static duk_ret_t test_func(duk_context *ctx) { if (ctx) { printf("dummy - return here\n"); fflush(stdout); return 0; } /* Up-to-date for Duktape 0.12.0, alphabetical order: * $ cd website/api; ls *.txt */ (void) duk_alloc_raw(ctx, 0); (void) duk_alloc(ctx, 0); (void) duk_base64_decode(ctx, 0); (void) duk_base64_encode(ctx, 0); (void) duk_call_method(ctx, 0); (void) duk_call_prop(ctx, 0, 0); (void) duk_call(ctx, 0); (void) duk_char_code_at(ctx, 0, 0); (void) duk_check_stack_top(ctx, 0); (void) duk_check_stack(ctx, 0); (void) duk_check_type_mask(ctx, 0, 0); (void) duk_check_type(ctx, 0, 0); (void) duk_compact(ctx, 0); (void) duk_compile_file(ctx, 0, "dummy"); (void) duk_compile_lstring_filename(ctx, 0, "dummy", 0); (void) duk_compile_lstring(ctx, 0, "dummy", 0); (void) duk_compile_string_filename(ctx, 0, "dummy"); (void) duk_compile_string(ctx, 0, "dummy"); (void) duk_compile(ctx, 0); (void) duk_concat(ctx, 0); (void) duk_copy(ctx, 0, 0); (void) duk_create_heap_default(); (void) duk_create_heap(NULL, NULL, NULL, NULL, NULL); (void) duk_decode_string(ctx, 0, NULL, NULL); (void) duk_del_prop_index(ctx, 0, 0); (void) duk_del_prop_string(ctx, 0, "dummy"); (void) duk_del_prop(ctx, 0); (void) duk_del_var(ctx); (void) duk_destroy_heap(ctx); (void) duk_dump_context_stderr(ctx); (void) duk_dump_context_stdout(ctx); (void) duk_dup_top(ctx); (void) duk_dup(ctx, 0); (void) duk_enum(ctx, 0, 0); (void) duk_equals(ctx, 0, 0); duk_error(ctx, 0, "dummy"); /* (void) cast won't work without variadic macros */ (void) duk_eval_file_noresult(ctx, "dummy"); (void) duk_eval_file(ctx, "dummy"); (void) duk_eval_lstring_noresult(ctx, "dummy", 0); (void) duk_eval_lstring(ctx, "dummy", 0); (void) duk_eval_noresult(ctx); (void) duk_eval_string_noresult(ctx, "dummy"); (void) duk_eval_string(ctx, "dummy"); (void) duk_eval(ctx); (void) duk_fatal(ctx, 0, "dummy"); (void) duk_free_raw(ctx, NULL); (void) duk_free(ctx, NULL); (void) duk_gc(ctx, 0); (void) duk_get_boolean(ctx, 0); (void) duk_get_buffer(ctx, 0, NULL); (void) duk_get_c_function(ctx, 0); (void) duk_get_context(ctx, 0); (void) duk_get_current_magic(ctx); (void) duk_get_finalizer(ctx, 0); (void) duk_get_global_string(ctx, 0); (void) duk_get_int(ctx, 0); (void) duk_get_length(ctx, 0); (void) duk_get_lstring(ctx, 0, NULL); (void) duk_get_magic(ctx, 0); (void) duk_get_memory_functions(ctx, NULL); (void) duk_get_number(ctx, 0); (void) duk_get_pointer(ctx, 0); (void) duk_get_prop_index(ctx, 0, 0); (void) duk_get_prop_string(ctx, 0, "dummy"); (void) duk_get_prop(ctx, 0); (void) duk_get_prototype(ctx, 0); (void) duk_get_string(ctx, 0); (void) duk_get_top_index(ctx); (void) duk_get_top(ctx); (void) duk_get_type_mask(ctx, 0); (void) duk_get_type(ctx, 0); (void) duk_get_uint(ctx, 0); (void) duk_get_var(ctx); (void) duk_has_prop_index(ctx, 0, 0); (void) duk_has_prop_string(ctx, 0, "dummy"); (void) duk_has_prop(ctx, 0); (void) duk_has_var(ctx); (void) duk_hex_decode(ctx, 0); (void) duk_hex_encode(ctx, 0); (void) duk_insert(ctx, 0); (void) duk_is_array(ctx, 0); (void) duk_is_boolean(ctx, 0); (void) duk_is_bound_function(ctx, 0); (void) duk_is_buffer(ctx, 0); (void) duk_is_callable(ctx, 0); (void) duk_is_c_function(ctx, 0); (void) duk_is_constructor_call(ctx); (void) duk_is_dynamic_buffer(ctx, 0); (void) duk_is_ecmascript_function(ctx, 0); (void) duk_is_fixed_buffer(ctx, 0); (void) duk_is_function(ctx, 0); (void) duk_is_nan(ctx, 0); (void) duk_is_null_or_undefined(ctx, 0); (void) duk_is_null(ctx, 0); (void) duk_is_number(ctx, 0); (void) duk_is_object_coercible(ctx, 0); (void) duk_is_object(ctx, 0); (void) duk_is_pointer(ctx, 0); (void) duk_is_primitive(ctx, 0); (void) duk_is_strict_call(ctx); (void) duk_is_string(ctx, 0); (void) duk_is_thread(ctx, 0); (void) duk_is_undefined(ctx, 0); (void) duk_is_valid_index(ctx, 0); (void) duk_join(ctx, 0); (void) duk_json_decode(ctx, 0); (void) duk_json_encode(ctx, 0); (void) duk_map_string(ctx, 0, NULL, NULL); (void) duk_new(ctx, 0); (void) duk_next(ctx, 0, 0); (void) duk_normalize_index(ctx, 0); (void) duk_pcall_method(ctx, 0); (void) duk_pcall_prop(ctx, 0, 0); (void) duk_pcall(ctx, 0); (void) duk_pcompile_file(ctx, 0, "dummy"); (void) duk_pcompile_lstring_filename(ctx, 0, "dummy", 0); (void) duk_pcompile_lstring(ctx, 0, "dummy", 0); (void) duk_pcompile_string_filename(ctx, 0, "dummy"); (void) duk_pcompile_string(ctx, 0, "dummy"); (void) duk_pcompile(ctx, 0); (void) duk_peval_file_noresult(ctx, "dummy"); (void) duk_peval_file(ctx, "dummy"); (void) duk_peval_lstring_noresult(ctx, "dummy", 0); (void) duk_peval_lstring(ctx, "dummy", 0); (void) duk_peval_noresult(ctx); (void) duk_peval_string_noresult(ctx, "dummy"); (void) duk_peval_string(ctx, "dummy"); (void) duk_peval(ctx); (void) duk_pop_2(ctx); (void) duk_pop_3(ctx); (void) duk_pop_n(ctx, 0); (void) duk_pop(ctx); (void) duk_push_array(ctx); (void) duk_push_boolean(ctx, 0); (void) duk_push_buffer(ctx, 0, 0); (void) duk_push_c_function(ctx, NULL, 0); (void) duk_push_context_dump(ctx); (void) duk_push_current_function(ctx); (void) duk_push_current_thread(ctx); (void) duk_push_dynamic_buffer(ctx, 0); (void) duk_push_error_object(ctx, 0, "dummy"); (void) duk_push_false(ctx); (void) duk_push_fixed_buffer(ctx, 0); (void) duk_push_global_object(ctx); (void) duk_push_global_stash(ctx); (void) duk_push_heap_stash(ctx); (void) duk_push_int(ctx, 0); (void) duk_push_lstring(ctx, "dummy", 0); (void) duk_push_nan(ctx); (void) duk_push_null(ctx); (void) duk_push_number(ctx, 0.0); (void) duk_push_object(ctx); (void) duk_push_pointer(ctx, NULL); (void) duk_push_sprintf(ctx, "dummy"); (void) duk_push_string_file(ctx, "dummy"); (void) duk_push_string(ctx, "dummy"); (void) duk_push_this(ctx); (void) duk_push_thread_new_globalenv(ctx); (void) duk_push_thread_stash(ctx, NULL); (void) duk_push_thread(ctx); (void) duk_push_true(ctx); (void) duk_push_uint(ctx, 0); (void) duk_push_undefined(ctx); (void) duk_push_vsprintf(ctx, "dummy", NULL); (void) duk_put_function_list(ctx, 0, NULL); (void) duk_put_number_list(ctx, 0, NULL); (void) duk_put_prop_index(ctx, 0, 0); (void) duk_put_prop_string(ctx, 0, "dummy"); (void) duk_put_prop(ctx, 0); (void) duk_put_var(ctx); (void) duk_realloc_raw(ctx, NULL, 0); (void) duk_realloc(ctx, NULL, 0); (void) duk_remove(ctx, 0); (void) duk_replace(ctx, 0); (void) duk_require_boolean(ctx, 0); (void) duk_require_buffer(ctx, 0, NULL); (void) duk_require_c_function(ctx, 0); (void) duk_require_context(ctx, 0); (void) duk_require_int(ctx, 0); (void) duk_require_lstring(ctx, 0, NULL); (void) duk_require_normalize_index(ctx, 0); (void) duk_require_null(ctx, 0); (void) duk_require_number(ctx, 0); (void) duk_require_object_coercible(ctx, 0); (void) duk_require_pointer(ctx, 0); (void) duk_require_stack_top(ctx, 0); (void) duk_require_stack(ctx, 0); (void) duk_require_string(ctx, 0); (void) duk_require_top_index(ctx); (void) duk_require_type_mask(ctx, 0, 0); (void) duk_require_uint(ctx, 0); (void) duk_require_undefined(ctx, 0); (void) duk_require_valid_index(ctx, 0); (void) duk_resize_buffer(ctx, 0, 0); (void) duk_safe_call(ctx, NULL, 0, 0); (void) duk_safe_to_lstring(ctx, 0, NULL); (void) duk_safe_to_string(ctx, 0); (void) duk_set_finalizer(ctx, 0); (void) duk_set_global_object(ctx); (void) duk_set_magic(ctx, 0, 0); (void) duk_set_prototype(ctx, 0); (void) duk_set_top(ctx, 0); (void) duk_strict_equals(ctx, 0, 0); (void) duk_substring(ctx, 0, 0, 0); (void) duk_swap_top(ctx, 0); (void) duk_swap(ctx, 0, 0); (void) duk_throw(ctx); (void) duk_to_boolean(ctx, 0); (void) duk_to_buffer(ctx, 0, NULL); (void) duk_to_defaultvalue(ctx, 0, 0); (void) duk_to_dynamic_buffer(ctx, 0, NULL); (void) duk_to_fixed_buffer(ctx, 0, NULL); (void) duk_to_int32(ctx, 0); (void) duk_to_int(ctx, 0); (void) duk_to_lstring(ctx, 0, NULL); (void) duk_to_null(ctx, 0); (void) duk_to_number(ctx, 0); (void) duk_to_object(ctx, 0); (void) duk_to_pointer(ctx, 0); (void) duk_to_primitive(ctx, 0, 0); (void) duk_to_string(ctx, 0); (void) duk_to_uint16(ctx, 0); (void) duk_to_uint32(ctx, 0); (void) duk_to_uint(ctx, 0); (void) duk_to_undefined(ctx, 0); (void) duk_trim(ctx, 0); (void) duk_xcopy_top(ctx, NULL, 0); (void) duk_xmove_top(ctx, NULL, 0); printf("never here\n"); fflush(stdout); return 0; }
//const char *duk_push_string_file(duk_context *ctx, const char *path); const char *aperl_duk_push_string_file(duk_context *ctx, const char *path) { const char *ret = duk_push_string_file(ctx, path); return ret; }
//----------------------------------------------------------------------------- void AdTiledManager::Load(const char* pName) { Unload(); char pFN[FILENAME_MAX]; sprintf(pFN, MAP_LOCATION, pName); duk_context* ctx = s_pJSCtx; duk_push_string_file(ctx, pFN); duk_json_decode(ctx, -1); if(!duk_is_object(ctx, -1)) { fprintf(stderr, "NOTE: Failed parse %s.json!\n", pName); return; } duk_get_prop_string(ctx, -1, "width"); m_iWidth = duk_to_int(ctx, -1); duk_pop(ctx); duk_get_prop_string(ctx, -1, "height"); m_iHeight = duk_to_int(ctx, -1); duk_pop(ctx); duk_get_prop_string(ctx, -1, "layers"); if(duk_is_array(ctx, -1)) { m_nLayers = duk_get_length(ctx, -1); m_pIndices = (int**) calloc(m_nLayers, sizeof(int*)); for(int j=0; j<m_nLayers; ++j) { duk_get_prop_index(ctx, -1, j); // NOTE: if this is a tile layer grab the indices, otherwise set // to NULL duk_get_prop_string(ctx, -1, "data"); if(duk_is_array(ctx, -1)) { int size = duk_get_length(ctx, -1); if((m_iWidth*m_iHeight) == size) { m_pIndices[j] = (int*) malloc(size*sizeof(int)); for(int i=0; i<size; ++i) { duk_get_prop_index(ctx, -1, i); m_pIndices[j][i] = duk_to_int(ctx, -1); duk_pop(ctx); } } } duk_pop(ctx); // NOTE: loop over the map entities and add them to the array of // entities duk_get_prop_string(ctx, -1, "name"); if(duk_is_string(ctx, -1)) { if(!strcmp(duk_get_string(ctx, -1), "entities")) { // NOTE: -2 referring back to object and not the string duk_get_prop_string(ctx, -2, "objects"); if(duk_is_array(ctx, -1)) { int size = duk_get_length(ctx, -1); for(int e=0; e<size; ++e) { duk_get_prop_index(ctx, -1, e); duk_get_prop_string(ctx, -1, "type"); const char* type = duk_get_string(ctx, -1); AdEntity* pEnt = NULL; if(!strcmp(type, "NPC-TEST")) { duk_pop(ctx); pEnt = new NpcTree0(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-RON")) { duk_pop(ctx); pEnt = new NpcRon(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-PYTHON")) { duk_pop(ctx); pEnt = new NpcPython(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-BURRITO")) { duk_pop(ctx); pEnt = new NpcBurrito(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-JAVALS")) { duk_pop(ctx); pEnt = new NpcJavals(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-GWEN")) { duk_pop(ctx); pEnt = new NpcGwen(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-AVOCADO")) { duk_pop(ctx); pEnt = new NpcAvocado(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-PUZZLE_PIECE")) { duk_pop(ctx); pEnt = new NpcPuzzlePiece(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-PUZZLE_PIECE2")) { duk_pop(ctx); pEnt = new NpcPuzzlePiece2(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-STATUE_BASE")) { duk_pop(ctx); pEnt = new NpcStatueBase(); pEnt->Load(ctx); } else if( !strcmp(type, "LVL-UP-0") || !strcmp(type, "LVL-DOWN-0") || !strcmp(type, "LVL-LEFT-0") || !strcmp(type, "LVL-RIGHT-0") ) { duk_pop(ctx); pEnt = new AdEntity(); pEnt->Load(ctx); } else { duk_pop(ctx); } if(pEnt) { m_pEntities = (AdEntity**) realloc( m_pEntities, ++m_nEntities*sizeof(AdEntity*) ); m_pEntities[m_nEntities-1] = pEnt; } duk_pop(ctx); } } duk_pop(ctx); } } duk_pop_2(ctx); } } duk_pop_2(ctx); }
//----------------------------------------------------------------------------- void AdTiledManager::Load(const char* pName) { Unload(); char pFN[FILENAME_MAX]; sprintf(pFN, MAP_LOCATION, pName); duk_context* ctx = s_pJSCtx; duk_push_string_file(ctx, pFN); duk_json_decode(ctx, -1); if(!duk_is_object(ctx, -1)) { fprintf(stderr, "NOTE: Failed parse %s.json!\n", pName); return; } duk_get_prop_string(ctx, -1, "width"); m_iWidth = duk_to_int(ctx, -1); duk_pop(ctx); duk_get_prop_string(ctx, -1, "height"); m_iHeight = duk_to_int(ctx, -1); duk_pop(ctx); duk_get_prop_string(ctx, -1, "layers"); if(duk_is_array(ctx, -1)) { m_nLayers = duk_get_length(ctx, -1); m_pIndices = (int**) calloc(m_nLayers, sizeof(int*)); for(int j=0; j<m_nLayers; ++j) { duk_get_prop_index(ctx, -1, j); // NOTE: if this is a tile layer grab the indices, otherwise set // to NULL duk_get_prop_string(ctx, -1, "data"); if(duk_is_array(ctx, -1)) { int size = duk_get_length(ctx, -1); if((m_iWidth*m_iHeight) == size) { m_pIndices[j] = (int*) malloc(size*sizeof(int)); for(int i=0; i<size; ++i) { duk_get_prop_index(ctx, -1, i); m_pIndices[j][i] = duk_to_int(ctx, -1); duk_pop(ctx); } } } duk_pop(ctx); // NOTE: loop over the map entities and add them to the array of // entities duk_get_prop_string(ctx, -1, "name"); if(duk_is_string(ctx, -1)) { if(!strcmp(duk_get_string(ctx, -1), "entities")) { // NOTE: -2 referring back to object and not the string duk_get_prop_string(ctx, -2, "objects"); if(duk_is_array(ctx, -1)) { int size = duk_get_length(ctx, -1); for(int e=0; e<size; ++e) { duk_get_prop_index(ctx, -1, e); duk_get_prop_string(ctx, -1, "type"); const char* type = duk_get_string(ctx, -1); AdEntity* pEnt = NULL; if(!strcmp(type, "NPC-PLAYER")) { duk_pop(ctx); pEnt = new AdPlayer(); pEnt->Load(ctx); } else if(!strcmp(type, "NPC-TEST")) { duk_pop(ctx); pEnt = new AdMoveable(); pEnt->Load(ctx); } else if(!strcmp(type, "TEST")) { duk_pop(ctx); pEnt = new AdEntity(); pEnt->Load(ctx); } else { duk_pop(ctx); } if(pEnt) { m_pEntities = (AdEntity**) realloc( m_pEntities, ++m_nEntities*sizeof(AdEntity*) ); m_pEntities[m_nEntities-1] = pEnt; } duk_pop(ctx); } } duk_pop(ctx); } } duk_pop_2(ctx); } } duk_pop_2(ctx); }