Exemple #1
0
static guint
gst_esdsink_delay (GstAudioSink * asink)
{
  GstEsdSink *esdsink = GST_ESDSINK (asink);
  guint latency;

  latency = esd_get_latency (esdsink->ctrl_fd);

  if (latency == (guint) - 1) {
    GST_WARNING_OBJECT (asink, "couldn't get latency");
    return 0;
  }

  /* latency is measured in samples at a rate of 44100, this 
   * cannot overflow. */
  latency = latency * G_GINT64_CONSTANT (44100) / esdsink->rate;

  GST_DEBUG_OBJECT (asink, "got latency: %u", latency);

  return latency;
}
Exemple #2
0
int AudioESound::open_output()
{
	esd_format_t format = ESD_STREAM | ESD_PLAY;

	device->out_channels = 2;
	device->out_bits = 16;

	format |= get_channels_flag(device->out_channels);
	format |= get_bit_flag(device->out_bits);

	if((esd_out = esd_open_sound(translate_device_string(device->out_config->esound_out_server, device->out_config->esound_out_port))) <= 0)
	{
		fprintf(stderr, "AudioESound::open_output: open failed\n");
		return 1;
	};
	esd_out_fd = esd_play_stream_fallback(format, device->out_samplerate, 
			    	translate_device_string(device->out_config->esound_out_server, device->out_config->esound_out_port), 
						"Cinelerra");

	device->device_buffer = esd_get_latency(esd_out);
	device->device_buffer *= device->out_bits / 8 * device->out_channels;
	return 0;
}
Exemple #3
0
/*
 * open & setup audio device
 * return: 1=success 0=fail
 */
static int init(int rate_hz, int channels, int format, int flags)
{
    esd_format_t esd_fmt;
    int bytes_per_sample;
    int fl;
    char *server = ao_subdevice;  /* NULL for localhost */
    float lag_seconds, lag_net, lag_serv;
    struct timeval proto_start, proto_end;

	esd_fd = esd_open_sound(server);
	if (esd_fd < 0) {
	    mp_msg(MSGT_AO, MSGL_ERR, MSGTR_AO_ESD_CantOpenSound,
		   strerror(errno));
	    return 0;
	}

	/* get server info, and measure network latency */
	gettimeofday(&proto_start, NULL);
	esd_svinfo = esd_get_server_info(esd_fd);
	if(server) {
	    gettimeofday(&proto_end, NULL);
	    lag_net  = (proto_end.tv_sec  - proto_start.tv_sec) +
		(proto_end.tv_usec - proto_start.tv_usec) / 1000000.0;
	    lag_net /= 2.0; /* round trip -> one way */
	} else
	    lag_net = 0.0;  /* no network lag */

	/*
	if (esd_svinfo) {
	    mp_msg(MSGT_AO, MSGL_INFO, "AO: [esd] server info:\n");
	    esd_print_server_info(esd_svinfo);
	}
	*/

    esd_fmt = ESD_STREAM | ESD_PLAY;

#if	ESD_RESAMPLES
    /* let the esd daemon convert sample rate */
#else
    /* let mplayer's audio filter convert the sample rate */
    if (esd_svinfo != NULL)
	rate_hz = esd_svinfo->rate;
#endif
    ao_data.samplerate = rate_hz;

    /* EsounD can play mono or stereo */
    switch (channels) {
    case 1:
	esd_fmt |= ESD_MONO;
	ao_data.channels = bytes_per_sample = 1;
	break;
    default:
	esd_fmt |= ESD_STEREO;
	ao_data.channels = bytes_per_sample = 2;
	break;
    }

    /* EsounD can play 8bit unsigned and 16bit signed native */
    switch (format) {
    case AF_FORMAT_S8:
    case AF_FORMAT_U8:
	esd_fmt |= ESD_BITS8;
	ao_data.format = AF_FORMAT_U8;
	break;
    default:
	esd_fmt |= ESD_BITS16;
	ao_data.format = AF_FORMAT_S16_NE;
	bytes_per_sample *= 2;
	break;
    }

    /* modify audio_delay depending on esd_latency
     * latency is number of samples @ 44.1khz stereo 16 bit
     * adjust according to rate_hz & bytes_per_sample
     */
#ifdef CONFIG_ESD_LATENCY
    esd_latency = esd_get_latency(esd_fd);
#else
    esd_latency = ((channels == 1 ? 2 : 1) * ESD_DEFAULT_RATE *
		   (ESD_BUF_SIZE + 64 * (4.0f / bytes_per_sample))
		   ) / rate_hz;
    esd_latency += ESD_BUF_SIZE * 2;
#endif
    if(esd_latency > 0) {
	lag_serv = (esd_latency * 4.0f) / (bytes_per_sample * rate_hz);
	lag_seconds = lag_net + lag_serv;
	audio_delay += lag_seconds;
	mp_msg(MSGT_AO, MSGL_INFO,MSGTR_AO_ESD_LatencyInfo,
	       lag_serv, lag_net, lag_seconds);
    }

    esd_play_fd = esd_play_stream_fallback(esd_fmt, rate_hz,
					   server, ESD_CLIENT_NAME);
    if (esd_play_fd < 0) {
	mp_msg(MSGT_AO, MSGL_ERR, MSGTR_AO_ESD_CantOpenPBStream, strerror(errno));
	return 0;
    }

    /* enable non-blocking i/o on the socket connection to the esd server */
    if ((fl = fcntl(esd_play_fd, F_GETFL)) >= 0)
	fcntl(esd_play_fd, F_SETFL, O_NDELAY|fl);

#if ESD_DEBUG
    {
	int sbuf, rbuf, len;
	len = sizeof(sbuf);
	getsockopt(esd_play_fd, SOL_SOCKET, SO_SNDBUF, &sbuf, &len);
	len = sizeof(rbuf);
	getsockopt(esd_play_fd, SOL_SOCKET, SO_RCVBUF, &rbuf, &len);
	dprintf("esd: send/receive socket buffer space %d/%d bytes\n",
		sbuf, rbuf);
    }
#endif

    ao_data.bps = bytes_per_sample * rate_hz;
    ao_data.outburst = ao_data.bps > 100000 ? 4*ESD_BUF_SIZE : 2*ESD_BUF_SIZE;

    esd_play_start.tv_sec = 0;
    esd_samples_written = 0;
    esd_bytes_per_sample = bytes_per_sample;

    return 1;
}