Exemple #1
0
/*            snappy's main function             */
int
main (int argc, char *argv[])
{
  UserInterface *ui = NULL;
  GstEngine *engine = NULL;
  ClutterActor *video_texture;
  GstElement *sink;

  gboolean ok, blind = FALSE, fullscreen = FALSE, hide = FALSE, loop = FALSE;
  gboolean secret = FALSE, tags = FALSE;
  gint ret = 0;
  guint c, index, pos = 0;
  gchar *uri;
  gchar *suburi = NULL;
  gchar *version_str;
  GList *uri_list;
  GOptionContext *context;
  gchar *data_dir;

#ifdef ENABLE_DBUS
  SnappyMP *mp_obj = NULL;
#endif


  /* Try to find the path for our resources in case snappy was relocated */
  data_dir = g_strdup(SNAPPY_DATA_DIR);
  if (!g_file_test(data_dir, G_FILE_TEST_EXISTS | G_FILE_TEST_IS_DIR)) {
    gchar *root_dir;

#ifdef G_OS_WIN32
    root_dir = g_win32_get_package_installation_directory_of_module(NULL);
#elif !defined(G_OS_UNIX)
    gchar *exec_path;
    gchar *bin_dir;

    exec_path = g_file_read_link("/proc/self/exe", NULL);
    bin_dir = g_path_get_dirname(exec_path);
    root_dir = g_build_filename(bin_dir, "..", NULL);
    g_free(exec_path);
    g_free(bin_dir);
#else
    root_dir = NULL;
#endif
    if (root_dir != NULL) {
      data_dir = g_build_filename(root_dir, "share", "snappy", NULL);
      g_free(root_dir);
    }
  }

  if (!g_thread_supported ())
    g_thread_init (NULL);

  context = g_option_context_new ("<media file> - Play movie files");

  /* Process command arguments */
  uri_list = process_args (argc, argv, &blind, &fullscreen, &hide,
      &loop, &secret, &suburi, &tags, context);
  if (uri_list == NULL)
    goto quit;

  /* User Interface */
  ui = g_new (UserInterface, 1);
  ui->uri_list = uri_list;
  ui->blind = blind;
  ui->fullscreen = fullscreen;
  ui->hide = hide;
  ui->tags = tags;
  ui->data_dir = data_dir;
  interface_init (ui);
  video_texture = clutter_texture_new ();

  clutter_gst_init (&argc, &argv);

  version_str = gst_version_string ();
  GST_DEBUG_CATEGORY_INIT (_snappy_gst_debug, "snappy", 0,
      "snappy media player");
  GST_DEBUG ("Initialised %s", version_str);

  /* Gstreamer engine */
  engine = g_new (GstEngine, 1);
  sink = gst_element_factory_make ("autocluttersink", "cluttersink");
  if (sink == NULL) {
    GST_DEBUG ("autocluttersink not found, falling back to cluttersink\n");
    sink = gst_element_factory_make ("cluttersink", "cluttersink");
  }
  g_object_set (G_OBJECT (sink), "texture", CLUTTER_TEXTURE (video_texture),
      NULL);

  ok = engine_init (engine, sink);
  if (!ok)
    goto quit;

  engine->secret = secret;
  engine->loop = loop;

  ui->engine = engine;
  ui->texture = video_texture;

  gst_bus_add_watch (engine->bus, bus_call, ui);
  gst_object_unref (engine->bus);

  /* Get uri to load */
  uri = g_list_first (uri_list)->data;

  /* Load engine and start interface */
  engine_load_uri (engine, uri);
  interface_start (ui, uri);

  /* Load subtitle file if available */
  if (suburi != NULL) {
    suburi = clean_uri (suburi);
    set_subtitle_uri (engine, suburi);
  }

  /* Start playing */
  change_state (engine, "Paused");
  change_state (engine, "Playing");

#ifdef ENABLE_DBUS
  /* Start MPRIS Dbus object */
  mp_obj = g_new (SnappyMP, 1);
  mp_obj->engine = engine;
  mp_obj->ui = ui;
  load_dlna (mp_obj);
#endif

  /* Main loop */
  clutter_main ();

  /* Close snappy */
  close_down (ui, engine);
#ifdef ENABLE_DBUS
  close_dlna (mp_obj);
#endif

quit:
  g_list_free (uri_list);
  g_option_context_free (context);

  return ret;
}
Exemple #2
0
int
main (int argc, char *argv[])
{
  UserInterface *ui = NULL;
  GstEngine *engine = NULL;
  ClutterActor *video_texture;
  GstElement *sink;

  gboolean ok, fullscreen = FALSE;
  gint ret = 0;
  guint c, index, pos = 0;
  gchar *fileuri, *uri;
  gchar *file_list[argc];
  GOptionContext *context;

  if (!g_thread_supported ())
    g_thread_init (NULL);

  context = g_option_context_new ("<media file> - Play movie files");

  ok = process_args (argc, argv, file_list, &fullscreen, context);
  if (!ok)
    goto quit;
  config_load ();

  // User Interface
  ui = g_new0 (UserInterface, 1);
  ui->fullscreen = fullscreen;
  video_texture = clutter_texture_new ();

  clutter_gst_init (&argc, &argv);

  // Gstreamer
  engine = g_new0 (GstEngine, 1);
  ui->engine = engine;
  sink = clutter_gst_video_sink_new (CLUTTER_TEXTURE (video_texture));

  ok = engine_init (engine, sink);
  if (!ok)
    goto quit;
  ui->texture = video_texture;
  gst_bus_add_watch (engine->bus, bus_call, ui);
  gst_object_unref (engine->bus);

  if (gst_uri_is_valid (file_list[0]))
    uri = g_strdup (file_list[0]);
  else {
    fileuri = clean_uri (file_list[0]);
    uri = g_strdup_printf ("file://%s", fileuri);
  }

  engine_load_uri (engine, uri);
  interface_load_uri (ui, uri);
  load_user_interface (ui);

  change_state (engine, "Paused");
  change_state (engine, "Playing");

  clutter_main ();

  close_down (ui, engine);

quit:
  g_option_context_free (context);

  return ret;
}
Exemple #3
0
/*            snappy's main function             */
int
main (int argc, char *argv[])
{
  UserInterface *ui = NULL;
  GstEngine *engine = NULL;
  ClutterActor *video_texture;
  ClutterGstVideoSink *sink;

  gboolean ok, blind = FALSE, fullscreen = FALSE, hide = FALSE, loop = FALSE;
  gboolean secret = FALSE, tags = FALSE;
  gint ret = 0;
  gchar *uri = NULL;
  gchar *suburi = NULL;
  GList *uri_list;
  GOptionContext *context;
  gchar *data_dir;

  ClutterInitError ci_err;

#ifdef ENABLE_DBUS
  SnappyMP *mp_obj = NULL;
#endif

  context = g_option_context_new ("<media file> - Play movie files");

  clutter_set_windowing_backend (CLUTTER_WINDOWING_X11);
  ci_err = gtk_clutter_init (&argc, &argv);
  if (ci_err != CLUTTER_INIT_SUCCESS)
    goto quit;

  /* Try to find the path for our resources in case snappy was relocated */
  data_dir = g_strdup (SNAPPY_DATA_DIR);
  if (!g_file_test (data_dir, G_FILE_TEST_EXISTS | G_FILE_TEST_IS_DIR)) {
    gchar *root_dir;

#ifdef G_OS_WIN32
    root_dir = g_win32_get_package_installation_directory_of_module (NULL);
#elif !defined(G_OS_UNIX)
    gchar *exec_path;
    gchar *bin_dir;

    exec_path = g_file_read_link ("/proc/self/exe", NULL);
    bin_dir = g_path_get_dirname (exec_path);
    root_dir = g_build_filename (bin_dir, "..", NULL);
    g_free (exec_path);
    g_free (bin_dir);
#else
    root_dir = NULL;
#endif
    if (root_dir != NULL) {
      data_dir = g_build_filename (root_dir, "share", "snappy", NULL);
      g_free (root_dir);
    }
  }

  /* Process command arguments */
  uri_list = process_args (argc, argv, &blind, &fullscreen, &hide,
      &loop, &secret, &suburi, &tags, context);

  gst_init (&argc, &argv);
  clutter_gst_init (NULL, NULL);

  /* User Interface */
  ui = g_new (UserInterface, 1);
  ui->uri_list = uri_list;
  ui->blind = blind;
  ui->fullscreen = fullscreen;
  ui->hide = hide;
  ui->tags = tags;
  ui->data_dir = data_dir;
  interface_init (ui);

  /* Gstreamer engine */
  engine = g_new (GstEngine, 1);
  sink = clutter_gst_video_sink_new ();
  if (sink == NULL) {
    g_print ("ERROR: Failed to create clutter-gst sink element\n");
    return FALSE;
  }
  video_texture = g_object_new (CLUTTER_TYPE_ACTOR, "content",
      g_object_new (CLUTTER_GST_TYPE_CONTENT, "sink", sink, NULL),
      "name", "texture", NULL);

  ok = engine_init (engine, sink);
  if (!ok)
    goto quit;

  engine->secret = secret;
  engine->loop = loop;

  ui->engine = engine;
  ui->texture = video_texture;

  gst_bus_add_watch (engine->bus, bus_call, ui);
  gst_object_unref (engine->bus);

  /* Get uri to load */
  if (uri_list) {
    uri = g_list_first (uri_list)->data;
    /* based on video filename we can guess subtitle file (.srt files only) */
    if (NULL == suburi) {
      gchar suburi_path_guessing[1024]; //buffer
      gchar *uri_no_extension = strip_filename_extension (uri);

      sprintf (suburi_path_guessing, "%s.srt", uri_no_extension);
      /* subtitle file exists, defaults for it */
      if (g_file_test (g_filename_from_uri (suburi_path_guessing, NULL, NULL),
              G_FILE_TEST_EXISTS))
        suburi = suburi_path_guessing;
    }
  }

  /* Load engine and start interface */
  engine_load_uri (engine, uri);
  interface_start (ui, uri);

  /* Load subtitle file if available */
  if (suburi != NULL) {
    suburi = clean_uri (suburi);
    set_subtitle_uri (engine, suburi);
  }

  /* Start playing if we have a URI to play */
  if (uri) {
    change_state (engine, "Paused");
    change_state (engine, "Playing");
  }
#ifdef ENABLE_DBUS
  /* Start MPRIS Dbus object */
  mp_obj = g_new (SnappyMP, 1);
  mp_obj->engine = engine;
  mp_obj->ui = ui;
  load_dlna (mp_obj);
#endif

  /* Main loop */
  gtk_main ();

  /* Close snappy */
  close_down (ui, engine);
#ifdef ENABLE_DBUS
  close_dlna (mp_obj);
#endif

quit:
  g_list_free (uri_list);
  g_option_context_free (context);

  return ret;
}