static Error recreate_code(void *p_str, SL::ShaderNode *p_program) {

	String *str = (String *)p_str;

	*str = dump_node_code(p_program, 0);

	return OK;
}
static String dump_node_code(SL::Node *p_node, int p_level) {

	String code;

	switch (p_node->type) {

		case SL::Node::TYPE_SHADER: {

			SL::ShaderNode *pnode = (SL::ShaderNode *)p_node;

			for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) {

				String ucode = "uniform ";
				ucode += _prestr(E->get().precission);
				ucode += _typestr(E->get().type);
				ucode += " " + String(E->key());

				if (E->get().default_value.size()) {
					ucode += " = " + get_constant_text(E->get().type, E->get().default_value);
				}

				static const char *hint_name[SL::ShaderNode::Uniform::HINT_MAX] = {
					"",
					"color",
					"range",
					"albedo",
					"normal",
					"black",
					"white"
				};

				if (E->get().hint)
					ucode += " : " + String(hint_name[E->get().hint]);

				code += ucode + "\n";
			}

			for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) {

				String vcode = "varying ";
				vcode += _prestr(E->get().precission);
				vcode += _typestr(E->get().type);
				vcode += " " + String(E->key());

				code += vcode + "\n";
			}
			for (int i = 0; i < pnode->functions.size(); i++) {

				SL::FunctionNode *fnode = pnode->functions[i].function;

				String header;
				header = _typestr(fnode->return_type) + " " + fnode->name + "(";
				for (int i = 0; i < fnode->arguments.size(); i++) {

					if (i > 0)
						header += ", ";
					header += _prestr(fnode->arguments[i].precision) + _typestr(fnode->arguments[i].type) + " " + fnode->arguments[i].name;
				}

				header += ")\n";
				code += header;
				code += dump_node_code(fnode->body, p_level + 1);
			}

			//code+=dump_node_code(pnode->body,p_level);
		} break;
		case SL::Node::TYPE_FUNCTION: {

		} break;
		case SL::Node::TYPE_BLOCK: {
			SL::BlockNode *bnode = (SL::BlockNode *)p_node;

			//variables
			code += _mktab(p_level - 1) + "{\n";
			for (Map<StringName, SL::BlockNode::Variable>::Element *E = bnode->variables.front(); E; E = E->next()) {

				code += _mktab(p_level) + _prestr(E->get().precision) + _typestr(E->get().type) + " " + E->key() + ";\n";
			}

			for (int i = 0; i < bnode->statements.size(); i++) {

				String scode = dump_node_code(bnode->statements[i], p_level);

				if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW) {
					code += scode; //use directly
				} else {
					code += _mktab(p_level) + scode + ";\n";
				}
			}
			code += _mktab(p_level - 1) + "}\n";

		} break;
		case SL::Node::TYPE_VARIABLE: {
			SL::VariableNode *vnode = (SL::VariableNode *)p_node;
			code = vnode->name;

		} break;
		case SL::Node::TYPE_CONSTANT: {
			SL::ConstantNode *cnode = (SL::ConstantNode *)p_node;
			return get_constant_text(cnode->datatype, cnode->values);

		} break;
		case SL::Node::TYPE_OPERATOR: {
			SL::OperatorNode *onode = (SL::OperatorNode *)p_node;

			switch (onode->op) {

				case SL::OP_ASSIGN:
				case SL::OP_ASSIGN_ADD:
				case SL::OP_ASSIGN_SUB:
				case SL::OP_ASSIGN_MUL:
				case SL::OP_ASSIGN_DIV:
				case SL::OP_ASSIGN_SHIFT_LEFT:
				case SL::OP_ASSIGN_SHIFT_RIGHT:
				case SL::OP_ASSIGN_MOD:
				case SL::OP_ASSIGN_BIT_AND:
				case SL::OP_ASSIGN_BIT_OR:
				case SL::OP_ASSIGN_BIT_XOR:
					code = dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op) + dump_node_code(onode->arguments[1], p_level);
					break;
				case SL::OP_BIT_INVERT:
				case SL::OP_NEGATE:
				case SL::OP_NOT:
				case SL::OP_DECREMENT:
				case SL::OP_INCREMENT:
					code = _opstr(onode->op) + dump_node_code(onode->arguments[0], p_level);
					break;
				case SL::OP_POST_DECREMENT:
				case SL::OP_POST_INCREMENT:
					code = dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op);
					break;
				case SL::OP_CALL:
				case SL::OP_CONSTRUCT:
					code = dump_node_code(onode->arguments[0], p_level) + "(";
					for (int i = 1; i < onode->arguments.size(); i++) {
						if (i > 1)
							code += ", ";
						code += dump_node_code(onode->arguments[i], p_level);
					}
					code += ")";
					break;
				default: {

					code = "(" + dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op) + dump_node_code(onode->arguments[1], p_level) + ")";
					break;
				}
			}

		} break;
		case SL::Node::TYPE_CONTROL_FLOW: {
			SL::ControlFlowNode *cfnode = (SL::ControlFlowNode *)p_node;
			if (cfnode->flow_op == SL::FLOW_OP_IF) {

				code += _mktab(p_level) + "if (" + dump_node_code(cfnode->expressions[0], p_level) + ")\n";
				code += dump_node_code(cfnode->blocks[0], p_level + 1);
				if (cfnode->blocks.size() == 2) {

					code += _mktab(p_level) + "else\n";
					code += dump_node_code(cfnode->blocks[1], p_level + 1);
				}

			} else if (cfnode->flow_op == SL::FLOW_OP_RETURN) {

				if (cfnode->blocks.size()) {
					code = "return " + dump_node_code(cfnode->blocks[0], p_level);
				} else {
					code = "return";
				}
			}

		} break;
		case SL::Node::TYPE_MEMBER: {
			SL::MemberNode *mnode = (SL::MemberNode *)p_node;
			code = dump_node_code(mnode->owner, p_level) + "." + mnode->name;

		} break;
	}

	return code;
}
Error ShaderCompilerGLES2::compile_node(SL::ProgramNode *p_program) {

	// feed the local replace table and global code
	global_code="";

	// uniforms first!

	int ubase=0;
	if (uniforms)
		ubase=uniforms->size();
	for(Map<StringName,SL::Uniform>::Element *E=p_program->uniforms.front();E;E=E->next()) {

		String uline="uniform "+_typestr(E->get().type)+" _"+E->key().operator String()+";"ENDL;

		global_code+=uline;
		if (uniforms) {
			//if (uniforms->has(E->key())) {
			//	//repeated uniform, error
		//		ERR_EXPLAIN("Uniform already exists from other shader: "+String(E->key()));
		//		ERR_FAIL_COND_V(uniforms->has(E->key()),ERR_ALREADY_EXISTS);
//
//			}
			SL::Uniform u = E->get();
			u.order+=ubase;
			uniforms->insert(E->key(),u);
		}
	}

	for(int i=0;i<p_program->functions.size();i++) {


		SL::FunctionNode *fnode=p_program->functions[i].function;

		StringName funcname=fnode->name;
		String newfuncname=replace_string(funcname);

		String header;
		header=_typestr(fnode->return_type)+" "+newfuncname+"(";
		for(int i=0;i<fnode->arguments.size();i++) {

			if (i>0)
				header+=", ";
			header+=_typestr(fnode->arguments[i].type)+" "+replace_string(fnode->arguments[i].name);
		}

		header+=") {"ENDL;
		String fcode=header;
		fcode+=dump_node_code(fnode->body,1);
		fcode+="}"ENDL;
		global_code+=fcode;

	}

/*	for(Map<StringName,SL::DataType>::Element *E=p_program->preexisting_variables.front();E;E=E->next()) {

		StringName varname=E->key();
		String newvarname=replace_string(varname);
		global_code+="uniform "+_typestr(E->get())+" "+newvarname+";"ENDL;
	}*/

	code=dump_node_code(p_program,0);

#ifdef DEBUG_SHADER_ENABLED

	print_line("GLOBAL CODE:\n\n");
	print_line(global_code);
	global_code=global_code.replace("\n","");
	print_line("CODE:\n\n");
	print_line(code);
	code=code.replace("\n","");
#endif

	return OK;
}
String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_assign_left) {

	String code;

	switch(p_node->type) {

		case SL::Node::TYPE_PROGRAM: {

			SL::ProgramNode *pnode=(SL::ProgramNode*)p_node;

			code+=dump_node_code(pnode->body,p_level);
		} break;
		case SL::Node::TYPE_FUNCTION: {

		} break;
		case SL::Node::TYPE_BLOCK: {
			SL::BlockNode *bnode=(SL::BlockNode*)p_node;

			//variables
			for(Map<StringName,SL::DataType>::Element *E=bnode->variables.front();E;E=E->next()) {

				code+=_mktab(p_level)+_typestr(E->value())+" "+replace_string(E->key())+";"ENDL;
			}

			for(int i=0;i<bnode->statements.size();i++) {

				code+=_mktab(p_level)+dump_node_code(bnode->statements[i],p_level)+";"ENDL;
			}


		} break;
		case SL::Node::TYPE_VARIABLE: {
			SL::VariableNode *vnode=(SL::VariableNode*)p_node;
			if (type==ShaderLanguage::SHADER_MATERIAL_VERTEX) {

				if (vnode->name==vname_vertex && p_assign_left) {
					vertex_code_writes_vertex=true;
				}
			}
			if (type==ShaderLanguage::SHADER_MATERIAL_FRAGMENT) {

				if (vnode->name==vname_discard) {
					uses_discard=true;
				}
				if (vnode->name==vname_screen_uv) {
					uses_screen_uv=true;
				}
				if (vnode->name==vname_diffuse_alpha && p_assign_left) {
					uses_alpha=true;
				}
				if (vnode->name==vname_color_interp) {
					flags->use_color_interp=true;
				}
				if (vnode->name==vname_uv_interp) {
					flags->use_uv_interp=true;
				}
				if (vnode->name==vname_uv2_interp) {
					flags->use_uv2_interp=true;
				}
				if (vnode->name==vname_var1_interp) {
					flags->use_var1_interp=true;
				}
				if (vnode->name==vname_var2_interp) {
					flags->use_var2_interp=true;
				}
				if (vnode->name==vname_tangent_interp || vnode->name==vname_binormal_interp) {
					flags->use_tangent_interp=true;
				}

			}
			if (type==ShaderLanguage::SHADER_MATERIAL_LIGHT) {

				if (vnode->name==vname_light) {
					uses_light=true;
				}

			}

			if (vnode->name==vname_time) {
				uses_time=true;
			}
			code=replace_string(vnode->name);

		} break;
		case SL::Node::TYPE_CONSTANT: {
			SL::ConstantNode *cnode=(SL::ConstantNode*)p_node;
			switch(cnode->datatype) {


				case SL::TYPE_BOOL: code=cnode->value.operator bool()?"true":"false"; break;
				case SL::TYPE_FLOAT: code=_mknum(cnode->value); break; //force zeros, so GLSL doesn't confuse with integer.
				case SL::TYPE_VEC2: { Vector2 v = cnode->value; code="vec2("+_mknum(v.x)+", "+_mknum(v.y)+")"; } break;
				case SL::TYPE_VEC3: { Vector3 v = cnode->value; code="vec3("+_mknum(v.x)+", "+_mknum(v.y)+", "+_mknum(v.z)+")"; } break;
				case SL::TYPE_VEC4: { Plane v = cnode->value; code="vec4("+_mknum(v.normal.x)+", "+_mknum(v.normal.y)+", "+_mknum(v.normal.z)+", "+_mknum(v.d)+")"; } break;
				case SL::TYPE_MAT3: { Matrix3 x = cnode->value; code="mat3( vec3("+_mknum(x.get_axis(0).x)+", "+_mknum(x.get_axis(0).y)+", "+_mknum(x.get_axis(0).z)+"), vec3("+_mknum(x.get_axis(1).x)+", "+_mknum(x.get_axis(1).y)+", "+_mknum(x.get_axis(1).z)+"), vec3("+_mknum(x.get_axis(2).x)+", "+_mknum(x.get_axis(2).y)+", "+_mknum(x.get_axis(2).z)+"))"; } break;
				case SL::TYPE_MAT4: { Transform x = cnode->value; code="mat4( vec4("+_mknum(x.basis.get_axis(0).x)+", "+_mknum(x.basis.get_axis(0).y)+", "+_mknum(x.basis.get_axis(0).z)+",0.0), vec4("+_mknum(x.basis.get_axis(1).x)+", "+_mknum(x.basis.get_axis(1).y)+", "+_mknum(x.basis.get_axis(1).z)+",0.0), vec4("+_mknum(x.basis.get_axis(2).x)+", "+_mknum(x.basis.get_axis(2).y)+", "+_mknum(x.basis.get_axis(2).z)+",0.0), vec4("+_mknum(x.origin.x)+", "+_mknum(x.origin.y)+", "+_mknum(x.origin.z)+",1.0))"; } break;
				default: code="<error: "+Variant::get_type_name(cnode->value.get_type())+" ("+itos(cnode->datatype)+">";
			}

		} break;
		case SL::Node::TYPE_OPERATOR: {
			SL::OperatorNode *onode=(SL::OperatorNode*)p_node;


			switch(onode->op) {

				case SL::OP_ASSIGN_MUL: {


					if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC3 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(vec4("+mul_l+",1.0)*("+mul_r+")).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC3) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(("+mul_l+")*vec4("+mul_r+",1.0)).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(vec4("+mul_l+",1.0,1.0)*("+mul_r+")).xy";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(("+mul_l+")*vec4("+mul_r+",1.0,1.0)).xy";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT3) {
						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(("+mul_l+")*vec3("+mul_r+",1.0)).xy";
						break;
					}


				};
				case SL::OP_ASSIGN:
				case SL::OP_ASSIGN_ADD:
				case SL::OP_ASSIGN_SUB:
				case SL::OP_ASSIGN_DIV:
					code="("+dump_node_code(onode->arguments[0],p_level,true)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")";
					break;

				case SL::OP_MUL:

					if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC3) {

						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec4("+dump_node_code(onode->arguments[1],p_level)+",1.0)).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC3 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						code="(vec4("+dump_node_code(onode->arguments[0],p_level)+",1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) {

						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec4("+dump_node_code(onode->arguments[1],p_level)+",1.0,1.0)).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						code="(vec4("+dump_node_code(onode->arguments[0],p_level)+",1.0,1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT3 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) {

						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec3("+dump_node_code(onode->arguments[1],p_level)+",1.0)).xy";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT3) {

						code="(vec3("+dump_node_code(onode->arguments[0],p_level)+",1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xy";
						break;
					}

				case SL::OP_ADD:
				case SL::OP_SUB:
				case SL::OP_DIV:
				case SL::OP_CMP_EQ:
				case SL::OP_CMP_NEQ:
				case SL::OP_CMP_LEQ:
				case SL::OP_CMP_GEQ:
				case SL::OP_CMP_LESS:
				case SL::OP_CMP_GREATER:
				case SL::OP_CMP_OR:
				case SL::OP_CMP_AND:
					//handle binary
					code="("+dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")";
					break;
				case SL::OP_NEG:
				case SL::OP_NOT:
					//handle unary
					code=_opstr(onode->op)+dump_node_code(onode->arguments[0],p_level);
					break;
				case SL::OP_CONSTRUCT:
				case SL::OP_CALL: {
					String callfunc=dump_node_code(onode->arguments[0],p_level);


					code=callfunc+"(";
					/*if (callfunc=="mat4") {
						//fix constructor for mat4
						for(int i=1;i<onode->arguments.size();i++) {
							if (i>1)
								code+=", ";
								//transform
							code+="vec4( "+dump_node_code(onode->arguments[i],p_level)+(i==4?",1.0)":",0.0)");

						}
					} else*/ if (callfunc=="tex") {

						code="texture2D( "+dump_node_code(onode->arguments[1],p_level)+","+dump_node_code(onode->arguments[2],p_level)+")";
						break;
					} else if (callfunc=="texcube") {

						code="(textureCube( "+dump_node_code(onode->arguments[1],p_level)+",("+dump_node_code(onode->arguments[2],p_level)+")).xyz";
						break;
					} else if (callfunc=="texscreen") {
						//create the call to sample the screen, and clamp it
						uses_texscreen=true;
						code="(texture2D( texscreen_tex, min(("+dump_node_code(onode->arguments[1],p_level)+").xy*texscreen_screen_mult,texscreen_screen_mult))).rgb";
						//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
						break;
					} else if (callfunc=="texpos") {
						//create the call to sample the screen, and clamp it
						uses_texpos=true;
						code="get_texpos("+dump_node_code(onode->arguments[1],p_level)+"";
//						code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)";
						//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
						break;

					} else {

						for(int i=1;i<onode->arguments.size();i++) {
							if (i>1)
								code+=", ";
								//transform
							code+=dump_node_code(onode->arguments[i],p_level);

						}
					}
					code+=")";
					break;
				} break;
				default: {}
			}

		} break;
		case SL::Node::TYPE_CONTROL_FLOW: {
			SL::ControlFlowNode *cfnode=(SL::ControlFlowNode*)p_node;
			if (cfnode->flow_op==SL::FLOW_OP_IF) {

				code+="if ("+dump_node_code(cfnode->statements[0],p_level)+") {"ENDL;
				code+=dump_node_code(cfnode->statements[1],p_level+1);
				if (cfnode->statements.size()==3) {

					code+="} else {"ENDL;
					code+=dump_node_code(cfnode->statements[2],p_level+1);
				}

				code+="}"ENDL;

			} else if (cfnode->flow_op==SL::FLOW_OP_RETURN) {

				if (cfnode->statements.size()) {
					code="return "+dump_node_code(cfnode->statements[0],p_level);
				} else {
					code="return";
				}
			}

		} break;
		case SL::Node::TYPE_MEMBER: {
			SL::MemberNode *mnode=(SL::MemberNode*)p_node;
			String m;
			if (mnode->basetype==SL::TYPE_MAT4) {
				if (mnode->name=="x")
					m="[0]";
				else if (mnode->name=="y")
					m="[1]";
				else if (mnode->name=="z")
					m="[2]";
				else if (mnode->name=="w")
					m="[3]";

			} else if (mnode->basetype==SL::TYPE_MAT3) {
				if (mnode->name=="x")
					m="[0]";
				else if (mnode->name=="y")
					m="[1]";
				else if (mnode->name=="z")
					m="[2]";

			} else {
				m="."+mnode->name;
			}
			code=dump_node_code(mnode->owner,p_level)+m;

		} break;
	}

	return code;

}