Exemple #1
0
/*
 * ei_main --
 *
 *	Main function of the application.
 */
int ei_main(int argc, char** argv)
{
	ei_size_t	screen_size		= {900, 900};
	ei_color_t	root_bgcol		= {0x52, 0x7f, 0xb4, 0xff};

	ei_widget_t*	frame;
	ei_size_t	frame_size		= {300,300};
	int		frame_x			= 0;
	int		frame_y			= 0;
	ei_color_t	frame_color		= {0x88, 0x88, 0x88, 0xff};
	ei_relief_t	frame_relief		= ei_relief_raised;
	int		frame_border_width	= 6;
    char *text = "DALIDA";


	/* Create the application and change the color of the background. */
	ei_app_create(&screen_size, EI_FALSE);
	ei_frame_configure(ei_app_root_widget(), NULL, &root_bgcol, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);

	
	const char* filename = "misc/petit_soleil.png";
	ei_surface_t img = hw_image_load(filename,ei_app_root_surface());
        ei_rect_t img_rect = hw_surface_get_rect(img);
	ei_rect_t *img_rect_ptr = &img_rect;

	/* Create, configure and place the frame on screen. */
		for (int i = 1; i < 10; i++) {
    
	frame = ei_widget_create("frame", ei_app_root_widget());
	ei_frame_configure(frame, &frame_size, &frame_color,
			    &frame_border_width, &frame_relief, &text, NULL, NULL, (ei_anchor_t*)&i,
			    &img, &img_rect_ptr, (ei_anchor_t*)&i);
    frame_x = (300 * (i-1)) % 900;
    frame_y = ((i -1) / 3) * 300;
	ei_place(frame, NULL, &frame_x, &frame_y, NULL, NULL, NULL, NULL, NULL, NULL );
    }
	ei_bind(ei_ev_keydown,		NULL, "all", process_key, NULL);
	/* Run the application's main loop. */
	ei_app_run();
    
	ei_unbind(ei_ev_keydown,	NULL, "all", process_key, NULL);
	/* We just exited from the main loop. Terminate the application (cleanup). */
	ei_app_free();

	return (EXIT_SUCCESS);
}
Exemple #2
0
// Dessine l'image d'un widget
void ei_draw_widget_img(	ei_surface_t	surface,
							ei_widget_t*	widget,
							ei_surface_t	img,
							ei_rect_t*		img_rect,
							ei_anchor_t		anchor,
							int				button_border_width	)
{	
    // Paramètres du widget
    ei_point_t wtopleft	= ei_point_add( widget->screen_location.top_left,
            ei_point(2*button_border_width, 2*button_border_width) );
    ei_size_t wsize = ei_size_sub( widget->screen_location.size,
            ei_size(4*button_border_width, 4*button_border_width) );

    // Variables à calculer
    ei_rect_t dst_widget_rect;
    ei_rect_t src_image_rect;

    /***********************************************/
    /* ETAPE 1 : CALCUL DE LA TAILLE DE DST ET SRC */
    /***********************************************/	

    ei_size_t img_size;
    if (img_rect != NULL) {
        img_size = img_rect->size;
    } else {
        img_size = hw_surface_get_size(img);
    }

    // Calcul de la largeur de la zone de copie
    if (img_size.width > wsize.width) {
        src_image_rect.size.width = wsize.width;
        dst_widget_rect.size.width = wsize.width;
    } else {
        src_image_rect.size.width = img_size.width;
        dst_widget_rect.size.width = img_size.width;
    }
    // Calcul de la hauteur de la zone de copie
    if (img_size.height > wsize.height) {
        src_image_rect.size.height = wsize.height;
        dst_widget_rect.size.height = wsize.height;
    } else {
        src_image_rect.size.height = img_size.height;
        dst_widget_rect.size.height = img_size.height;
    }

    /*************************************/
    /* ETAPE 2 : CALCUL DES DEUX TOPLEFT */
    /*************************************/	

    // Calcul du topleft de la destination
    ei_switch_anchor(anchor, &(dst_widget_rect.top_left),
            dst_widget_rect.size, wtopleft, wsize);

    // Calcul du topleft de la source
    if (img_rect != NULL) {
        src_image_rect.top_left = img_rect->top_left;
    //    fprintf(stderr, "x %i\n", img_rect->top_left.x);
    //    fprintf(stderr, "y %i\n", img_rect->top_left.y);
    } else {
        // Par défaut je prend le coin en haut à gauche de l'image
        ei_rect_t rect_total = hw_surface_get_rect(img);
        src_image_rect.top_left = rect_total.top_left;
    }

    /*************************************************************/
    /* ETAPE 2bis : RECALCUL SI SORTIE DU CADRE PRINCIPAL (ROOT) */
    /*************************************************************/	

    ei_surface_t display_surface = ei_app_root_surface();
    ei_rect_t display_rect = hw_surface_get_rect(display_surface);

    int cut;

    // Cas 1 : sortie à gauche
    cut = display_rect.top_left.x - dst_widget_rect.top_left.x;
    if	( cut > 0 ) {
        // Changement de DST
        dst_widget_rect.top_left.x = display_rect.top_left.x;
        dst_widget_rect.size.width = dst_widget_rect.size.width - cut;
        // Changement de SRC
        src_image_rect.top_left.x = src_image_rect.top_left.x + cut;
        src_image_rect.size = dst_widget_rect.size;
    }

    // Cas 2 : sortie à droite
    cut = dst_widget_rect.top_left.x + dst_widget_rect.size.width
        - display_rect.top_left.x - display_rect.size.width;
    if	( cut > 0 ) {
        // Changement de DST
        dst_widget_rect.size.width = dst_widget_rect.size.width - cut;
        // Changement de SRC
        src_image_rect.size = dst_widget_rect.size;
    }


    // Cas 3 : sortie en haut
    cut = display_rect.top_left.y - dst_widget_rect.top_left.y;
    if	( cut > 0 ) {
        // Changement de DST
        dst_widget_rect.top_left.y = display_rect.top_left.y;
        dst_widget_rect.size.height = dst_widget_rect.size.height - cut;
        // Changement de SRC
        src_image_rect.top_left.y = src_image_rect.top_left.y + cut;
        src_image_rect.size = dst_widget_rect.size;
    }

    // Cas 4 : sortie en bas
    cut = dst_widget_rect.top_left.y + dst_widget_rect.size.height
        - display_rect.top_left.y - display_rect.size.height;
    if	( cut > 0 ) {
        // Changement de DST
        dst_widget_rect.size.height = dst_widget_rect.size.height - cut;
        // Changement de SRC
        src_image_rect.size = dst_widget_rect.size;
    }

    /*****************************************/
    /* ETAPE 3 : COPIE DE L'IMAGE A AFFICHEE */
    /*****************************************/	

    hw_surface_lock(img);
    ei_copy_surface(surface, &dst_widget_rect, img, &src_image_rect, EI_FALSE);		
    hw_surface_unlock(img);

}
Exemple #3
0
void create_puzzle_window(char* image_filename)
{
	/*ei_widget_t*		toplevel;
	ei_surface_t		image;
	ei_size_t		image_size;
	int			x, y;
	int			border_width		= 2;
	ei_point_t		place_coords;
	ei_point_t		current_position;
	ei_size_t		n;
	ei_size_t		toplevel_size;
	ei_size_t		image_rect_size;
	ei_size_t		tile_size		= ei_size(k_tile_size, k_tile_size);
	char*			title			= "Puzzle";
	ei_color_t		toplevel_bg		= {0xff, 0xff, 0xff, 0x60};
	ei_axis_set_t		resizable		= ei_axis_none;*/
    
    ei_widget_t*		frame;
	ei_surface_t		image;
	ei_size_t		image_size;
	int			x, y;
	int			border_width		= 2;
	ei_point_t		place_coords;
	ei_point_t		current_position;
	ei_size_t		n;
	ei_size_t		toplevel_size;
	ei_size_t		image_rect_size;
	ei_size_t		tile_size		= ei_size(k_tile_size, k_tile_size);
	ei_color_t		toplevel_bg		= {0xff, 0xff, 0xff, 0x60};
	ei_axis_set_t		resizable		= ei_axis_none;
    
	ei_widget_t*		button;
	ei_color_t		grey			= {0x88, 0x88, 0x88, 0xff};
	int			corner_radius		= 0;
	ei_relief_t		relief			= ei_relief_raised;
	ei_rect_t		img_rect;
	ei_rect_t*		img_rect_ptr		= &img_rect;
	ei_callback_t		callback		= handle_tile_press;
	
	puzzle_t*		puzzle;
	tile_t*			tile;
    
	image		= hw_image_load(image_filename, ei_app_root_surface());
	image_size	= hw_surface_get_size(image);
	n		= ei_size(image_size.width / k_tile_size, image_size.height / k_tile_size);
    
	frame	= ei_widget_create("frame", ei_app_root_widget());
	toplevel_size	= ei_size(n.width*k_tile_size, n.height*k_tile_size);
	border_width	= 0;
	ei_frame_configure(frame, &toplevel_size, &toplevel_bg, &border_width, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
	ei_place(frame, NULL, &(g_toplevel_position.x), &(g_toplevel_position.y), NULL, NULL, NULL, NULL, NULL, NULL);
	g_toplevel_position = ei_point_add(g_toplevel_position, ei_point(12, 12));
    
	puzzle		= (puzzle_t*)malloc(sizeof(*puzzle));
	puzzle->n	= n;
	puzzle->tiles	= (tile_t*) malloc(n.width*n.height*sizeof(tile_t));
	puzzle->current	= (tile_t**)malloc(n.width*n.height*sizeof(tile_t*));
    
	border_width	= 2;
	image_rect_size	= ei_size_sub(tile_size, ei_size(2*border_width, 2*border_width));
    
	for (y = 0; y < n.height; y++) {
		for (x = 0; x < n.width; x++) {
			current_position	= ei_point(x, y);
			if ((x == n.width - 1) && (y == n.height - 1)) {
				puzzle->current[index_at(puzzle, current_position)] = NULL;
				continue;
			}
			button			= ei_widget_create("button", frame);
			img_rect		= ei_rect(ei_point(x*k_tile_size+border_width, y*k_tile_size+border_width),
                                      image_rect_size);
			tile			= tile_memory_at(puzzle, ei_point(x, y));
			printf("puzzle.c WIDTH::%i\n",img_rect_ptr->size.width);
			ei_button_configure(button, &tile_size, &grey, &border_width, &corner_radius, &relief, NULL, NULL, NULL,
								NULL, &image, &img_rect_ptr, NULL, &callback, (void*)&tile);
			place_coords		= place_coordinates(current_position);
			ei_place(button, NULL, &(place_coords.x), &(place_coords.y), NULL, NULL, NULL, NULL, NULL, NULL);
            
			tile->puzzle		= puzzle;
			tile->button		= button;
			tile->original_position	= current_position;
			tile->current_position	= current_position;
            
			puzzle->current[index_at(puzzle, current_position)] = tile;
		}
	}
}