int32_t run(int _argc, char** _argv) { emscripten_set_mousedown_callback("#canvas", this, true, mouseCb); emscripten_set_mouseup_callback("#canvas", this, true, mouseCb); emscripten_set_mousemove_callback("#canvas", this, true, mouseCb); emscripten_set_wheel_callback("#canvas", this, true, wheelCb); emscripten_set_keypress_callback(NULL, this, true, keyCb); emscripten_set_keydown_callback(NULL, this, true, keyCb); emscripten_set_keyup_callback(NULL, this, true, keyCb); emscripten_set_resize_callback(0, this, true, resizeCb); EmscriptenFullscreenStrategy fullscreenStrategy = {}; fullscreenStrategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT; fullscreenStrategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE; fullscreenStrategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; fullscreenStrategy.canvasResizedCallback = canvasResizeCb; fullscreenStrategy.canvasResizedCallbackUserData = this; emscripten_request_fullscreen_strategy("#canvas", false, &fullscreenStrategy); emscripten_set_focus_callback(NULL, this, true, focusCb); emscripten_set_focusin_callback(NULL, this, true, focusCb); emscripten_set_focusout_callback(NULL, this, true, focusCb); int32_t result = main(_argc, _argv); return result; }
void CoreWindow::MainLoop(void) { emscripten_set_keyup_callback("#window", NULL, 0, keyUpEvent); emscripten_set_keydown_callback("#window", NULL, 0, keyDownEvent); emscripten_set_mousedown_callback("#window", NULL, 0, mouseEvent); emscripten_set_mouseup_callback("#window", NULL, 0, mouseEvent); emscripten_set_mousemove_callback("#window", NULL, 0, mouseEvent); emscripten_set_resize_callback("#window", NULL, 0, resizeEvent); emscripten_set_main_loop (idleloop, 0, 1); }