void Box2DPrismaticJoint::setEnableMotor(bool enableMotor) { if (mPrismaticJointDef.enableMotor == enableMotor) return; mPrismaticJointDef.enableMotor = enableMotor; if (mPrismaticJoint) mPrismaticJoint->EnableMotor(enableMotor); emit enableMotorChanged(); }
void Box2DWheelJoint::setEnableMotor(bool _enableMotor) { if (enableMotor() == _enableMotor) return; mWheelJointDef.enableMotor = _enableMotor; if (mWheelJoint) mWheelJoint->EnableMotor(_enableMotor); emit enableMotorChanged(); }