// **************************************************************************** // Constructor: EL2DWindow::EL2DWindow // // Programmer: Jeremy Meredith // Creation: August 16, 2012 // // Modifications: // **************************************************************************** EL2DWindow::EL2DWindow(ELWindowManager *parent) : QGLWidget(parent) { settings = NULL; mousedown = false; shiftKey = false; lastx = lasty = -1; showghosts = false; showmesh = false; scene = new eavl2DGLScene(); window = new eavl2DWindow(eavlColor(0.0, 0.12, 0.25), NULL, scene); // force creation GetSettings(); }
// **************************************************************************** // Constructor: ELPolarWindow::ELPolarWindow // // Programmer: Jeremy Meredith // Creation: August 16, 2012 // // Modifications: // **************************************************************************** ELPolarWindow::ELPolarWindow(ELWindowManager *parent) : QGLWidget(parent) { settings = NULL; mousedown = false; shiftKey = false; lastx = lasty = -1; showghosts = false; showmesh = false; scene = new eavlPolarScene(); window = new eavlPolarWindow(eavlColor(0.0, 0.12, 0.25), new eavlRenderSurfaceGL, scene, new eavlSceneRendererGL, new eavlWorldAnnotatorGL); // force creation GetSettings(); }
// **************************************************************************** // Constructor: EL3DWindow::EL3DWindow // // Programmer: Jeremy Meredith // Creation: August 16, 2012 // // Modifications: // **************************************************************************** EL3DWindow::EL3DWindow(ELWindowManager *parent) : QGLWidget(parent) { setFormat(QGLFormat(QGL::SampleBuffers)); settings = NULL; mousedown = false; shiftKey = false; lastx = lasty = -1; showghosts = false; showmesh = false; scene = new eavl3DScene(); window = new eavl3DWindow(eavlColor(0.15, 0.0, 0.25), new eavlRenderSurfaceGL, scene, new eavlSceneRendererGL, new eavlWorldAnnotatorGL); // force creation GetSettings(); }