x0020) >> 5; abrc->ico = (temp16 & 0x07C0) >> 6; abrc->dptSpace = (temp16 & 0xF800) >> 11; }
/* Apply the first UPX (UPX.chpx) in std.grupx to the UPE. To apply a UPX.chpx to a UPE.chpx, take the grpprl in UPE.chpx.grpprl (which has a length of UPE.chpx.cbGrpprl) and merge the grpprl in UPX.chpx.grpprl into it. Merging grpprls is a tricky business, but for character styles it is easy because no prls in character style grpprls should interact with each other. Each prl from the source (the UPX.chpx.grpprl) should be inserted into the destination (the UPE.chpx.grpprl) so that the sprm of each prl is in increasing order, and any prls that have the same sprm are replaced by the prl in the source. UPE.chpx.cbGrpprl is then set to the length of resulting grpprl, and UPE.chpx.istd is set to the style's istd. */ void wvMergeCHPXFromBucket(CHPX *dest, UPXF *src) { BintreeInfo tree; Node *testn, *testp; U16 i = 0, j; U16 sprm; U8 len = 0; U8 temp; Node *test = NULL; U8 *pointer, *dpointer; U8 *grpprl = NULL; /* use a binary tree ala the wmf stuff and first insert every dest sprm into it, then insert every src sprm into it, take the full count and take them out of the tree and create the list from them */ InitBintree(&tree, wvCompLT, wvCompEQ); pointer = dest->grpprl; while (i < dest->cbGrpprl) { wvTrace(("gotcha the sprm is %x\n", *((U16 *)pointer))); test = InsertNode(&tree, (void *)pointer); sprm = dread_16ubit(NULL, &pointer); wvTrace(("the sprm is %x\n", sprm)); temp = wvEatSprm(sprm, pointer, &i); pointer += temp; i += 2; if (test) len += temp + 2; } i = 0; pointer = src->upx.chpx.grpprl; i = 0; while (i < src->cbUPX) { /*wvTrace(("gotcha 2 the sprm is %x\n",*((U16 *)pointer))); */ test = InsertNode(&tree, (void *)pointer); sprm = dread_16ubit(NULL, &pointer); i += 2; wvTrace(("the sprm is %x\n", sprm)); temp = wvEatSprm(sprm, pointer, &i); wvTrace(("len of op is %d\n", temp)); pointer += temp; wvTrace(("p dis is %d\n", pointer - src->upx.chpx.grpprl)); if (test) len += temp + 2; } if (len != 0) grpprl = (U8 *)wvMalloc(len); else return; dpointer = grpprl; testn = NextNode(&tree, NULL); while (testn != NULL) { pointer = (U8 *)testn->Data; sprm = sread_16ubit(pointer); wvTrace(("methinks the sprm is %x\n", sprm)); pointer += 2; i = 0; wvEatSprm(sprm, pointer, &i); wvTrace(("i is now %d\n", i)); pointer = (U8 *)testn->Data; for (j = 0; j < i + 2; j++) *dpointer++ = *pointer++; testp = NextNode(&tree, testn); wvDeleteNode(&tree, testn); testn = testp; } wvFree(dest->grpprl); dest->grpprl = grpprl; dest->cbGrpprl = len; /*test */ i = 0; pointer = dest->grpprl; while (i < dest->cbGrpprl) { sprm = dread_16ubit(NULL, &pointer); wvTrace(("final test the sprm is %x\n", sprm)); temp = wvEatSprm(sprm, pointer, &i); pointer += temp; i += 2; if (test) len += temp + 2; } }