Exemple #1
0
void savemap(void)
{
    FILE *handle;
    int c;

    enterfilename("SAVE MAP", mapname);
    if (!strlen(mapname)) return;
    handle = fopen(mapname, "wb");
    if (!handle) return;
    /* Write map header */
    fwrite(&map, sizeof(MAPHEADER), 1, handle);
    /* Write each layer */
    for (c = 0; c < MAX_LAYERS; c++)
    {
        fwritele32(handle, layer[c].xsize);
        fwritele32(handle, layer[c].ysize);
        fwrite8(handle, layer[c].xdivisor);
        fwrite8(handle, layer[c].ydivisor);
        fwrite8(handle, layer[c].xwrap);
        fwrite8(handle, layer[c].ywrap);
        if ((layer[c].xsize) && (layer[c].ysize))
        {
            int d;
            for (d = 0; d < layer[c].xsize * layer[c].ysize; d++)
            {
                fwritele16(handle, map_layerdataptr[c][d]);
            }
        }
    }
    fclose(handle);
}
Exemple #2
0
void loadpalette(void)
{
    enterfilename("LOAD PALETTE", palname);
    gfx_loadpalette(palname);
    gfx_calcpalette(64, 0, 0, 0);
    gfx_setpalette();
}
Exemple #3
0
void saveinf(void)
{
    FILE *handle;
    enterfilename("SAVE BLOCKINFO", infname);
    handle = fopen(infname, "wb");
    if (!handle) return;
    fwrite(&blkinfdata[0], (gfx_nblocks+1) * 16, 1, handle);
    fclose(handle);
}
Exemple #4
0
void loadinf(void)
{
    FILE *handle;
    enterfilename("LOAD BLOCKINFO", infname);
    handle = fopen(infname, "rb");
    if (!handle) return;
    fread(&blkinfdata[0], (gfx_nblocks+1) * 16, 1, handle);
    fclose(handle);
}
Exemple #5
0
void loadpalette(void)
{
    char textbuffer[13];

    textbuffer[0] = 0;
    enterfilename("LOAD PALETTE", textbuffer);

    if (gfx_loadpalette(textbuffer))
    {
        memcpy(map.palettename, textbuffer, 13);
    }
    gfx_calcpalette(64, 0, 0, 0);
    gfx_setpalette();
}
Exemple #6
0
void loadblocks(void)
{
    char textbuffer[13];

    textbuffer[0] = 0;
    enterfilename("LOAD BLOCKS", textbuffer);

    if (gfx_loadblocks(textbuffer))
    {
        memcpy(map.blocksname, textbuffer, 13);
        minxsize = (gfx_virtualxsize + (gfx_blockxsize-1)) / gfx_blockxsize;
        minysize = (gfx_virtualysize + (gfx_blockysize-1)) / gfx_blockysize;
    }
}
Exemple #7
0
void loadmapname(void)
{
    enterfilename("LOAD MAP", mapname);
    loadmap();
}
Exemple #8
0
void loadblocks(void)
{
    enterfilename("LOAD BLOCKS", blkname);
    gfx_loadblocks(blkname);
}