/* snappy's main function */ int main (int argc, char *argv[]) { UserInterface *ui = NULL; GstEngine *engine = NULL; ClutterActor *video_texture; GstElement *sink; gboolean ok, blind = FALSE, fullscreen = FALSE, hide = FALSE, loop = FALSE; gboolean secret = FALSE, tags = FALSE; gint ret = 0; guint c, index, pos = 0; gchar *uri; gchar *suburi = NULL; gchar *version_str; GList *uri_list; GOptionContext *context; gchar *data_dir; #ifdef ENABLE_DBUS SnappyMP *mp_obj = NULL; #endif /* Try to find the path for our resources in case snappy was relocated */ data_dir = g_strdup(SNAPPY_DATA_DIR); if (!g_file_test(data_dir, G_FILE_TEST_EXISTS | G_FILE_TEST_IS_DIR)) { gchar *root_dir; #ifdef G_OS_WIN32 root_dir = g_win32_get_package_installation_directory_of_module(NULL); #elif !defined(G_OS_UNIX) gchar *exec_path; gchar *bin_dir; exec_path = g_file_read_link("/proc/self/exe", NULL); bin_dir = g_path_get_dirname(exec_path); root_dir = g_build_filename(bin_dir, "..", NULL); g_free(exec_path); g_free(bin_dir); #else root_dir = NULL; #endif if (root_dir != NULL) { data_dir = g_build_filename(root_dir, "share", "snappy", NULL); g_free(root_dir); } } if (!g_thread_supported ()) g_thread_init (NULL); context = g_option_context_new ("<media file> - Play movie files"); /* Process command arguments */ uri_list = process_args (argc, argv, &blind, &fullscreen, &hide, &loop, &secret, &suburi, &tags, context); if (uri_list == NULL) goto quit; /* User Interface */ ui = g_new (UserInterface, 1); ui->uri_list = uri_list; ui->blind = blind; ui->fullscreen = fullscreen; ui->hide = hide; ui->tags = tags; ui->data_dir = data_dir; interface_init (ui); video_texture = clutter_texture_new (); clutter_gst_init (&argc, &argv); version_str = gst_version_string (); GST_DEBUG_CATEGORY_INIT (_snappy_gst_debug, "snappy", 0, "snappy media player"); GST_DEBUG ("Initialised %s", version_str); /* Gstreamer engine */ engine = g_new (GstEngine, 1); sink = gst_element_factory_make ("autocluttersink", "cluttersink"); if (sink == NULL) { GST_DEBUG ("autocluttersink not found, falling back to cluttersink\n"); sink = gst_element_factory_make ("cluttersink", "cluttersink"); } g_object_set (G_OBJECT (sink), "texture", CLUTTER_TEXTURE (video_texture), NULL); ok = engine_init (engine, sink); if (!ok) goto quit; engine->secret = secret; engine->loop = loop; ui->engine = engine; ui->texture = video_texture; gst_bus_add_watch (engine->bus, bus_call, ui); gst_object_unref (engine->bus); /* Get uri to load */ uri = g_list_first (uri_list)->data; /* Load engine and start interface */ engine_load_uri (engine, uri); interface_start (ui, uri); /* Load subtitle file if available */ if (suburi != NULL) { suburi = clean_uri (suburi); set_subtitle_uri (engine, suburi); } /* Start playing */ change_state (engine, "Paused"); change_state (engine, "Playing"); #ifdef ENABLE_DBUS /* Start MPRIS Dbus object */ mp_obj = g_new (SnappyMP, 1); mp_obj->engine = engine; mp_obj->ui = ui; load_dlna (mp_obj); #endif /* Main loop */ clutter_main (); /* Close snappy */ close_down (ui, engine); #ifdef ENABLE_DBUS close_dlna (mp_obj); #endif quit: g_list_free (uri_list); g_option_context_free (context); return ret; }
int main (int argc, char *argv[]) { UserInterface *ui = NULL; GstEngine *engine = NULL; ClutterActor *video_texture; GstElement *sink; gboolean ok, fullscreen = FALSE; gint ret = 0; guint c, index, pos = 0; gchar *fileuri, *uri; gchar *file_list[argc]; GOptionContext *context; if (!g_thread_supported ()) g_thread_init (NULL); context = g_option_context_new ("<media file> - Play movie files"); ok = process_args (argc, argv, file_list, &fullscreen, context); if (!ok) goto quit; config_load (); // User Interface ui = g_new0 (UserInterface, 1); ui->fullscreen = fullscreen; video_texture = clutter_texture_new (); clutter_gst_init (&argc, &argv); // Gstreamer engine = g_new0 (GstEngine, 1); ui->engine = engine; sink = clutter_gst_video_sink_new (CLUTTER_TEXTURE (video_texture)); ok = engine_init (engine, sink); if (!ok) goto quit; ui->texture = video_texture; gst_bus_add_watch (engine->bus, bus_call, ui); gst_object_unref (engine->bus); if (gst_uri_is_valid (file_list[0])) uri = g_strdup (file_list[0]); else { fileuri = clean_uri (file_list[0]); uri = g_strdup_printf ("file://%s", fileuri); } engine_load_uri (engine, uri); interface_load_uri (ui, uri); load_user_interface (ui); change_state (engine, "Paused"); change_state (engine, "Playing"); clutter_main (); close_down (ui, engine); quit: g_option_context_free (context); return ret; }
/* snappy's main function */ int main (int argc, char *argv[]) { UserInterface *ui = NULL; GstEngine *engine = NULL; ClutterActor *video_texture; ClutterGstVideoSink *sink; gboolean ok, blind = FALSE, fullscreen = FALSE, hide = FALSE, loop = FALSE; gboolean secret = FALSE, tags = FALSE; gint ret = 0; gchar *uri = NULL; gchar *suburi = NULL; GList *uri_list; GOptionContext *context; gchar *data_dir; ClutterInitError ci_err; #ifdef ENABLE_DBUS SnappyMP *mp_obj = NULL; #endif context = g_option_context_new ("<media file> - Play movie files"); clutter_set_windowing_backend (CLUTTER_WINDOWING_X11); ci_err = gtk_clutter_init (&argc, &argv); if (ci_err != CLUTTER_INIT_SUCCESS) goto quit; /* Try to find the path for our resources in case snappy was relocated */ data_dir = g_strdup (SNAPPY_DATA_DIR); if (!g_file_test (data_dir, G_FILE_TEST_EXISTS | G_FILE_TEST_IS_DIR)) { gchar *root_dir; #ifdef G_OS_WIN32 root_dir = g_win32_get_package_installation_directory_of_module (NULL); #elif !defined(G_OS_UNIX) gchar *exec_path; gchar *bin_dir; exec_path = g_file_read_link ("/proc/self/exe", NULL); bin_dir = g_path_get_dirname (exec_path); root_dir = g_build_filename (bin_dir, "..", NULL); g_free (exec_path); g_free (bin_dir); #else root_dir = NULL; #endif if (root_dir != NULL) { data_dir = g_build_filename (root_dir, "share", "snappy", NULL); g_free (root_dir); } } /* Process command arguments */ uri_list = process_args (argc, argv, &blind, &fullscreen, &hide, &loop, &secret, &suburi, &tags, context); gst_init (&argc, &argv); clutter_gst_init (NULL, NULL); /* User Interface */ ui = g_new (UserInterface, 1); ui->uri_list = uri_list; ui->blind = blind; ui->fullscreen = fullscreen; ui->hide = hide; ui->tags = tags; ui->data_dir = data_dir; interface_init (ui); /* Gstreamer engine */ engine = g_new (GstEngine, 1); sink = clutter_gst_video_sink_new (); if (sink == NULL) { g_print ("ERROR: Failed to create clutter-gst sink element\n"); return FALSE; } video_texture = g_object_new (CLUTTER_TYPE_ACTOR, "content", g_object_new (CLUTTER_GST_TYPE_CONTENT, "sink", sink, NULL), "name", "texture", NULL); ok = engine_init (engine, sink); if (!ok) goto quit; engine->secret = secret; engine->loop = loop; ui->engine = engine; ui->texture = video_texture; gst_bus_add_watch (engine->bus, bus_call, ui); gst_object_unref (engine->bus); /* Get uri to load */ if (uri_list) { uri = g_list_first (uri_list)->data; /* based on video filename we can guess subtitle file (.srt files only) */ if (NULL == suburi) { gchar suburi_path_guessing[1024]; //buffer gchar *uri_no_extension = strip_filename_extension (uri); sprintf (suburi_path_guessing, "%s.srt", uri_no_extension); /* subtitle file exists, defaults for it */ if (g_file_test (g_filename_from_uri (suburi_path_guessing, NULL, NULL), G_FILE_TEST_EXISTS)) suburi = suburi_path_guessing; } } /* Load engine and start interface */ engine_load_uri (engine, uri); interface_start (ui, uri); /* Load subtitle file if available */ if (suburi != NULL) { suburi = clean_uri (suburi); set_subtitle_uri (engine, suburi); } /* Start playing if we have a URI to play */ if (uri) { change_state (engine, "Paused"); change_state (engine, "Playing"); } #ifdef ENABLE_DBUS /* Start MPRIS Dbus object */ mp_obj = g_new (SnappyMP, 1); mp_obj->engine = engine; mp_obj->ui = ui; load_dlna (mp_obj); #endif /* Main loop */ gtk_main (); /* Close snappy */ close_down (ui, engine); #ifdef ENABLE_DBUS close_dlna (mp_obj); #endif quit: g_list_free (uri_list); g_option_context_free (context); return ret; }