int intel_winsys_get_reset_stats(struct intel_winsys *winsys, struct intel_context *ctx, uint32_t *active_lost, uint32_t *pending_lost) { uint32_t reset_count; return drm_intel_get_reset_stats(gem_ctx(ctx), &reset_count, active_lost, pending_lost); }
/** * Query information about GPU resets observed by this context * * Called via \c dd_function_table::GetGraphicsResetStatus. */ GLenum brw_get_graphics_reset_status(struct gl_context *ctx) { struct brw_context *brw = brw_context(ctx); int err; uint32_t reset_count; uint32_t active; uint32_t pending; /* If hardware contexts are not being used (or * DRM_IOCTL_I915_GET_RESET_STATS is not supported), this function should * not be accessible. */ assert(brw->hw_ctx != NULL); #if 0 /* This is waiting until the kernel code can be merged and a new libdrm * actually released. */ err = drm_intel_get_reset_stats(brw->hw_ctx, &reset_count, &active, &pending); if (err) return GL_NO_ERROR; #else return GL_NO_ERROR; #endif /* A reset was observed while a batch from this context was executing. * Assume that this context was at fault. */ if (active != 0) return GL_GUILTY_CONTEXT_RESET_ARB; /* A reset was observed while a batch from this context was in progress, * but the batch was not executing. In this case, assume that the context * was not at fault. */ if (pending != 0) return GL_INNOCENT_CONTEXT_RESET_ARB; /* FINISHME: Should we report anything if reset_count > brw->reset_count? */ return GL_NO_ERROR; }