static void win_expose_bg(eHandle hobj, GuiWidget *wid, GalEventExpose *exp) { //egal_set_foreground(exp->pb, 0); //egal_fill_rect(wid->drawable, exp->pb, exp->rect.x, exp->rect.y, exp->rect.w, exp->rect.h); egal_draw_image(wid->drawable, exp->pb, exp->rect.x, exp->rect.y, image, exp->rect.x, exp->rect.y, exp->rect.w, exp->rect.h); }
static void win_expose_bg(eHandle hobj, GuiWidget *wid, GalEventExpose *exp) { egal_draw_image(wid->drawable, exp->pb, exp->rect.x, exp->rect.y, image, exp->rect.x, exp->rect.y, exp->rect.w, exp->rect.h); }